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Thread: End-Game Stormcaller Build?

  1. #1
    Shadowlander
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    Mar 2011
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    Default End-Game Stormcaller Build?

    Just pulling this off the top of my head and want feedback.

    http://rift.zam.com/en/stc.html?t=0z...b.xxou0VVx.V0c

  2. #2
    Shadowlander
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    Default

    Tested worse than Stormcaller/Elementalist


    /sigh

  3. #3
    Rift Chaser
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    Yea the Draw of Stormcaller, and Pyro for that matter is DPS without having a FRAKIN PET!!! god damnit, I dont want a pet in a dungeon or raid, That's why I DIDNT ROLL A ROGUE. Unfortunately it doesnt seem plausible to build a compitent Stormcaller build where you do competitive dps without the pet, making it a complete waste of space.
    Last edited by Combustion; 03-21-2011 at 01:54 AM.

  4. #4
    Rift Master
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    Feb 2011
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    the problem is you dont have lit storm, static discharge or anti-pushback on forked lit.
    That extra damage for lit strike is not REMOTELY as important as static discharge.

    Typical single target dps fight. with 33elem/33 sc.
    Lit strike /w charged is 10% of my dps.
    Forked lit is about 20%
    Lit field is about 25%
    raging storm 10%
    static discharge is about 30%
    Everything else about 5%.
    So take 3 points out of charged, and 1 out of the crit talent in elem, and put them into static discharge, lit storm, and antipushback.
    Last edited by sarianne; 03-21-2011 at 05:29 AM.

  5. #5
    Shadowlander Runner's Avatar
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    Quote Originally Posted by X3NOC1D3 View Post
    Tested worse than Stormcaller/Elementalist
    What SC/Elem build and rotation were you using. When I tested, I got 50 more single target DPS and 400 more AoE DPS from a similar SC/Lock build. I love my SC/Elem build. Inform me so that I may use it more.
    Last edited by Runner; 03-21-2011 at 05:38 AM.

  6. #6
    Shadowlander
    Join Date
    Mar 2011
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    27

    Default dgs

    uhh no charged field?

    BLASPHEMY

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