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Thread: Would this work for a support / off-heals build?

  1. #1
    Champion of Telara
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    Default Would this work for a support / off-heals build?

    I was playing around and came up with a 51Archon/15Chloro build that seems to work pretty well. It is designed for 5 mans (and perhaps even raids) to be full support and off heals.

    Here it is: http://rift.zam.com/en/stc.html?t=0z...esRfiqkrz.xdIz
    Last edited by Brad1959; 05-24-2011 at 06:14 PM.
    I am a lawyer in real life, but I try to roleplay an honorable character ;)

  2. #2
    Soulwalker
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    If by 'work' you mean it would be welcome in groups or raids, no it does not work.

  3. #3
    Shield of Telara
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    http://rift.zam.com/en/stc.html?t=1z...RfVVzMz.xdIuoh

    Look at that one.

    And yes, that setup is welcome in Raids if done right.

  4. #4
    Soulwalker
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    No archon build without 51 points in it is welcome in raids. Unless you are not honest with your raid mates.

  5. #5
    Shield of Telara
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    Well considering I can use a similar setup to the above without 51 point talent, plus main heal AND buff party extremely well, I don't see what you're on about.

    You do not need Burning Purpose to be a great Archon, you can use all your other spells in rotation to gain advantage just the same whilst also healing.

    Maybe you don't want Archons without 51 talent in your raids but that is you. I can keep a tank alive plus my team and buff them all at the same time.

    So yeah.

  6. #6
    Soulwalker
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    To rephrase: The OP's build will suck anywhere, the 44arch will suck in 20man content. By 'suck' I mean it will perform sub-optimally compared to other builds.

    In a 20man raid both builds are a hybrid where a specialist is called for. You are a chloro who has to cast 3 non-heal spells at the start of a boss fight or gimp the whole raid, recast those spells and 4 others every 5 minutes or gimp the raid, and who has to cast 3 slow, non-healing spells every 10, 15, 15 seconds or gimp the raid. Furthermore, your raid does not have 10% haste which gimps the raid, especially its healing. As the archon you are one of, if not the, most important raid member and you have made yourself one of the most vulnerable by making yourself immune to LGV healing except your own, which will be subpar due to having to spend GCDs on archon spells. Also, debuffing cast speed by 10% is a nice bonus for some boss fights.

    Question: If you had the choice of casting a chloro spell to keep your synth target alive or to cast a buff that pumps up your entire raid a large amount, which do you choose?
    Answer: If you have to make that choice you already fcked up when you designed your character.
    Last edited by Angler; 05-24-2011 at 08:25 PM.

  7. #7
    Soulwalker
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    Oops, forget about the part about debuffing cast speed, had a brain fart.

  8. #8
    Telaran Jhazyy's Avatar
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    Quote Originally Posted by Valkorian View Post
    http://rift.zam.com/en/stc.html?t=1z...RfVVzMz.xdIuoh

    Look at that one.

    And yes, that setup is welcome in Raids if done right.
    Build is trash imo. You don't 51 point archon, so no point in being archon at all. And not enough healing from choloro so it's worthless.
    ~Xe
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  9. #9
    Shield of Telara
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    Tank(s) are always primary targets regardless of buffs, but if you're smart and know your build you wont leave buffing or certain spells till last minute, same with certain healing.

    As for Jhazyy comment, each to their own. The above isn't my build I just put one up for the topic creator to look at and view.

    But mine is similar without 51 point talent and I do very good.
    Last edited by Valkorian; 05-24-2011 at 08:38 PM.

  10. #10
    Soulwalker
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    Quote Originally Posted by Valkorian View Post
    Tank(s) are always primary targets regardless of buffs, but if you're smart and know your build you wont leave buffing or certain spells till last minute, same with certain healing.
    .
    Please enlighten me how you do not leave buffing to the last minute when a spells' duration is less than or equal to its CD.

  11. #11
    Shield of Telara
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    Archon you have a rotation of cast time spells with buffs provided.

    Mix that rotation with Chloro spells, e.g. nature's touch.

    Depends on the situation, you can have like 5 different macro's for set rotations on all of that for different situations.

    If you don't get a buff off from one of your spells then I am sure you will get it up again within the next few seconds or so.

    Not always will it just be a walk in the park hence why you have to watch what you are doing an your rotations. That is where the challenge comes in.
    Last edited by Valkorian; 05-24-2011 at 08:54 PM.

  12. #12
    Ascendant
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    OP, a 51/15 Archon/Chloromancer is fine for healing support. I used to use it back when instances were very difficult and we needed the additional healing and damage mitigation. You won't find many uses for it now and it may be more prudent to utilize a more damage-focused Archon build. The game wasn't designed for you to have to utilize a cookie-cutter spec or fail; you have varying degrees of flexibility. In a raid scenario, you will want your 51 point for two reasons; it's massive increase to your DPS, and a massive decrease in boss damage.

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