I like the Riftblade idea really, gives some flavor to things (and having a ranged attack made fighting the level 20 invasion guys with a group much easier since the AE wouldn't hit me at range when I was level 12 >.>)
It gives some flavor to the warrior class besides the standard "Run in, CHOP CHOP CHOP, repeat" ideas.
Numbers balancing will be done as they always are, but its unlikely to make people happy, I just think too many people are clinging to other concepts for each class (warriors MUST only melee, rogues can't tank, clerics can't tank, mages can't heal, etc)
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