@Devs:
Is it possible to get a clear calculation for damage?
I found a thread about stacking groups. I see several numbers - which seem to be level-depending and only are reverce calculated.

There are several damage types (phys, non-phys, spell damage, elemental, live, death) with no clear grouping.

About the Xml descriptions on the ftp server:
Could u provide a full xml with also default values? (it seems damaging skills with a scaling of 1 aren't mentionet). Also it would be nice, if you could provide minDmg & maxDmg as fields so we don't need to parse it out of the text ourself.