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Thread: An indepth look at Cleric Healing (Raid Environment)

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    Shield of Telara VeroProDiGY's Avatar
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    Default An indepth look at Cleric Healing (Raid Environment)


    ***Disclaimer***


    I am part of the Guild, stay Small nerds (staysmallnerds.com) We exist and play on the Briarcliff server and play Defiant

    For more write ups and reviews like this please feel free to come over to our site.

    I will slowly and diligently be adding onto this as I go along and constantly reevaluating all specs and opinions I have made here to keep up with all content patches and class changes. Despite my strong opinion I am not titling any of these statements made as the best or the only way. If you do not want my help then do not seek and you can Leave this thread now. Have fun and I hope this helps.

    Vero's Cleric Raid Healing Guide

    From Someone who has raided 5/5 of the current content,numerous Tier 1 and 2s and Countless amounts of Raid Rifts, I am here to shed some light on Cleric Healing.

    I am part of the Guild, stay Small nerds (staysmallnerds.com) We exist and play on the Briarcliff server and play Defiant

    From the Start of RIFT everyone has praised the game for its diversity,which indeed is a GREAT thing, But what a lot of players clerics included seem to miss is,it is not about the best spec or the best numbers always, it is about the synergy with your raid. That being said lets start by going into.....

    Itemization and Stat Weight.

    Stat Weight/Itemization:


    For a cleric we are a class that mainly wheres Chain,although cloth can be viable, the reason for this is the vast amount of wisdom placed on Chain.

    Wisdom: Increases Spell Power and Mana Regen Per 10
    Intelligence: Increases Spell Power (By a lesser amount than wisdom) and Increases Crit Chance
    Spell power: Increases the amount of healing/damage your spells do
    Crit Chance: Increases the Chance your spells can crit

    With this being said for most builds and spec the stat gain would weight out like this:

    Wisdom >> Intelligence=Spellpower> Crit Chance

    *Granted if you play a deep sentinel spec feel free to value Crit Chance more. Personal preference on where your gear stands*

    User Interface:

    There isn't much to say on this except for one thing and excuse me if I am redundant.

    MOUSEOVER MOUSEOVER MOUSEOVER MOUSEOVER And MOUSEOVER:

    If you do not keybind and have all your spells Mouseover Macroed you are already on your way to have a rocky road in RIFT:

    A mouseover is a simple as this:

    #show Healing Breathe
    /cast @mouseover Healing Breathe
    This is applicable for any spell that requires a target this saves deaths and ample time on heals,battle rezs etc.

    The Spec(s) and Commonly Used Terms:

    First I am going to start off with some commonly used terms and abbreviations:

    Hot: Heal over time Spell
    AoE: Area of Effect
    Min/Max: Making a series of decision that allow you to be most efficient based on your class.

    Sentinel:
    HB: Healing Breathe
    HG: Healing Grace
    HC: Healing Communion
    HI: Healing Invocation
    Pain Suppression/Shield Wall: Healers Covenant
    TtL: Touch the Light
    DC: Divine Call
    Battle Rez: Life's Return
    Healer's Haste: Increased Cast time for next 6 casts
    Serendipity: Increases cast time of next spell by 1.5 sec
    Aoe Cleanse: Empowering Light
    PtF: Protect the Flock

    Purifier:
    HF: Healing Flame
    RF: Restorative Flame
    WotA: Ward of the Ancestor
    Searing: Searing Transfusion
    Flashover : Makes your next spell crit for 30 seconds
    Full Clear Dispel: Sterilize
    Latent Blaze: Heals ally for x amount when they reach 30% health or less
    FB: Fiery Blessing - Increases crit chance of next spell by 10% for each stack you have
    IF: Intense Flames

    Warden:
    HS: Healing Spray
    HC: Healing Current
    TS: Tidal Surge
    HF: Healing Flood
    SS: Soothing Stream
    Cleanse over Time: Curative Waters
    Orbs: Orbs of the Stream
    Innervate: Cascade
    AoE Orbs: Orbs of the Tide
    HS: Healing Showers
    Tidal Resonance: Chance to make your next Water based spell to cost no mana
    Overflow: When you crit target receives healing = to your wisdom next time they take damage

    With that being said lets look into the Specs:

    [B]Purifier:[/B] Big Heal, Long Cast time spec. More focuses on single target healing. Close to no AoE Healing, Decent Cooldowns, Granted Shields that absorb damage and also personal shields. Full clear Dispel. More of Stand still healer. Good Reactive Healer. Semi Mana efficient

    Sent: Medium Cast times,Good Balance between Aoe Healing and Single Target Healing. Has reduced cast times, Mana cost and damage mitigation. Granted Many cooldowns,a Battle Rez, a Pain Suppression/Shield Wall, Instant cast and Instant cast capability, an increased casting time,Instant AoE Heal,Aoe Cleanse. Decent mobility. Extremely reactive healer. Semi Mana Efficient.

    Warden: HoT based classed,good AoE healing and decent Single Target Healing. Decent Cooldowns, Innervate,Spreading of Hots (Ripple) ,Orbs,Tidal Surge and Healing Showers. Very Mobile Healer,Amazing uptime,VERY Mana efficient. Less reactive Healer.

    Optimization:

    In RIFT everyone loves the diversity and uniqueness of their specs and in doing this some have this jaded perspective that going 51 points into a spec is optimal. This is hardly the case, I would say 95% of the time it is NEVER optimal to go 51 points into a tree.

    With that being said the way to be a successful and efficient Cleric healer in RIFT you have to recognize a few things:

    Your Strengths and Weaknesses of YOUR Raid
    Your Synergies and how they work with other trees
    The needs of your Raid pertaining to the fight and said composition of that raid night
    How to Min/Max your class,spec and stats
    With that being said it may be fun or unique to play 51 point builds but they are 9/10 times not as efficient as what is available to you.

    Common Synergies between trees:


    In referring to synergies many trees that work well together the most are:

    Sentinel and Purifier
    Sentinel and Warden

    Now lets go into why and what spells:

    Sentinel and Purifier:

    The biggest synergy in this spec is the Serendipity and Haste from Sentinel and the increased crit chances and ability to make any heal crit from Purifier. This allows for a string of healing during intensive times at high rates and high numbers.

    Another synergy that works very well is the Healing Invocation HoT,Ward of the Ancestor Shield and Ancestral Flame Shield along with that healing Spray from the warden. This provides big healing,with nice hots and shields to blanket the hots and vice versa. This allows a few seconds or two for yourself and other healers to heal dps or others in need or to pop a cool down or reposition themselves in fights.

    A synergy that may also be overlooked comes in the form of a simple spell. Healing Flame. While this may be a quick and kind of lack luster heal in theory, when you take into account intensive Flames in the purifier tree and its low cast time you can see what I am getting at. This heal can come close to what Healing Grace heals for from the Sentinel tree but that doesn't even begin to scratch the surface. Being able to cast a spell this quick and still semi efficient gives you a chance to have amazing uptime on
    Enflamed Rejuvenation,Serendipity,Blessing of the Flame and also Greater Essence and Trinket procs.

    A small synergy as well is Latent Blaze and Searing Transfusion and Pain Suppression/Shield Wall. Decreasing Damage,Increasing health and having a 30% health blanket can prove worthy and almost completely NECESSARY on some fights.

    Sentinel and Warden:

    Main synergy and probably the most important is the fact warden supplies AMAZING hots not only do these hots heal for tons they also have a chance to proc serendipity on any crit making the uptime of this spell very high. This in conjunction with deluge and Healing Invocation makes your one weakness as warden,low single target healing, almost become non existent.

    Another great synergy in raid environments, is your amazing AoE Heals from both Sentinel and Warden. These used in cohesion with Protect the Flock talent can heal AND prevent tons and tons of damage on the WHOLE raid. If you balance Healing Flood with Ripple you can cover the entire raid in hots and 5% damage mitigation during intense healing times. Not to mention you also have Divine Favor and Healing communion if need be. This can prove to save raids and make the healing for your fellow Chloros and Bards.

    A small but still important synergy is balancing your HoTs with Pain Suppression/Shield Wall during a time where healing is not allowed whether it is by means of a debuff,LoS,Boss Mechanic or etc.

    TO BE FAIR:

    Yes there may be small synergies between other trees such as Purifier and Warden because yes you have nice HoTs and shields to blanket them. But in a raid environment you really hinder yourself with losing many cooldowns and battle rezs. Remember as a healer ESPECIALLY it is about what you can do for your raid, not when you can do for your stats and parses.

    Soul Builds:

    This is where the most controversy and debate will come in on what actually to debate. I hate to dismiss people's opinions and points but the only REAL argument when it comes to cleric healing is where exactly your points go between the Two OPTIMAL synergies.

    These are the specs I find most relevant for me and my raid but like I said it is all based on what your raid calls for:

    Purifier/Sent

    Sent/Warden

    Points can be swapped in small areas but I ENCOURAGE you do not lose those main Synergies I listed above in the previous area.

    A Concern: Something I hear a lot or I am asked a lot is if I use Restorative Flame or Healing Invocation. This goes for this spec and other other. A good combination of both and realizing their synergies and situational use is what will separate you from the pack

    Gameplay:


    This is where even I nor anyone can help you. This all based on knowledge,experience and dedication all small factors in the bigger picture. SKILL.

    Things I can say our Key for healers to know:

    Mouseover Macros - Saves Time and Lives

    OPTIMAL keybindings - Saves Time and Lives

    Movement - Knowing when and how to move and properly

    Raid Awareness - Knowing when to do abilities,learning to be preventive or reactive based on the fight,knowing if you can stand in something for an extra second to get a heal or whether it is best to "**** ASAP"

    Mana conservation - Not blowing your load too early ;)

    Being Vocal: Calling out for innervates,cooldowns and battle rezs. Overlapping cooldowns,innervates and battle rez can prove to be detrimental to your raid.

    Confidence and Focus - Staying calm and focused is key. If a dps dies or a tank drops don't get disgruntled or start blaming others. Use your cooldowns and battle rezs and move forth or take the wipe like a man/woman and give it another try. No fight will always be one shotted. I have killed bosses in 10 minutes and I have killed bosses after 4 hours. Nothing is handed to you in RIFT and RNG can be a huge factors.

    The Right Guild: Being comfortable and feeling at home is also key to being a healer. Having a friendly and serious environment is what most would strive for. If you have guilides who are quick to blame,complain,quit or point fingers at everyone but them you may want to reevaluate your situation and where you stand. On that same token,if you are a new guy be patient and you may have to take some lip from others, to earn your spot. Do not be discourage by strong opinions of others or being sat for a raid night or certain fight.

    Wrap up:

    All in all Cleric Healing is an art and a job. One that has to be analyzed and worked with very carefully. Do not feel as if your hands are completely tied and you have to play these ways. If you are a player who likes to play casually and have fun then go for it. Do what you want and have fun. If you are someone who is serious about raiding at any tier these are some of the ideas you want to have going through your head when you make your spec.

    Nothing comes easy and you may find one of these specs to be a hassle or almost impossible for you to play. Don't get discouraged. I know everyone want's to be unique and special but sometimes that just isn't possible. The thing about RIFT is even with these ,"seemingly cookie cutter specs", there is still much room to be different and unique and these all come with small but VITAL stat and spec changes. 1 point can make all the difference.

    Thank you for Reading.
    Last edited by VeroProDiGY; 03-25-2011 at 02:41 PM.

    >>> My Youtube Channel <<<
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    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Plane Touched BioSector's Avatar
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    Quote Originally Posted by VeroProDiGY View Post

    Healer's Haste: Increased Cast time for next 6 casts
    Serendipity: Increases cast time of next spell by 1.5 sec
    Thanks a lot for the write up. As someone just starting experts/raid, it's always helpful to read other opinions.

    Just thought I'd point this out before you lose the chance to edit. Those skills *decrease* the cast time, not increase. Increase the speed at which they cast maybe, but they way you have it worded is confusing.

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    Shield of Telara VeroProDiGY's Avatar
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    Quote Originally Posted by BioSector View Post
    Thanks a lot for the write up. As someone just starting experts/raid, it's always helpful to read other opinions.

    Just thought I'd point this out before you lose the chance to edit. Those skills *decrease* the cast time, not increase. Increase the speed at which they cast maybe, but they way you have it worded is confusing.
    Thank you, you are right. Unfortunately I can't edit after 5 minutes

    >>> My Youtube Channel <<<
    >>> Creator of the Senticar Soul <<<
    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Quote Originally Posted by VeroProDiGY View Post
    Thank you, you are right. Unfortunately I can't edit after 5 minutes
    Considering there were no other replies I thought I may have caught it in time. Oh well, people will know what you mean.

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    Telaran mikeyeli's Avatar
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    sticky this pls!
    "Go to heaven for the climate, go to hell for the company"


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    Quote Originally Posted by VeroProDiGY View Post
    The Right Guild: Being comfortable and feeling at home is also key to being a healer. Having a friendly and serious environment is what most would strive for. If you have guilides who are quick to blame,complain,quit or point fingers at everyone but them you may want to reevaluate your situation and where you stand. On that same token,if you are a new guy be patient and you may have to take some lip from others, to earn your spot. Do not be discourage by strong opinions of others or being sat for a raid night or certain fight.
    I would argue that this is the most important factor to raiding.
    It only takes time and the willingness to understand your class to play well, but I would say that it's your guild/group of friends that makes or breaks your ability to progress through whatever content you're in.
    The success of my WoW raiding guild depends on players getting along with one another, knowing when it's time for fun and time for seriousness, and definately know when to admit that they ****ed up and improve themselves because of it.
    http://rift.zam.com/en/stc.html?t=00...uMo0eckRM.V0xz
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    "Outlast your opponent" world pvp build.

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    Shield of Telara VeroProDiGY's Avatar
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    Quote Originally Posted by Jondoe View Post
    I would argue that this is the most important factor to raiding.
    It only takes time and the willingness to understand your class to play well, but I would say that it's your guild/group of friends that makes or breaks your ability to progress through whatever content you're in.
    The success of my WoW raiding guild depends on players getting along with one another, knowing when it's time for fun and time for seriousness, and definately know when to admit that they ****ed up and improve themselves because of it.
    This is very true and you are 100% right. I just tried to keep the thread more or less relevant to clerics but this can be the key factor when it comes to enjoying the game

    >>> My Youtube Channel <<<
    >>> Creator of the Senticar Soul <<<
    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Great post.
    Vhoux - Incarnate - Retired '10
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    Soulwalker
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    Thanks for this very informative post. As along time MMO-er and raider going back to EQ, but someone who no longer has the time I once did (to test, fail, retest, etc), this kind of info is extremely useful. Thanks for taking the time!

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    Shield of Telara VeroProDiGY's Avatar
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    Quote Originally Posted by Aroura View Post
    Thanks for this very informative post. As along time MMO-er and raider going back to EQ, but someone who no longer has the time I once did (to test, fail, retest, etc), this kind of info is extremely useful. Thanks for taking the time!
    No problem and As a hardcore raider myself I understand how it can be to keep up some times. Feel free to check out the site for other comprehensive reviews for clerics and others. We are getting the site running as quickly as possible and it is definitely starting off nice

    >>> My Youtube Channel <<<
    >>> Creator of the Senticar Soul <<<
    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Quote Originally Posted by VeroProDiGY View Post

    Mana conservation - Not blowing your load too early ;)
    preach on

    /10char
    Last edited by Aggrosamurai; 03-25-2011 at 03:56 PM.

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    Shield of Telara VeroProDiGY's Avatar
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    If you check out the site our buddy Nekro also posted a cleric guide:

    http://www.staysmallnerds.com/showth...ing-discussion

    >>> My Youtube Channel <<<
    >>> Creator of the Senticar Soul <<<
    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Thanks for write up.

    Can you explain just a little how mouseover works?

    My guess is you put the mouse on players portrait and press appropriate button and it heals them while keeping tank targeted(never done this in MMOs)

    Also about your Puri/Sent build....is it really necessary to have both Restorative flame and Healing Invocation at all? I thought one of them would be ample(I prefer RF for the shield as the HoT from HI gets over written before full effect)

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    Shield of Telara VeroProDiGY's Avatar
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    Quote Originally Posted by Kyus View Post
    Thanks for write up.

    Can you explain just a little how mouseover works?

    My guess is you put the mouse on players portrait and press appropriate button and it heals them while keeping tank targeted(never done this in MMOs)

    Also about your Puri/Sent build....is it really necessary to have both Restorative flame and Healing Invocation at all? I thought one of them would be ample(I prefer RF for the shield as the HoT from HI gets over written before full effect)
    Mouseover works as you mouseover their raid frame or portrait and press the keybind as too which you have your certain heal bound to and it will heal and it will not change or require you to be targeting them .

    Also I find it necessary to have both. I will Healing Invocation get the 8 sec hot. In that time I can usual cast 3 of the following

    2 RF and 1 Healing Spray
    1 RF 1 Healing Spray and 1 Healing Flame
    2 Healing Flame and 1 HS
    Healing Flame , Healing spray and starting queuing up HI again.

    It balances the shield and the HoT nicely and the end spells help you proc an enflamed rejuvenation for your next HI so it heals and HoTs for more.

    >>> My Youtube Channel <<<
    >>> Creator of the Senticar Soul <<<
    No, I am arrogant,I do not care for you're feelings and 90% of my comments our trolls. The other 20% our from the heart and our to help spread the Love and Knowledge ;)

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    Quote Originally Posted by VeroProDiGY View Post
    Mouseover works as you mouseover their raid frame or portrait and press the keybind as too which you have your certain heal bound to and it will heal and it will not change or require you to be targeting them .

    Also I find it necessary to have both. I will Healing Invocation get the 8 sec hot. In that time I can usual cast 3 of the following

    2 RF and 1 Healing Spray
    1 RF 1 Healing Spray and 1 Healing Flame
    2 Healing Flame and 1 HS
    Healing Flame , Healing spray and starting queuing up HI again.

    It balances the shield and the HoT nicely and the end spells help you proc an enflamed rejuvenation for your next HI so it heals and HoTs for more.
    Ahh makes sense, thanks mate

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