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Thread: My New Durcell Build

  1. #1
    Plane Touched
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    Feb 2011
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    Default My New Durcell Build

    Hi Guys

    well since durcell got a nerf in the last update i have been playing around with the builds to try and find somthing as good as it was

    i have come up with the following, the AOE dmg is far lower due to the los of Soul Drain, but survival is far better and ST is much higher

    for giggles i also tried this in wf's and came up with numbers of 800k healing and 250dmg

    build:- 24just/32sham/10inq


    Macros:-

    Dot
    #show Sanction Hereti
    cast Sanction Heretic
    cast Vex
    suppressmacrofailures
    Mana
    #show Ageless Ice
    suppressmacrofailures
    cast Purpose
    cast Ageless Ice
    AOE
    #show strike of the maelstrom
    suppressmacrofailures
    cast rage of the north
    cast jolt
    cast glory of the chosen
    cast fated blow
    cast strike of the maelstrom
    cast even justice
    cast Glacial Shield
    cast Sovereignty
    Main ST
    #show crushing blow
    suppressmacrofailures
    cast rage of the north
    cast Glacial Shield
    cast Sovereignty
    cast massive blow
    cast sanction heretic
    cast strike of the maelstrom
    cast bolt of radiance
    cast jolt
    cast glory of the chosen
    cast fated blow
    cast lightning hammer
    cast Censure
    cast Crushing Blow
    Second ST
    #show Strike of Judgment
    suppressmacrofailures
    cast Fated Blow
    cast Massive Blow
    cast Lightning Hammer
    cast Censure
    cast Strike of Judgment
    Raid Heal
    #show Doctrine of Loyalty
    stopcasting
    cast Doctrine of Loyalty
    Self Heal
    #show Doctrine of Bliss
    stopcasting
    cast Doctrine of Bliss

    Please lemme know what ya think of this build and also if you see anywhere to improve it

    Enjoy

  2. #2
    Ascendant Eughe's Avatar
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    I don't think there is a need for another Duracell.

    Druid has a 5 aoe hit. Personal healer. 12 pt justi gives more self heals and an extra mp regen.

    And fairy can tank if needed.

    :shrug:

  3. #3
    Telaran
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    Cabicar if u have an absorb sigil and trinket (token of warding) >>> Duracell

  4. #4
    Plane Touched
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    I am really curious why you spent 5 points in Stormborn (increase Air damage by 50%)? Correct me if I am wrong but isn't Lightning Hammer and the occasional Jolt, the only Air damage that you are doing? If so, wouldn't those points be better spent finishing out Dauntless Courage and Unyielding?

    I am not even 50 yet so I have no idea for sure, I am just looking for clarification.

  5. #5
    Telaran sushicide's Avatar
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    Lightning Hammer and Jolt are the only things that suck the least in the shaman tree

    Raspuddin

  6. #6
    Soulwalker
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    Quote Originally Posted by Link Dead View Post
    I am really curious why you spent 5 points in Stormborn (increase Air damage by 50%)? Correct me if I am wrong but isn't Lightning Hammer and the occasional Jolt, the only Air damage that you are doing? If so, wouldn't those points be better spent finishing out Dauntless Courage and Unyielding?

    I am not even 50 yet so I have no idea for sure, I am just looking for clarification.
    Eye of the Storm is also Air damage^^

  7. #7
    Sword of Telara Calibrex's Avatar
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    Quote Originally Posted by Link Dead View Post
    I am really curious why you spent 5 points in Stormborn (increase Air damage by 50%)? Correct me if I am wrong but isn't Lightning Hammer and the occasional Jolt, the only Air damage that you are doing? If so, wouldn't those points be better spent finishing out Dauntless Courage and Unyielding?

    I am not even 50 yet so I have no idea for sure, I am just looking for clarification.
    Those 2 abilities are your highest DPS
    Where's the Auction House to buy more DPS for my cleric?

  8. #8
    Plane Touched
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    Default

    Quote Originally Posted by Calibrex View Post
    Those 2 abilities are your highest DPS
    Good to know. Thanks.
    I figured looking at the way things are setup that Massive Blow (with Long Memory maxed) would be the best. Then again as mentioned I am not 50 yet.
    Last edited by Link Dead; 05-14-2012 at 07:09 AM.

  9. #9
    Plane Touched
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    Another question: In a melee cleric build such as this, would it be better to go for Str/Dex gear in neck/ring slots to boost physical damage/crits or better to push Int/Wis for the magical damage?

  10. #10
    Sword of Telara Calibrex's Avatar
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    Quote Originally Posted by Link Dead View Post
    Another question: In a melee cleric build such as this, would it be better to go for Str/Dex gear in neck/ring slots to boost physical damage/crits or better to push Int/Wis for the magical damage?
    wis/int will give sp/sc which will translate over into ap/crit
    Where's the Auction House to buy more DPS for my cleric?

  11. #11
    RIFT Guide Writer Bowler Hat's Avatar
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    Quote Originally Posted by Link Dead View Post
    Another question: In a melee cleric build such as this, would it be better to go for Str/Dex gear in neck/ring slots to boost physical damage/crits or better to push Int/Wis for the magical damage?
    Know your class!

    Faith in Action

  12. #12
    Rift Chaser
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    I've been using 33 Just/33 Sham for world PvE, and with T1 PvP gear there isn't much on the mainland I can't just walk into and faceroll at full health the entire time. Even the Legionairre Commander in Stillmoor with his host of buddies is no problem. And on EI, I can round up 2 or 3 mobs and slowly grind them down while staying close to 100% health the whole time.

    I spend most of my time in PvP, so I haven't tried that many PvE specs. 51 Druid sounds like maybe it could do similar, using the Faery to stay at 100% health?
    Arch General Velkhar, P50 Cleric
    PvP Healing: Purifier, AoE Healer, Senticar, Ward/Sent
    PvP Open World: Duracell-esque

  13. #13
    Plane Touched
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    Personally I've been using something like 42sham/23justi last few weeks

    But I just deleted it as I need my slot and actually I perform even better with my inquicar (42/14/10). Just spamming Vex on as much as mobs a possible, soul drain + circle of oblivion, next. No damage mitigation but so much more damage and therefore heal. For example I do the last room of the HK chronicle in 2 or 3 pulls.
    Last edited by kode9; 05-15-2012 at 09:02 AM.

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