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Thread: Something Wrong with Withering Flames

  1. #1
    Telaran
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    Default Something Wrong with Withering Flames

    So I've spent the last 3 hours or so collecting data on withering flames, trying to figure out a method fo calculating its damage.
    I was almost certain it obtained a 63% bonus from spell power overall - and I still am - until I tried this theory out with less than 100 spell power

    I collected the damage for 100, 200, 300, 400 and 500 spell power and plotted them on a graph, and lo and behold the gradient was constant. I then subtracted the total damage from each successive increment, and lo and behold each result gave me 63% exactly.

    Then I collected the damage for 54 spell power (naked) and 1 spell power (debuffed to minimum), and according to my results, at this level it has around a 43% gain from the spell power. I then compared the 54SP results with the 100SP results, and it gained an average of 58.69% from the increase.

    Can anyone help me figure out why exactly Withering Flames seems to not be benefiting from spell power at low levels at the same rate? My initial thought was maybe rounding-down munching away some of the damage, but it couldn't have this dramatic an impact, could it?

  2. #2
    Rift Disciple
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    as i wanted to determine the Coeff of Withering Flames i have come along the problem that it is dealing the same dmg everytime u us it as some times between applying a new stack u get 2 ticks of the stacks before
    so for example

    1 stack tick
    2 stack tick
    2 stack tick
    3 stack tick
    3 stack tick
    4 stack tick
    5* 5 stack tick

    i had uses of the spell with getting 2 ticks of every stack and some with none getting 2 ticks

    if u asume that there is always only 1 tick i think the Coeff should be around 47%

  3. #3
    Telaran
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    There's always 2 ticks at each damage level. For example, at 54 spell power it looks like this:

    2x47
    2x94
    2x141
    2x188
    And then the last tick runs its duration: 5x236

  4. #4
    Rift Disciple
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    Default

    i had varration testing it with the ticks

  5. #5
    Telaran
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    Default

    Check your combat log. I've never once had it not behave in the manner I described.

  6. #6
    Telaran
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    Default

    I always got a total of 13 ticks except for once I think.

    Personally I don't see why less than 100sp coefficient matters if you say it is consistent above that. How often does any level 32 or higher mage run around with so little? Not often enough to be concerned I imagine.

    I'm more concerned with the fact that withering doesn't crit. It's great IF you can stand still for 5 seconds, but with the long channel time, charge consumption, etc it should be a little stronger imo. An instant cinder bolt proc is better for dps(and burst) and those are harder to get when you spend 5 seconds casting one spell...

  7. #7
    Prophet of Telara
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    Default

    Withering Flames coefficient is 35%; that is, 7% per stack.

    If you're not getting this you're doing something wrong.

  8. #8
    Telaran
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    Considering I've just been testing it for the last 3 hours with numerous levels of spell power, with a fresh talent build with no points in burning bright or any other passive boosts, and gotten 63% consistently, I think it's you who's doing something wrong. I plugged my formula into Excel and it predicts the damage exactly.

  9. #9
    Rift Disciple
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    Quote Originally Posted by Kazzin View Post
    Withering Flames coefficient is 35%; that is, 7% per stack.

    If you're not getting this you're doing something wrong.
    He is right:

    63 dmg at 1219 sp
    (5*63 - 233) / 1219 = 6,7 (which results of rounding)

  10. #10
    Ascendant Arcanas's Avatar
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    This spell is totally not worth casting and is a dps loss over fireball spam.
    -Cane
    Arcanas - Co-Leader of Purge to Win, Bloodiron Guardian PvPvE Guild.
    Hammerknell 11/11, World #5th Akylios

  11. #11
    Prophet of Telara
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    I explain how spell damage is calculated in this thread:

    http://forums.riftgame.com/showthrea...r-1.3%29/page9

  12. #12
    Prophet of Telara Flaviusx's Avatar
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    The spell ought to be renamed "damp squib."

    It's worthless.

  13. #13
    Ascendant Arcanas's Avatar
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    Ya, it needs to do roughtly double the damage that it does to it to be wrothwhile.
    -Cane
    Arcanas - Co-Leader of Purge to Win, Bloodiron Guardian PvPvE Guild.
    Hammerknell 11/11, World #5th Akylios

  14. #14
    Telaran
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    Quote Originally Posted by Rebellchen View Post
    He is right:

    63 dmg at 1219 sp
    (5*63 - 233) / 1219 = 6,7 (which results of rounding)
    Is that with points in Burning Bright?

    Like I said before, Withering Flames is acting very strangely in regards to spell power with values under 100. If you take your values at 100sp, and 1000sp, you will see it's around 63%. The actual number looks like it fluctuates a bit due to the way Rift handles rounding.
    Last edited by Aarpia; 07-09-2011 at 03:40 AM.

  15. #15
    Prophet of Telara
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    You're misunderstanding something. It's 35%.

    /thread

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