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Thread: Healing in PvP - does it get better?

  1. #1
    Sword of Telara SWGMOD010's Avatar
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    Default Healing in PvP - does it get better?

    I played Rift about 6 months ago, back when healing in PvP actually ment something. I decided to reroll from NA to Eu, to better suit my time zone.

    Been playing low level pvp (level 30ish) for a while now, Sent spec, with a few points in Justi

    I die in 3 seconds to rogues and warriors. It's like, oh look, a rogue, begin casting a heal, BAM, dead and so on for the next 15 minutes.

    Does this get better, or will I be forced to roll the FOTM Warrior?

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    Ascendant Misun's Avatar
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    Clerics got nerfed/gimped pretty hard..so no, it doesn't get any better.

    My suggestion is to pay attention to the people who peel attackers off of you. Then whenever you see them again in a WF, jump into their pocket and heal them. That's what I do.

    There's a handful of warriors I pocket heal..and whenever I see them, I follow them around for the entire wf. It's wound up being more fun for me and I die less.
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  3. #3
    Sword of Telara
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    no
    with the healing reduction and burst-tastic dps of rogues and mages and warriors, it does not get any better.
    Quote Originally Posted by Omega326 View Post
    While we're making wild accusations without any backup, I'm going to go ahead and say that you are a 12 year old horse named Suzy that lives in a crater on the moon... and I am absolutely correct.

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    Rift Disciple
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    Default There are clerics in WFs?

    Being a cleric in a WF isn't fun at all. For starters, there aren't many clerics I see in WFs; generally, WFs are dominated by rogues and warriors.

    Second, if you heal, you know you'll have a #1 over your head, and you'll be happy if you live a full minute ever. Expect that half the healing you do in WFs is on yourself. In addition, you have random rogues asking in raidchat why they didn't get a heal or to tell you that you suck. Get used to the fact that no rogue ever plays bard in WFs, but all rogues like to tell you what you're doing wrong.

    You see, what clerics don't know is that every other class claims to know more about clerics than clerics. They'll tell you senticar is horrible. They'll tell you that putting any points in Puri is hurting your team (and they'll stupidly use the "healing Done" stat to back up their claims). They'll tell raidchat that the team would be winning if we had a decent healer.

    Third, if you choose not to heal, your whole team will make fun of you. I do think that healing can affect a game more than DPS, but I also think we should have the choice to play however we want to.

    There are reasons why you don't see many clerics in WFs.
    Eka, r7x Cleric
    Hrakus, r7x Warrior

  5. #5
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    Have to concur with the rest. No. It never gets better.

  6. #6
    Ascendant Eughe's Avatar
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    It will never be easy being number one target. But it will get easier to survive and do your job. All depends on your own constitution and battlefield awareness.

  7. #7
    Telaran
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    Being a cleric in a WF isn't fun at all. For starters, there aren't many clerics I see in WFs; generally, WFs are dominated by rogues and warriors.

    Second, if you heal, you know you'll have a #1 over your head, and you'll be happy if you live a full minute ever. Expect that half the healing you do in WFs is on yourself. In addition, you have random rogues asking in raidchat why they didn't get a heal or to tell you that you suck. Get used to the fact that no rogue ever plays bard in WFs, but all rogues like to tell you what you're doing wrong.

    You see, what clerics don't know is that every other class claims to know more about clerics than clerics. They'll tell you senticar is horrible. They'll tell you that putting any points in Puri is hurting your team (and they'll stupidly use the "healing Done" stat to back up their claims). They'll tell raidchat that the team would be winning if we had a decent healer.

    Third, if you choose not to heal, your whole team will make fun of you. I do think that healing can affect a game more than DPS, but I also think we should have the choice to play however we want to.

    There are reasons why you don't see many clerics in WFs.
    Personally I find healing in WFs easy and fun. I play a sent/ward build (look up Mann's guide in the forums). You're right about the number over your head, but you either need to be well known or constantly going against the same people for this to be a serious issue. If you are well known, you're probably good and it doesn't matter if you're marked. I'd have to agree with Eughe and say it's basically up to how aware you are and stuff. I can carry teams and tell we won because of me. Other times I can get put on a team where we're clearly outgeared/outmatched and there's nothing I can do about it. If you don't let it get you down, then it will be alright.

    As far as the other stuff, I personally think -icars are wastes of time and I don't like the loss of personal survivability that goes with a puri build. I also think our only job is to be healing, but again, that's my personal opinion. Sometimes I run into an incredibly good dps. But it's only better if you're amazing. You can do a lot more as a good healer than as a good dps.

    As for the OP, low level pvp really isn't a good way to judge, but then again, if you're not around r40 it's not really the same game.

  8. #8
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    I have a blast with inquisicar healing. It's not a great focus healer, but you can do quite a lot more healing than you might think at first. I tend to play 39inq/11just/16sent as a support healer.

    You really have to think about survivability as a healer. That's not to say being a tankish healer necessarily, but rather that you have enough options to survive a few rounds of high burst and some CC. Most clerics i see trying to heal and die a lot are simply too squishy for their rank and therefore have problems.
    Raelyn <The Granite Guard> R40 Warrior @ Seastone
    Tomoka <The Granite Guard> R40 Cleric @ Seastone

  9. #9
    Plane Walker Ashrai's Avatar
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    It gets better, but it takes adjustments in your playstyle- which only come over time. I absolutely love playing my Cleric in PVP. (But then I just enjoy healing, my Mage was 51Chloro probably 75% of the time in warfronts). I have a few different specs depending on the map, the awareness of my team, etc. But regardless of your spec, the most important thing you can do to avoid being exploded when someone sets their sights on you is to not be seen (unless you want to troll a bit, which I enjoy as well). Get used to the areas you can stand on maps and be out of line of sight while still healing your target. Be aware of the enemy's position, and also be aware of when you've attracted attention. Your job is not to kill them. Your job is to survive to get help, OR to make them so annoyed with trying to kill you that they give up and move along to someone else.
    Ashrai@Deepwood
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    Shadowlander
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    Another thing is that if the enemy is trying to go after you, they are not going after objectives. I've had numerous times where I've limped off with a party whaling away, and them not realizing that the fang just got whisked off, or that a couple people are sporting urns.

    Yes, it sucks that you die often. However, you end up doing far more for the team than another DPS-er for the most part. One well-landed "xxx saves yyy" can change things.

  11. #11
    Sword of Telara SWGMOD010's Avatar
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    Quote Originally Posted by Celodar View Post
    Another thing is that if the enemy is trying to go after you, they are not going after objectives. I've had numerous times where I've limped off with a party whaling away, and them not realizing that the fang just got whisked off, or that a couple people are sporting urns.

    Yes, it sucks that you die often. However, you end up doing far more for the team than another DPS-er for the most part. One well-landed "xxx saves yyy" can change things.
    Sounds brilliant. I get to pay 15 bucks a month so I can run around warzones like a pansy in a futile attempt to not break 10 deaths, surely a worthy investment of my time.

    Oh, I decided to play a few warzones on my R40ish Cleric (was previously R8), so yeah, I noticed it really doesn't get any better. I mean, I died in the duration of the Bullrush stun (or whatever that yellow bull icon is), it legitly took 3 seconds for 75% of my health bar (consisting of like 6.8k health) to be vanquished - seems pretty balanced.

    Also, not only do Trion nerf the class into the ground and the DPS to the point of almost complete redundancy, I've noticed they added heal siphoning debuffs, such idiocy was surely spawn of the genius who designed Riftstorm and the non-purgable Lingering Wounds - It's like, "Yeah, enjoy having 50% heal potency for the entire duration of your 9 second life. Trololol"

    /Rant over

  12. #12
    Soulwalker Phase shift's Avatar
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    Default Lol perfect

    Quote Originally Posted by SWGMOD010 View Post
    Sounds brilliant. I get to pay 15 bucks a month so I can run around warzones like a pansy in a futile attempt to not break 10 deaths, surely a worthy investment of my time.

    Oh, I decided to play a few warzones on my R40ish Cleric (was previously R8), so yeah, I noticed it really doesn't get any better. I mean, I died in the duration of the Bullrush stun (or whatever that yellow bull icon is), it legitly took 3 seconds for 75% of my health bar (consisting of like 6.8k health) to be vanquished - seems pretty balanced.

    Also, not only do Trion nerf the class into the ground and the DPS to the point of almost complete redundancy, I've noticed they added heal siphoning debuffs, such idiocy was surely spawn of the genius who designed Riftstorm and the non-purgable Lingering Wounds - It's like, "Yeah, enjoy having 50% heal potency for the entire duration of your 9 second life. Trololol"

    /Rant over
    love it, couldn't have said it any better my self

  13. #13
    Telaran
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    Quote Originally Posted by SWGMOD010 View Post
    Sounds brilliant. I get to pay 15 bucks a month so I can run around warzones like a pansy in a futile attempt to not break 10 deaths, surely a worthy investment of my time.

    Oh, I decided to play a few warzones on my R40ish Cleric (was previously R8), so yeah, I noticed it really doesn't get any better. I mean, I died in the duration of the Bullrush stun (or whatever that yellow bull icon is), it legitly took 3 seconds for 75% of my health bar (consisting of like 6.8k health) to be vanquished - seems pretty balanced.

    Also, not only do Trion nerf the class into the ground and the DPS to the point of almost complete redundancy, I've noticed they added heal siphoning debuffs, such idiocy was surely spawn of the genius who designed Riftstorm and the non-purgable Lingering Wounds - It's like, "Yeah, enjoy having 50% heal potency for the entire duration of your 9 second life. Trololol"

    /Rant over
    Poetry.

    The healing to healthpool and damage to healthpool ratios are A LITTLE OFF. Add in a 50% heal debuff (where have I seen this number before in context with healing debuffs?) and it gets beyond absurd.

  14. #14
    Ascendant Morvick's Avatar
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    Quote Originally Posted by Misun View Post
    Clerics got nerfed/gimped pretty hard..so no, it doesn't get any better.

    My suggestion is to pay attention to the people who peel attackers off of you. Then whenever you see them again in a WF, jump into their pocket and heal them. That's what I do.

    There's a handful of warriors I pocket heal..and whenever I see them, I follow them around for the entire wf. It's wound up being more fun for me and I die less.
    I'm with stupid, lol. This is exactly what I do for most WFs.

    How do you make a DPS's day? Hop on Purifier and keep them alive. I've managed to help escort the flag-carrier all the way home by doing this. Agreed that it's a lot more fun than dying trying to AE heal a zerg-rush that doesn't work together despite the best attempts at leadership.

    That's about it, though. Oh, and don't try to PvP Heal on Warden -- just not worth it (right now).
    Last edited by Morvick; 07-03-2012 at 03:57 AM.
    Quote Originally Posted by Zinbik View Post
    I also made other enhancements to certain aspects of the game for various reasons.

  15. #15
    Telaran
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    Warden's strength is health-buffering. Healing people after damage has been done is not exactly what it excels at

    (AE hots, shield essence proccs, Overflow, Rippled HoTs pre-ZergvZerg is pretty strong imo)

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