+ Reply to Thread
Results 1 to 2 of 2

Thread: OK with rune shield being disabled

  1. #1
    Plane Touched
    Join Date
    Jan 2011
    Posts
    288

    Default OK with rune shield being disabled

    Perfectly fine with Trion disabling rune shield, it was kinda broken, but for the love of god replace it with an offense ability.

    Some suggestions I would have:

    - High damage Instant nuke with 45 second cooldown.
    - Burn Armor Dot (results in fire damage based on armor person has)
    - Charge to Damage % increase. Based on the amount of charge you have multiples your next damage spell. To avoid not being abused by already big damage spells this would be limited to spells under x amount of damage.

    No more channels or cast abilities PLLLEEEAAASSEE. This is a pvp ability!

  2. #2
    Ascendant TheLeviathan's Avatar
    Join Date
    Feb 2011
    Posts
    3,006

    Default

    It was only disabled so they could fix it. It will likely be back tomarrow.
    Red ball + fulminate + really craptacular dom/pyro spec trying to hard cast transmog and pray your spell lands before some squirrel punching moron eats your controlled opp proc = +1 board warrior keeping mages from being realistically balanced in PVE or PVP. 1.0-1.2's best combo in the game. RIP FOTM Pyro rollers

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts