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Thread: only soul combos worth playin in pvp

  1. #1
    Rift Disciple Konlict's Avatar
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    Default only soul combos worth playin in pvp

    pyro/warlock/archmage

    dom/pyro/archmage

    chloro/warlock/archmage

    If you think there is more plz post me your builds

  2. #2
    Plane Touched Zike's Avatar
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    Quote Originally Posted by Konlict View Post
    pyro/warlock/archmage

    dom/pyro/archmage

    chloro/warlock/archmage

    If you think there is more plz post me your builds

    Don't like to post my talents for a reason in public forums but:

    44Pyro/dom - no brainer here
    Warlock/Necro/Dom
    Dom/anything really(chloro works nice for bloom too)
    Nautix - 50 Mathosian Mage
    Amsira - 50 Mathosian Warrior
    Razvaltina - 42 Dwarf Rogue

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  3. #3
    Rift Chaser RamasSokehur's Avatar
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    Pyro/Dom/Am is realy great too

    Heavy Pyro/Ele/Am good too


    I'm at work so i will try to post my builds later.
    No Illegals -> NO BURRITOS!! THINK TWICE BRO!

  4. #4
    Plane Touched Zike's Avatar
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    Didn't let me edit, but chloro works ok in my opinion for pvp, the cooldowns on our only two heals are kind of long for group pvp though and technically you can only heal one target effectively (it seems to actually perform better in black garden and whitefall) codex i generally use a dps spec.

    ps. grammar is horrible this post
    Nautix - 50 Mathosian Mage
    Amsira - 50 Mathosian Warrior
    Razvaltina - 42 Dwarf Rogue

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  5. #5
    Shadowlander
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    I play CHloro / Dom / Elemental.

    Full Chloro. Rest Dom. Elemental is just for an annoyance factor.

    I normally get 5-11 dbs, 0-3 deaths and end up being top healer and in the top dps. I beat everything. Chlorogod is the way.

  6. #6
    Champion of Telara Hethroin's Avatar
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    Warlock 34
    Dominator 32
    Chloro 0 (for spores)

  7. #7
    Rift Disciple
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    I run Archmage/Dom/Warlock. I haven't had any issues with it. Of course I don't play for damage I play for control. The setup I am currently running allows me to be a lock down artist, and over all general major pain in the ***. I think one of my most favorite things to do is when a warrior comes running into the middle of our group to do is mass AoE fear. I just go "boop" no fear for you. Then watch them run around trying to figure out what happened as they just died.

  8. #8
    Rift Disciple Konlict's Avatar
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    Quote Originally Posted by RamasSokehur View Post
    Pyro/Dom/Am is realy great too

    Heavy Pyro/Ele/Am good too


    I'm at work so i will try to post my builds later.
    Elemental is a usless soul, you only use this for 5% crit and shield?

  9. #9
    Plane Touched
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    High levels 49+ try Pyro 44/Chloro 16/Arch 5.

    http://rift.zam.com/en/stc.html?t=0z...tIducuzs.Vdhuo

    You gimp your pyro damage a little by not having all your points in it or warlock opportunity but what you gain is some much needed survivability. I use this as my solo warfront build 90% of the time and won pretty much any 1v1 duel (hint: damage... detaunt.. heal... damage) except vs good RB/VK.

    12 would be enough points in chloro to get cleansing, but ruin and flourish are just to good to pass up.

  10. #10
    Rift Master
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    Pyro for pew pew and anti-melee
    Chloro for heals
    Dom for lockdown and anti-caster

    Warlock to compliment for charge/opp/sac for mana/reconstruct, maybe fear.
    Add Archmage to taste.

    Mix and match to your preference.
    Last edited by Mezkh; 03-10-2011 at 07:49 AM.

  11. #11
    Rift Disciple Comunique's Avatar
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    At least 44 pyro/anything

    Anything else is free kills mainly because of the lack of survivability, complete mediocrity of the soul tree, or ways to deal with CC.
    Last edited by Comunique; 03-10-2011 at 07:49 AM.

  12. #12
    Rift Disciple Kortel's Avatar
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    I notice that Stormcaller was never mentioned. Just curious is all. I play one as an alt and did one warfront so far and did alright. Is it that the soul is bad or that the others are that much better?

    I am only level 19 with it. Stormcaller/Elementalist/Dom but my points are mainly in SC and some in Ele.
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  13. #13
    Plane Touched
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    Quote Originally Posted by Kortel View Post
    I notice that Stormcaller was never mentioned. Just curious is all. I play one as an alt and did one warfront so far and did alright. Is it that the soul is bad or that the others are that much better?

    I am only level 19 with it. Stormcaller/Elementalist/Dom but my points are mainly in SC and some in Ele.
    SCs damage takes a bit to much time to get going. Since PvP is all about bursting down targets having to stack electrified takes to long. It also offers very little survivability compared to Pyro, Lock, Dom, Chloro. AoEs might rank you well in damage done in WFs but it's not what wins the match, you're just feeding the bards in healing done if you AoE.

  14. #14
    Plane Touched
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    Quote Originally Posted by Kitsurin View Post
    SCs damage takes a bit to much time to get going. Since PvP is all about bursting down targets having to stack electrified takes to long. It also offers very little survivability compared to Pyro, Lock, Dom, Chloro. AoEs might rank you well in damage done in WFs but it's not what wins the match, you're just feeding the bards in healing done if you AoE.
    .. if you AOE alone. AOE teams in warfronts can be very effective particularly when paired with a cabalist and stormcaller.

  15. #15
    Rift Master
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    Quote Originally Posted by Kortel View Post
    I notice that Stormcaller was never mentioned. Just curious is all. I play one as an alt and did one warfront so far and did alright. Is it that the soul is bad or that the others are that much better?

    I am only level 19 with it. Stormcaller/Elementalist/Dom but my points are mainly in SC and some in Ele.
    I "main" sc, and yeah its very weak in pvp.
    No burst damage. its damage is based on building up debuffs on your target. this takes time, and requires you to stand still for a good 7-9s to apply your debufs. THEN you can start dpsing.

    You have no stuns, no spell interrupts, no cc break.
    No good defense moves at all.

    So any caster will destroy you. You cant defend vs a dom or pryo who will stun/mana burn you. And both have damage reduction abilities that will stop you from matching their dps even if they didnt stun you.
    Same with ranged dps like riftblades, mm, sabs.

    You have a couple anti-melee moves. wind chill, flash freeze, electrocute. these are ok, but without a blink, not great. Most melee can just break out of them, and get right on top of you again. while you dont have blink or a break out yourself. only ride the wind. Which IS nice. but again, doesnt help if you are already cc'd. Burning charge hurts it alot.
    Electrocutes melee range kills it as well. Any melee will run through, making it really hard to actually get off, where you need to stand still to fire it, as wll as be looking at them.

    some of these moves work well enough when combined with the stronger trees. dom/sc/am is decent. dom giving cc silence, sc roots, and am defense.

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