+ Reply to Thread
Results 1 to 9 of 9

Thread: What about...

  1. #1
    Soulwalker
    Join Date
    Mar 2011
    Posts
    7

    Default What about...

    This if it was a test server note?

    Mage calling given base ability:Overcharge (lvl1 all souls)

    When active, all spells with a casting time may now be cast while moving. Spells still require line of sight, casting times are unaffected. Drains (x) charge for each spell cast (maybe based off the coefficient) Charge may not be gained while active.

    There are still plenty of stuns, silences, snares etc to keep it pretty fair and it, IMO, would add a lot of flair to the calling in general. It would be difficult to kite someone forever since after a while you would eventually run out if charge.

    Flames?

  2. #2
    Sword of Telara Furienify's Avatar
    Join Date
    Jan 2011
    Location
    Faeblight
    Posts
    805

    Default

    Huh.

    It'd be worth a shot, I guess.
    Quote Originally Posted by Player0ne View Post
    This thread screams, " I'm glad healing is getting nerfed..now please dont quit healing us."

  3. #3
    Soulwalker
    Join Date
    Feb 2011
    Posts
    16

    Default

    Roll stormcaller
    Jump in circles casting spells
    Get 900dps.
    Maximation guild US / EST / PvP Reclaimer

    www.maximation.us

    Sponsored by Enjin.

  4. #4
    Ascendant
    Join Date
    Jan 2011
    Location
    A box
    Posts
    2,156

    Default

    or just roll a warr or rogue as they are now get 1000 dps =)

  5. #5
    Soulwalker
    Join Date
    Mar 2011
    Posts
    7

    Default

    I wasn't aware storms were pulling 900 dps right now?

  6. #6
    Plane Touched
    Join Date
    Feb 2011
    Posts
    245

    Default

    I'd rather see this:

    Spell coefficients for most Mage spells have been significantly increased.

  7. #7
    Ascendant Ticklepink's Avatar
    Join Date
    Jan 2011
    Location
    Ferrum, Virginia,USA
    Posts
    1,480

    Default

    Simple fact is..there's not a game called Mages Creed..it's Assassins Creed,,,and they are too scared to lose that player base of sins and rogues to do anything for mages. We will get nothing I'm sure.
    FortyFive sigbanners ~Harrow~

  8. #8
    Ascendant
    Join Date
    Jan 2011
    Location
    A box
    Posts
    2,156

    Default

    that would explain why stealth is so amasingly low down the tree... I mean really is there a single rogue that hasn't specced for stealth? they need to move that further up the tree.. but as said they would then loose the assassins creed crowd

  9. #9
    Soulwalker
    Join Date
    Mar 2011
    Posts
    7

    Default

    Quote Originally Posted by Diplomat View Post
    I'd rather see this:

    Spell coefficients for most Mage spells have been significantly increased.
    Both would be great ^^

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts