
Originally Posted by
Refuge
Ok so it's been a verrryy long time since I've played and I've recently been trying a build that went really well for me back in the day, but it now seems completely useless!
Basically I combined inquisitor with sentinel (fairly similar to the classic inquistor/justicar build). It was around 48/18 (new tree system in mind) . Damage lacked a bit but it was awesomely fun in 1vs1's, great survival and very strong in duels. Unfortunately I now feel completely useless and my heals seem to do nothing!
Now I have a mild suspicion this has a lot to do with the changes to the sentinel tree (though I'm sure there were other relevant changes during my absence too). "Healing Invocation" now seems incredibly weak! Correct me if I'm wrong but you either go down the tree to get the replacement heal "Crucial Invocation" or you don't use it at all, as there seems very little point using such a weak heal at such a long cast speed.
I'm pretty sure when I used this ability before my health went up a fair bit, say 50-60%(considering its a long cast) and touch of light gave me a good boost of health every 45 seconds. The cast was so long I rarely used it without touch of light. With all the healing debuffs accessible in the game I thought this was fairly balanced...
It now currently heals for around 1.3k with my 6k hp pool, which is a very small amount, especially with the amount of healing debuffs there are. On top of this while I'm in a bg my health jumps up to 12k but my heals jump up to 1.8k?! Why the incredibly unbalanced scaling??!! It basically makes healing invocation unnoticeable and healing touch -> healing invocation completely pointless and a waste of talents.
So my conclusion is they've decided to make clerics focus solely on either range damage, melee damage or pure healing and very much disregarded specs that involve of a combination of the two. Am I right to assume this?
Now I'll try give a new spec a go, such as shaman (as I hear melee clerics have improved since the olden days) but I think its a shame that a build that combines both a healing tree and a damage tree has been completely neglected when you would think this would be a heavy focus of the cleric ideology.
Bookmarks