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Thread: Necromancer zealot skill Blood Spike question

  1. #1
    Plane Touched
    Join Date
    Mar 2011
    Posts
    227

    Default Necromancer zealot skill Blood Spike question

    I noticed something strange about this skill in particular when fighting rift and invasion mobs. With Necrosis up on the mob this skill always crits, and depending on the mob level I see hits randing from oh say 500-700, very roughly.

    I noticed on some of the newer earth rift mobs it was critting for under 200. Later I noticed the same thing happening on some life zone event invader mobs. At first I thought the earth rift mobs must just have huge physical resistance, but the life mobs made me wonder what's going on.

    I did a search for Blood Spike and didn't see anything related to this on the first page or so of hits, so if it's already some kind of known bug I apologize.

  2. #2
    Soulwalker
    Join Date
    Jan 2011
    Posts
    21

    Default

    Rift mobs have a resistance to NPC attacks. At one time this resistance carried over to player pets. I'm guessing that is the case here.

  3. #3
    Plane Touched
    Join Date
    Mar 2011
    Posts
    227

    Default

    Hmm that makes sense, and I've noticed it with NPCs fighting rift mobs but never used a pet much until now on my mage.

    I sure hope this is something that gets fixed.

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