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Thread: Warrior dps mele taking aggro from me?

  1. #1
    Telaran
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    Default Warrior dps mele taking aggro from me?

    Hey all. Im new to cleric tanking.. but have all the T1 gear for now. I do good except for things.

    1. In ember island expert i struggle with aggro sometimes.

    2. This is my biggest problem. Keeping aggro from warrior mele dps.

    I have the 51 jus build and the macros as well. I also have friends i have met in game who are cleric tanks for their raiding guild. I use DOL as much as i can to gain more aggro.. but... i really cant find the problem.

    I may just suck as a tank, but i have done ok on boss's etc in some raids. But, in some experts I struggle to keep aggro from the warrior mele. I had two in on last dungeon and one of the warriors was going crazy with me lol. They were taking aggro, but the mage and other cleric werent.

    The two warriors were hitting over 4k dps, but even if they are hitting hard there must be a way for me to hold the aggro.

    Thanks to anyone who can help.

  2. #2
    Rift Disciple
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    The 51j/12inq/3sham will generate a bit more threat than the standard 51j/12p/3sham build due to increases in the crit modifier and spell crit chance. When you start a fight I suggest hitting the mob once with SH, then dol, then dol again, then even justice, por, and resume even justice spam.

    Try to pull at 30m, giving you time to dol before you even get to the mobs. Also if your dps has itchy trigger fingers try this method of pulling additional groups....

    When you have control of your current group, target the next group and taunt one of them, immediately after that dol as much as possible before you run out of convictions. Then return to even justice/por spam.

    You can always rotate aoe taunts each group if you are still learning the pulls. Just remember that righteous imperative also grants a conviction and you can dol right after the taunt

    If you still have issues after this, tell the dps to hold off for 3 seconds. That should be enough for one attack and a dol. For threat dol>even justice in almost any setting, just don't forget por.

  3. #3
    Shadowlander
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    Warriors are currently pretty crazy in the agro department. Its going to take a little while for everyone to adjust to the change
    If they are out gearing you by a large margin there might not be much you can do at all other than asking for some time to build threat.
    If you dont currently then try putting a burning powerstone on your weapon, the extra SP generates quite alot of threat.

    It sounds like you already know DoA>DoL>EJ for threat so it may just be a gear issue. Hang in there, it is possible to hold threat from those beastly warriors who run straight in and blow every CD they have once you reach their gear levels!

    As a last resort you can look at swaping some tank gear out for dps gear to create more threat, but only try that if you know your healers ok with it

    Best of luck!

  4. #4
    Plane Touched
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    Quote Originally Posted by Blannor View Post
    If you dont currently then try putting a burning powerstone on your weapon, the extra SP generates quite alot of threat.
    The Better(cheaper) option would be to get the Glaring Glyph from the fire PA tree, as it gives 120 SP and only costs one planar charge. Even though it gives less SP, it should give you enough for experts, although in raids your best bet would be to use a Burning Powerstone.
    Last edited by Haptiic; 06-02-2012 at 11:26 AM.

  5. #5
    Shadowlander
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    Quote Originally Posted by Haptiic View Post
    The Better(cheaper) option would be to get the Glaring Glyph from the fire PA tree, as it gives 120 SP and only costs one planar charge. Even though it gives less SP, it should give you enough for experts, although in raids your best bet would be to use a Burning Powerstone.
    In raids i tend to be aiming for max mit so i use wind glyph. Having said that, flaring glyph is *very* handy to have even if i dont use it for tanking.

  6. #6
    Prophet of Telara BrownsMageNerfDelivery's Avatar
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    Quote Originally Posted by Haptiic View Post
    The Better(cheaper) option would be to get the Glaring Glyph from the fire PA tree, as it gives 120 SP and only costs one planar charge. Even though it gives less SP, it should give you enough for experts, although in raids your best bet would be to use a Burning Powerstone.
    Grammar National Socialist observes your error and arrests you in your sleep for typing "Glaring Glyph" instead of "Flaring Glyph."

    Kidding, of course. But I would definitely take a look at the gear of the warriors who are pulling aggro off of you. If they're running around with an ID scythe (130 hit) or a T2 Raid weapon (notably Kraken's Spine, maybe Inferno or Bonegrinder) and your gear is not quite as good, they will likely pull threat.

    But if someone with comparable gear (compare your focus to their hit) is pulling aggro, the problem might be something else. You may need to taunt more as one other person suggested, and if the warrior seems a bit unfamiliar with his or her class, ask what build they are running. Some people may be running solo builds in experts (for whatever reason) and have threat-generating abilities macro'd.

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  7. #7
    Plane Touched
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    Quote Originally Posted by BrownsMageNerfDelivery View Post
    Grammar National Socialist observes your error and arrests you in your sleep for typing "Glaring Glyph" instead of "Flaring Glyph."
    Excuse me while I go drink my self into oblivion.

  8. #8
    Soulwalker
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    My warrior pulls off of cleric tanks all the time. So much in fact that I have very little reguard for cleric tanks. I raid with a decent cleric tank who out gears me by a good bit, but once I hit Cornered Beast (even if the fight has been going on for a while) there is a good chance I might grab agro.

    Another problem is that alot of warriors in this game seem to be meat heads. Charge in>pop CD> CB.. cleric says "B-Rezing meat head warrior moron"

    Keep gearing and watch it get a bit easier.

  9. #9
    Sword of Telara Calibrex's Avatar
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    Smart dps won't pull aggro
    Where's the Auction House to buy more DPS for my cleric?

  10. #10
    Ascendant
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    Quote Originally Posted by Calibrex View Post
    Smart dps won't pull aggro
    This. The warrior is probably at fault here. I know it's hard for warriors but if they just count "1 Mississippi, 2 Mississippi, 3 Mississippi, DESTROY!" then you would have no more problems. I find the best way to approach this is saying something like "Stop dpsing so fast tool, l2p noob" . . . it usually really helps to build rapport.

  11. #11
    Ascendant Pork Star's Avatar
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    Quote Originally Posted by Calibrex View Post
    Smart dps won't pull aggro
    Agreed, this.

    If you're used to grouping with raid tanks and you go into a PUG, look at your tank's gear. Hell, just look at their health bar. If it's 2/3 or half your normal tank's health, you should expect 2/3 to half the amount of threat being generated. Save your cooldowns for boss fights.

    Prime example: My rogue alt just hit 50. I'm tanking expert CR with a mix of plaque, pvp and crafted gear. I'm pulling using the same tried and true methods I've been using tanking levels 10-49, but this warrior keeps grabbing aggro. Several times I blow both my single target and aoe taunt, and he pulls aggro of the mob after the taunt ends. Eventually I just gave up and started letting him die. The first few times, the healer pulled aggro trying to keep him alive. Then the healer gave up on him, too. I think he died 7 or 8 times over the course of the dungeon. At the end he says, "I have died way too many times." I just said, "I agree."

  12. #12
    Soulwalker
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    Not true. It has nothing to do with being smart in a group. Often times im having to not pop finnishers more than half the time to stay alive. Either cleric tanks arent getting enough threat or something needs to be done with the 51 champ tree.

    I will agree that 9/10 times it is the DPS's fault... But if i go into a fight pulling 1900 DPS without poping a single finnisher and still pull agro (happens more often than i care to admit), it has nothing to do with DPS being stupid.
    Last edited by Maedoc92; 06-09-2012 at 05:49 AM.

  13. #13
    RIFT Guide Writer Noshei's Avatar
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    Quote Originally Posted by Maedoc92 View Post
    Not true. It has nothing to do with being smart in a group. Often times im having to not pop finnishers more than half the time to stay alive. Either cleric tanks arent getting enough threat or something needs to be done with the 51 champ tree.

    I will agree that 9/10 times it is the DPS's fault... But if i go into a fight pulling 1900 DPS without poping a single finnisher and still pull agro (happens more often than i care to admit), it has nothing to do with DPS being stupid.
    2 things here

    1, if you are jumping straight into a fight as the tank pulls, your an idiot and deserve to die.

    2, if a tank (any class) can't keep threat off a dps, then that person should not be tanking at all because they obviously suck at it.


    I've been tanking in ID for a while now and have really no issues with DPS pulling threat off me. Cleric threat is a joke in any situation as I have previously shown with some very thorough explanation and calculations

  14. #14
    Ascendant No_Exit's Avatar
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    I wouldnt worry too much about it... especially if the warriors out gear you significantly. Almost any tank will lose agro at times to better geared players. You can be an incredible tank and still have agro pulled off you by someone for a variety of reasons... from them jumping the gun on the dps before you get threat... to the gear issue. Noshei i think you expect too much out of tanks. Not every tank is going to be perfect. Ive pulled agro off of several types of tanks in instants as cleric dps when they were in t1-2 dungeon gear and im in partial ID gear. I then just relax a bit on starting my dps rotations. Hell ive occasionally pulled agro while healing the dungeon as an icar in MoH.. although realistically if thats happening the tank is bad.

    Provided your not a terrible tank.. and tbh it doesnt sound like you are... its both the tanks and dps's responsibilities to find the balance that works. You might just need some practice on the rotations... and dont forget to DoL DoL DoL... it provides significant threat.
    Last edited by No_Exit; 06-09-2012 at 07:45 AM.

  15. #15
    Soulwalker
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    Noshei, I have been playing these games for 13 years, and I believe I have a good handle on how threat works. I tank on both a Cleric and a Warrior and never have any issues. Still, using the good old 3 second rule, I can pull off most cleric tanks. Hey, maybe they shouldnt be tanking... maybe they should stick to what they know...

    Regardless of your number and cleaver posts Warrior DPS pulls off of Cleric tanking.

    My common theme.

    1) cleric tank pulls mobs, either count to three and charge (always my fav), or walk in since im usually in the back of the pack.

    2) no less than three builder abilities before i use a finnisher. even without a finnisher i can sometimes pull off of cleric tanks

    3) im now around 5-6 seconds into a fight pop everything.

    its still too common for me to pull off of a cleric tank. i am not a stupid DPS... clerics just generaly suck!!! you were right, cleric threat is a joke

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