hi all, i'd like to bring the devs' attention - once more - upon a QOL aspect that is pretty singular and unbeliavable in the whole game
cleric is the only calling in the game that does not have a threat drop ability!!!
it's not a problem itself, but you always say that one of the most important things in the game is BALANCING
well. this seems a little embarassing then, because mages, rogues, warriors, does have one, and it's very useful nowadays, expecially if something goes wrong in instances or open world, and you don't want to die - if u are a cleric you cannot
this is unbalanced in terms of PLATINUM! as a cleric, you spend much more plats than any other calling in soul mending, because you cannot avoid to die, while other calling can do.
please, i'd really like the devs to think about this really seriously in the next future
for example, you could add the ability to druid or cabalist soul, or whatever, but please fix it
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