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Thread: How to buff PvE Pyros and tweak them in PvP

  1. #1
    Plane Walker Dhamp's Avatar
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    Default How to buff PvE Pyros and tweak them in PvP

    10 point root: Your Fulminate, Cinder Burst and Inferno spells now do 30% less damage, but do 50% of their new damage over 6 seconds.

    damage and mobility buff for PvE, PvP burst nerf.
    Last edited by Dhamp; 04-07-2011 at 06:48 AM.

  2. #2
    Telaran
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    Copy paste the change to Saboteur's Charge booster. All mage spells now deal x amount of dmg based on SP + weapon damage.

  3. #3
    Plane Walker Dhamp's Avatar
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    Quote Originally Posted by Reds View Post
    Copy paste the change to Saboteur's Charge booster. All mage spells now deal x amount of dmg based on SP + weapon damage.
    Because we are melee clerics why now?

    Rogues have 2 1-h weapons. Melee DPS clerics use 2h weapons.

    Unless my book can contribute to my weapon damage, the idea is horrible.

  4. #4
    Telaran
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    Quote Originally Posted by Reds View Post
    Copy paste the change to Saboteur's Charge booster. All mage spells now deal x amount of dmg based on SP + weapon damage.
    Yes because our weapon damage matters. I am running around with 2 two handed swords with 80 dps each.

    Oh wait. My book does 0 dps. Cool story.
    <img alt="" src="http://www.axiomfiles.com/images/ProfileThumbs/G/psig538214682.png" />

  5. #5
    Telaran
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    Quote Originally Posted by Grabemx View Post
    Yes because our weapon damage matters. I am running around with 2 two handed swords with 80 dps each.

    Oh wait. My book does 0 dps. Cool story.
    And rogues use 2handers? You will get your nerf sooner or later.

  6. #6
    Telaran
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    Quote Originally Posted by Reds View Post
    And rogues use 2handers? You will get your nerf sooner or later.
    And rogues have weapons that do 0 dps? Oh wait my 1 hander does about 8 dps. Cool story bro.
    <img alt="" src="http://www.axiomfiles.com/images/ProfileThumbs/G/psig538214682.png" />

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