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Thread: Justicar mastery suggestions?

  1. #1
    Soulwalker
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    Default Justicar mastery suggestions?

    Hey all,

    I just got my Cleric up to 61 and am trying to decide which mastery to go with. My current build (which I am happy with) is here: http://rift.magelo.com/en/soultree#lgI/rkGGFlkll5h0/nA4. It's the preset build from in-game.

    Any suggestions on which mastery? I'm thinking the following:

    Lvl 61:
    Righteous Protection - for the Block/Guard bonus
    vs
    Vicar's Resilience - a little extra heal never hurts.

    Lvl 62:
    Divine Inspiration - for all of the perks

    Lvl 63:
    Swift Judgement - for the guard radius

    Lvl 64:
    Faith's Reward for the extra damage Ride the Lightning

    Lvl 65:
    Vicar's Bulwark - more heal

    So, what do you think given my build?

    Thanks!

  2. #2
    Champion Eilauria's Avatar
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    Other then the 61 Mastery none of them make a huge difference, QoL measures.

    Lvl 61:
    Righteous Protection - for the Block/Guard bonus

    Is almost a must this is a pretty huge bonus +5% to your Guard and +5% mitigation on a successful block.

    for the rest I like

    Lvl 62:
    Divine Inspiration - Allows you to remove 2 points from pursuit of truth and put them on more damage talents. Also takes a GCD out of the rotation to throw up Censure
    Lvl 63:
    Faith's Freedom - The extra little protection on a B-Rez'd ally and again more dmg with the SH/Vex - Swift judgement is also useful at times.
    Lvl 64:
    Steady Assault - since crit is already low in Tank this provides a nice threat boost. Very rarely use ride the lightning anyway.
    Lvl 65:
    Vicar's Bulwark - Soul Stream is by far a more powerful heal, but its also a 3s channel. So it really depends on the situation which one is better so I just stay with Vicar's

    This is the build I use.
    http://rift.magelo.com/en/soultree#l...l5h0/n8r0|PKTM
    Last edited by Eilauria; 03-21-2015 at 12:09 AM.

  3. #3
    Rift Master
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    For the 65 mastery I would use the Melee Attack. I use it on my Druid/Shaman/Justicar build and it has made my rotation amazing.

    Justicar is Melee so another Melee attack just makes sense. Increased DPS = Increased Threat.

  4. #4
    Ascendant Zehne's Avatar
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    Threat generation is not a valid reason for anything in rift.

  5. #5
    RIFT Guide Writer Lethaemis's Avatar
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    Quote Originally Posted by Zehne View Post
    Threat generation is not a valid reason for anything in rift.
    lolthreat
    Last edited by Lethaemis; 03-28-2015 at 07:12 PM.
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  6. #6
    Ascendant Zehne's Avatar
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    Quote Originally Posted by Lethaemis View Post
    I might pull off you as a warden

    Better get that extra threat.

  7. #7
    RIFT Guide Writer Lethaemis's Avatar
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    Quote Originally Posted by Zehne View Post
    I might pull off you as a warden

    Better get that extra threat.
    Are you receiving %dmg buff/debuff or is that strictly your buffs?
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  8. #8
    Ascendant Zehne's Avatar
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    All of them are my buffs per say.

    But if Johanna really know the background might clue you in.

  9. #9
    Plane Walker
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    Quote Originally Posted by Lethaemis View Post
    Are you receiving %dmg buff/debuff or is that strictly your buffs?
    Considering you keep threat fine when I have 400k+ ticks of Soul Stream on Threngar you are fine Leth.

    But, yes that is most likely with %dmg buff/debuff.
    Koz

  10. #10
    RIFT Guide Writer Lethaemis's Avatar
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    Quote Originally Posted by Sencas View Post
    Considering you keep threat fine when I have 400k+ ticks of Soul Stream on Threngar you are fine Leth.

    But, yes that is most likely with %dmg buff/debuff.
    Well Threngar is a little different since I've seen 230k+ non crit hammers on him.

    That 182k hammer was a crit on Crucia though :P
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