So I was testing out some new pieces of gear this morning and ran into something that does not look right. This could be the way its being calculated versus the way I am calculating it but either way, I cant make the numbers match. I am currently sitting with a full set of Keepers battle gear plus T1 plaque gear plus a few drops from T2's.

Here is my armor before and after MoL today

Before: 4367

After: 10102

Again, I have no other buffs up. The tool tip reads "increases Cleric's Armor by 100%, plus an additional 1% per point spent in the Justicar soul" I have 51 points in Justicar so based on my calculations, assuming everything is addadtive, it should be.

Base: 4367

+100% for MoL: 8734

+51% for Justicar points: 2227

Total: 10961

I am 800 armor short or approx 3% damage mitigation off. I checked Endurance and I am using the same calculation method there and it works out closer. I start with 546 and a 90% increase is 1037.4 and my stats show 1036. Its off a bit, not sure why, rounding maybe, but that still does not explain the 800 armor I am missing. I did a spreadsheet of the calculations and it looks like its only taking 31/32 points into account.

Am I way off on trying to calculate this? I checked Radak's guide and I dont see anything about how MoL applies the armor bonus but I sure cant make it calculate correctly. This would explain why clerics take more damage at higher gear as it just would not scale if this calculation is off. Any help here with explanation or verification would be great.

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