None of those things are going away. The Riftblade is designed as similar pursuit classes in other games. Their trademarks are all the same.
- Short Range High Dps
- Decent Survival
- Ranged Snares/Roots
- High Mobility or Chase skills
- Crowd Control breakers
It's an archetype designed for chasing down targets and assassinating them. While the devs may modify the damage or survival, they will not change how the class plays or is designed.
More people should play Dark Age of Camelot to get an understanding of PVP, and experience in "alternate" classes other than the standard tank, nuker, healer, melee dps.
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