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Thread: Riding the lightning, need stormcaller build/rotation.

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    Rift Disciple frostypepper's Avatar
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    Default Riding the lightning, need stormcaller build/rotation.

    I recently rolled a mage, I have to say its a blast. It seems like everyone is a necro/dom/warlock.

    I currently have a ele/storm/chloro with zero in chloro for spores. Theres gotta be a better electricity mage build out there.

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    Telaran Wredas's Avatar
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    Default Needs metallica

    More like needs moar Metallica

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    Soulwalker
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    Your question (comment?) is pretty vague. Perhaps the problem is your rotation and proper stormcaller stacking of damage and not whatever it is you are complaining about.

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    Soulwalker
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    Why not post your build, then we can critique it and give you some advice

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    Rift Disciple Toys's Avatar
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    Quote Originally Posted by frostypepper View Post
    I recently rolled a mage, I have to say its a blast. It seems like everyone is a necro/dom/warlock.

    I currently have a ele/storm/chloro with zero in chloro for spores. Theres gotta be a better electricity mage build out there.
    http://rift.zam.com/en/stc.html?t=0z...bo.xx0V0V.Vkcz

    This is my build

    solo : icicle, TBx3, shear, exposure (elemental), light strike then cloudburst till Light strike up, cast a TB to refresh electricfied and keep shear+exposure up

    AoE: meh ... ill let ya figure this one out ;)

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    Ascendant Arcanas's Avatar
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    Forked x3, Field x2.
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    Telaran Ennis's Avatar
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    Quote Originally Posted by Toys View Post
    http://rift.zam.com/en/stc.html?t=0z...bo.xx0V0V.Vkcz

    This is my build

    solo : icicle, TBx3, shear, exposure (elemental), light strike then cloudburst till Light strike up, cast a TB to refresh electricfied and keep shear+exposure up

    AoE: meh ... ill let ya figure this one out ;)
    Should use Icicle then Raging storm to get 3 stacks of electrify. And use TB to refresh when RS is down. And I usually exposure then shear then LS and CB spam.

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    Rift Disciple frostypepper's Avatar
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    Quote Originally Posted by Haslas View Post
    Your question (comment?) is pretty vague. Perhaps the problem is your rotation and proper stormcaller stacking of damage and not whatever it is you are complaining about.
    Thanks for the help haslas, this truly cleared most of my questions up. You took the time to post a jerk reply with zero assistance...classy. All I wanted was a few opinions on the stormcaller. Hats off to you.

    Anyway, here is my potential build. I have yet to reach lvl 50, heres what I would use.
    http://rift.zam.com/en/stc.html?t=0z...xoVxz.qGotbzso

    I suppose I was trying to isolate electric attacks to make an electro-mage but not sure if I'm gimping the build.

    I just want to be able macro "Unlimited Power!" whilst zapping things to death.
    http://www.youtube.com/watch?v=GiCznGaex2c (starwars)

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    Ascendant TheLeviathan's Avatar
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    As a level 50 who's been playing with this for a bit now, here's my 2 cents.

    As an SC you have to maintain hypothermia and electrocute on the target, and with single target it's vital to keep ice shear up as well. You have to electrocute before you ice shear, and hypothermia only lasts 10 seconds vs 15 on elec/ice shear.

    Hailstorm is usually the best way to get hypothermia on the target, because it keeps the timer refreshed while you put up the other buffs/debuffs. For single target, raging storm will be easier to apply electrocute. For a group, lighting storm. Once your charges are up (and you've ice sheared if necessary) just start spamming lightning field until the timer on the charges gets low. Use arctic blast or icicle to refresh hypo as appropriate and either thunderbolt or forked lightning to refresh electrocute.

    This rotation is mana heavy, but if you're an elementalist it shouldn't matter. Fully charged, lightning field does more damage and does it faster than thunderbolt or lightning strike or even cloudburst, making all three of those spells highly situational and usually only good for filler when you screw up the rotation. Having said all this, you can basically forget macros. SC/ELE is not macro friendly
    Last edited by TheLeviathan; 04-04-2011 at 12:10 AM.
    Red ball + fulminate + really craptacular dom/pyro spec trying to hard cast transmog and pray your spell lands before some squirrel punching moron eats your controlled opp proc = +1 board warrior keeping mages from being realistically balanced in PVE or PVP. 1.0-1.2's best combo in the game. RIP FOTM Pyro rollers

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    Rift Disciple frostypepper's Avatar
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    Quote Originally Posted by TheLeviathan View Post
    As a level 50 who's been playing with this for a bit now, here's my 2 cents.

    As an SC you have to maintain hypothermia and electrocute on the target, and with single target it's vital to keep ice shear up as well. You have to electrocute before you ice shear, and hypothermia only lasts 10 seconds vs 15 on elec/ice shear.

    Hailstorm is usually the best way to get hypothermia on the target, because it keeps the timer refreshed while you put up the other buffs/debuffs. For single target, raging storm will be easier to apply electrocute. For a group, lighting storm. Once your charges are up (and you've ice sheared if necessary) just start spamming lightning field until the timer on the charges gets low. Use arctic blast or icicle to refresh hypo as appropriate and either thunderbolt or forked lightning to refresh electrocute.

    This rotation is mana heavy, but if you're an elementalist it shouldn't matter. Fully charged, lightning field does more damage and does it faster than thunderbolt or lightning strike or even cloudburst, making all three of those spells highly situational and usually only good for filler when you screw up the rotation. Having said all this, you can basically forget macros. SC/ELE is not macro friendly
    Now thats exactly what I was looking for. I have started to see how macro unfriendly sc can be. He seems fun though, I believe I have been neglecting my hypothermia. Probably why I havent seen good damage.

  11. #11
    Ascendant TheLeviathan's Avatar
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    Quote Originally Posted by frostypepper View Post
    Now thats exactly what I was looking for. I have started to see how macro unfriendly sc can be. He seems fun though, I believe I have been neglecting my hypothermia. Probably why I havent seen good damage.
    Well, that and you need to maintain exposure, intensify elements, and static flux to see the big numbers.
    Red ball + fulminate + really craptacular dom/pyro spec trying to hard cast transmog and pray your spell lands before some squirrel punching moron eats your controlled opp proc = +1 board warrior keeping mages from being realistically balanced in PVE or PVP. 1.0-1.2's best combo in the game. RIP FOTM Pyro rollers

  12. #12
    Shadowlander
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    Quote Originally Posted by TheLeviathan View Post
    Fully charged, lightning field does more damage and does it faster than thunderbolt or lightning strike or even cloudburst
    I agree with the rest of your post but disagree with this statement. With the new cloudburst buff the damage is very comparable(not sure of exact numbers atm, but i know the difference is negligible if you have 5 points into stretch of cold and ~30 into SC). Cloudburst costs 1/2 the mana and is definately worth it. Sure you could use your charge to recover mana but you'd be much better off using it for static flux, this will definately make cloudburst more dps.

    To OP: Drop the 5 points into crystaline missile and abrasion. I'd also drop the point into sacrifice and get one or two into improved quicken elements(will definately help if you want to solo elites or something). In the end you probably want 34ele/32SC or something close. Pick up stretch of cold and deadly shards. Other than that, follow TheLeviathan's rotation.

  13. #13
    Rift Disciple
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    Quote Originally Posted by frostypepper View Post
    Now thats exactly what I was looking for. I have started to see how macro unfriendly sc can be. He seems fun though, I believe I have been neglecting my hypothermia. Probably why I havent seen good damage.
    You can put Raging Storm and Thunderbolt on the same "electrify" button.

    I've also got Wind Chill, Thunder Blast (2-point Dom ability) and Electrocute on a button. I use it to get adds off the healer. It'll buy you 10-12 seconds for the tank to get the aggro right.

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    Ascendant TheLeviathan's Avatar
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    Quote Originally Posted by Pyralis View Post
    I agree with the rest of your post but disagree with this statement. With the new cloudburst buff the damage is very comparable(not sure of exact numbers atm, but i know the difference is negligible if you have 5 points into stretch of cold and ~30 into SC). Cloudburst costs 1/2 the mana and is definately worth it. Sure you could use your charge to recover mana but you'd be much better off using it for static flux, this will definately make cloudburst more dps.

    To OP: Drop the 5 points into crystaline missile and abrasion. I'd also drop the point into sacrifice and get one or two into improved quicken elements(will definately help if you want to solo elites or something). In the end you probably want 34ele/32SC or something close. Pick up stretch of cold and deadly shards. Other than that, follow TheLeviathan's rotation.
    I have 4 points in stretch of cold, and I'm just not feelin it. On a boss dummy with hypo, ice shear, and 3 elec charges up, cloudburst was hitting for 630, lightning field for 900. I already am unenthused with cold based damage for SC, and wouldn't have even put points into stretch if there was something better lower on the tree to take for what I was doing. I really only use cloudburst in pvp. In fact, I tend to pvp with my sc/ele almost as much as I pve with it. From a single target PVE standpoint, cloudburst is more mana efficient and will likely net a higher overall dps because you're not using charge for mana regen, but most of the time in a dungeon you will be hitting more than one target at a time. That's why I said cloudburst was really situational. If there's 2 or more targets, I just prefer lightning field.
    Last edited by TheLeviathan; 04-04-2011 at 10:10 AM.
    Red ball + fulminate + really craptacular dom/pyro spec trying to hard cast transmog and pray your spell lands before some squirrel punching moron eats your controlled opp proc = +1 board warrior keeping mages from being realistically balanced in PVE or PVP. 1.0-1.2's best combo in the game. RIP FOTM Pyro rollers

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