Almost every Cleric ability has had a damage calculation formula adjust for its Base Damage. Unless otherwise specified, the ability's damage has been increased by 7%.

WARDEN
* Geyser
* Call of the Depths
* Waterjet
* Oversaturation
* Dehydrate

PURIFIER
* Char
* Sign of Wrath
* Fire Wall
* Flame Lance

CABALIST
* Dark Water
* Ravaging Darkness
* Curse of Anarchy
* Bound Fate
* Curse of Solitude
* Disintegration
* Tyranny of Death
* Well of Souls
* Shadow Touch
* Unleash Oblivion
* Curse of Discord

INQUISITOR
* Bolt of Judgment
* Bolt of Depravity
* Bolt of Radiance
* Bolt of Retribution
* Circle of Oblivion
* Vex
* Scourge
* Harsh Discipline - 2%
* Sanction Heretic
* Nysyr's Rebuke
* Shroud of Agony
* Soul Drain
* Aggressive Renewal

DEFILER
* Siphon Vitality
* Somatic Desecration
* Bond of Pain
* Marrow Harvest
* Pain Trasmission - 113%
* Link of Despair

DRUID
* Essence Strike
* Flesh Wound
* Trickster's Bolt
* Fae Blast
* Fervent Strike
* Satyr Stomp
* Wild Strike
* Fae Barrage
* Careful Strike
* Eruption of Life
* Combined Effort
* Enraged Assault
* Mead Rush
* Satyr Sweep
* Fae Distortion
* Crushing Force
* Resounding Blow
* Satyr Backlash

JUSTICAR

* Doctrine of Authority
* Precept of Refuge
* Strike of Judgment
* Hammer of Faith
* Hammer of Duty
* Even Justice
* Strike of Retribution
* Censure
* Reckoning