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Thread: Another anti 1.3 Chloro thread - the class that died

  1. #1
    Telaran
    Join Date
    May 2011
    Posts
    60

    Default Another anti 1.3 Chloro thread - the class that died

    Thanks for taking a fun class and making it complete trash to play. If i wanted to play a "cleric" I'd have rolled a cleric.

    I ENJOYED this class because the healing dynamic was such that it didn't feel like i was playing a healer role - however now the class has been basically reformatted and it's just utter sub-cleric garbage. I've never enjoyed healing - however with the introduction of the chloro class initially, i was starting to enjoy it immensely and not to mention getting pretty good at it.

    However now, I am probably not even half as capable as I was of healing a group, or playing a strong support role for raids.

    This class is officially "fail" now on all fronts - overall ability to perform a healing role, and overall class enjoyment and uniqueness.

  2. #2
    Ascendant
    Join Date
    Jan 2011
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    1,622

    Default

    Grats on being terrible, I guess?

    Chloro was mind-numbingly simple in 1.2. In 1.3 you occasionally might want to press more than one button.

    It's so difficult, I don't know how anyone can manage!
    Pessimistick - <Esti Efiu> - Mage - Guardian - Sunrest
    Ippon - <Esti Efiu> - Rogue - Guardian - Sunrest
    Uchimata - <Esti Efiu> - Cleric - Guardian - Sunrest
    Noppi - <Esti Efiu> - Warrior - Guardian - Sunrest
    Ippon - <Spike Flail> - Ner'zhul

  3. #3
    Champion of Telara
    Join Date
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    Quote Originally Posted by PessimiStick View Post
    Grats on being terrible, I guess?

    Chloro was mind-numbingly simple in 1.2. In 1.3 you occasionally might want to press more than one button.

    It's so difficult, I don't know how anyone can manage!
    Making it more dynamic (or even difficult) is one thing, but making it weaker at the same time is overkill.
    I am a lawyer in real life, but I try to roleplay an honorable character ;)

  4. #4
    Rift Chaser
    Join Date
    May 2011
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    391

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    Quote Originally Posted by Brad1959 View Post
    Making it more dynamic (or even difficult) is one thing, but making it weaker at the same time is overkill.
    I can see it now, another thread of people who totally dont get the class and how it works.
    Andoreniel - 50 Mage
    Specs
    Chloromancer/Warlock/Archon - Support/Heals
    SC/ELE/Archon - DPS

  5. #5
    Ascendant
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    Jan 2011
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    Quote Originally Posted by Brad1959 View Post
    Making it more dynamic (or even difficult) is one thing, but making it weaker at the same time is overkill.
    It was too good and too easy.

    Ergo, change, and nerf.
    Pessimistick - <Esti Efiu> - Mage - Guardian - Sunrest
    Ippon - <Esti Efiu> - Rogue - Guardian - Sunrest
    Uchimata - <Esti Efiu> - Cleric - Guardian - Sunrest
    Noppi - <Esti Efiu> - Warrior - Guardian - Sunrest
    Ippon - <Spike Flail> - Ner'zhul

  6. #6
    Soulwalker
    Join Date
    Jun 2011
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    Quote Originally Posted by Andoreniel View Post
    I can see it now, another thread of people who totally dont get the class and how it works.
    And another thread of you and your very limited view on how the game should be played.

  7. #7
    Rift Chaser
    Join Date
    May 2011
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    391

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    Quote Originally Posted by Vouivre View Post
    And another thread of you and your very limited view on how the game should be played.
    It should be played in such a way that your party lives through each encounter. I apologize for my tunnel vision.
    Andoreniel - 50 Mage
    Specs
    Chloromancer/Warlock/Archon - Support/Heals
    SC/ELE/Archon - DPS

  8. #8
    Soulwalker
    Join Date
    Jun 2011
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    Quote Originally Posted by Andoreniel View Post
    It should be played in such a way that your party lives through each encounter. I apologize for my tunnel vision.
    You're forgiven.

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