Hello there Rift Forums, figured I'd break my forum virginity by posting my biggest concern for when I start tomorrow;
Whether to play a tank or not.
I've played a tank in all of my other MMO's, but that was ONLY because of one reason;
It was always possible to see if you were holding aggro on ALL of the mobs you were supposed to be tanking, never difficult to tell if you were holding aggro or not.
I played a mage in the beta so I never got a chance to see if they had done anything with the interface in order to make tanking less annoying, because nothing is worse as a tank than not being sure if you have aggro on all of your mobs due to a bad interface!
So, my question is, how is it? Were the necessary steps made to make multi-target tanking not a hassle in Rift?
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