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Thread: Returning player LF advice on a playstyle

  1. #1
    Soulwalker
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    Dec 2015
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    Default Returning player LF advice on a playstyle

    Hi all, I haven't played since right after launch and I see that alot has changed. What I can't seem to find are descriptions of how each soul can play.
    I'm looking for a playstyle that would allow dual wielding while also using magic/elemental attacks. I played the paragon when I first started but it got kind of stale. If you've played WoW the Enhancement Shaman is a great example of how I like to play.
    Any and all suggestions are very much appreciated.

  2. #2
    Ascendant Gilgad's Avatar
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    Nov 2014
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    Tempest - Warrior
    Nightblade - Rogue

    Sounds like what you want.

  3. #3
    Soulwalker
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    Thank you very much. I've been searching through countless soul calculators and couldn't find these apparently.
    Does the nightblade focus heavily on stealth or is it an in your face kind of style?

  4. #4
    Ascendant Gilgad's Avatar
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    Quote Originally Posted by Tbm13 View Post
    Thank you very much. I've been searching through countless soul calculators and couldn't find these apparently.
    Does the nightblade focus heavily on stealth or is it an in your face kind of style?
    Both

    /10char

  5. #5
    Plane Walker
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    Quote Originally Posted by Tbm13 View Post
    Thank you very much. I've been searching through countless soul calculators and couldn't find these apparently.
    Does the nightblade focus heavily on stealth or is it an in your face kind of style?
    Tempest is 100% air magic. ranged warrior soul, pewpew's from a range with lightning and wind.

    Note that warrior also has Riftblade which uses ALL of the elements, can both swing from melee by coating their weapong in fire/ice/lightning and fling "spears" of elements from a range,.

    and any warrior can dual wield, throwing paragon in as a soul makes it better.

    Nightblade is technically the "Magic Assassin", they have all the stealth related jazz of an assassin, but instead of poisons, they get a bunch of magic finishers and DD procs. Focuses on fire and darkness.

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