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Thread: Let's talk DOMINATOR! Hoo-yah!

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    Prophet of Telara Mercury's Avatar
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    Default Let's talk DOMINATOR! Hoo-yah!

    Out of all the classes, the one that gets me all pasty is the Dominator. I love pure CC classes. Here's an example of one that I still hold as the best example of how a CC class should play out: http://www.youtube.com/watch?v=JDajc...eature=related

    The above video is of the Psionicist class from Allods Online. They were mental casters capable of some decent DPS, wore leather (1 up from mages) and the nuances in the class was just great, at least before patch 1.1 when they removed a lot of their useful skills (because the move speed party buff and mana battery skills took money from their new cash shop scheme of mounts and myrrh use for mana recouping)

    Anyway. Dominator probably won't have any DD at all, knowing Trion stated that the 'specialist' souls will do 1 thing well and not much else. But how do you make a full tree of just CC without making it insanely overpowered? It's my guess that they go the Allods route and put mana battery, self heal and move speed/ other party buffs onto the Dominator as it is already an extremely group (raid) centric soul.

    How do you picture the Dominator?

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    Plane Touched Dexterm's Avatar
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    Merc, For me, I see the dominator being exactly or very similar to an EQ1 enchanter more than the allods psionist.

    I can see them doing some damage in some cases some great damage, but having the capability to keep atleast 2 mobs mezzed at once, with an AoE stun, single target stun, and a lot more thinking that goes into keeping them mezzed, and knowing when mezz will break, etc. Some of the best memories in eq1 were with having a great enchanter that could keep multiple mobs mezzed while we took care of the others. Those types of events would bring the feeling of the risk so high sometimes because at times they would even charm one of the mobs for a bit and sometimes charm breaks and the mob is killing everyone in the group/raid after the chanter dies lol. When we were successful at doing some of those things, we felt a great deal of accomplishment, and the fun factor was in it. For the enchanter, it was more like work at times but some of them would say that if it wasn't for the fact that they have to pay attention to everything and be a major part of the event, that they wouldn't even play. Some people need that type of risk vs reward. That's how I see the dominator.

    Even my dark passenger wants to play Rift.

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    Prophet of Telara Mercury's Avatar
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    I'm pretty sure the two classes mentioned are very similar Just that the Psionicist had the mana battery and certain group buffs in addition, I don't believe Enchanters had that. Which is a great addition to such a party centric class. I'm eagerly awaiting more info on this soul, hopefully it will reconfirm my wish to play one (combined with Chloromancer)

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    Rift Disciple forestwhitakereye's Avatar
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    The EQ1 Enchanter was about the most broken class ever to exist. They did have the insane party mana regeneration buff, the insane party attack haste buff, the 2nd best mob slowing debuff and the ability to mez somewhere in the neighborhood of 6 mobs at a time. They also had several AOE stuns, a memory wipe, the ability to charm, or an uncontrollable pet (defensive, it would attack what attacked the enchanter). They also had a DoT and a DD spell that were on the weak side, but who cares because their contribution was so great in other areas they didn't even need to directly contribute to the offense.

    In EQ1 to group, you HAD to have a tank, a cleric, an enchanter, and then 3 random guys, it didn't even matter. If you were in a group and your enchanter left and you couldn't get another one, I guarantee it went from a cakewalk to an uphill battle for survival as soon as your mana buff wore off.

    I'm all for the Dominator being the best CC option, but no way do I think they should be the only option, or so great that it makes them a must have class.

  5. #5
    Shadowlander
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    Having played a Pacification Healer for Midgard and a Minstrel for Albion in Daoc, I am also extremely interested in how the Dominator class works out. Having ae and single target mez / stuns, along with runspeed buffs and mana regen is what I am hoping for. I love cc/utility/support classes and I am also thinking about a possible Dom/Chloro mix. Can't wait to see all the souls' skills to come up with new combinations for pbaoe bomb teams.

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    Shield of Telara Krassus's Avatar
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    Quote Originally Posted by Dexterm View Post
    Merc, For me, I see the dominator being exactly or very similar to an EQ1 enchanter more than the allods psionist.

    I can see them doing some damage in some cases some great damage, but having the capability to keep atleast 2 mobs mezzed at once, with an AoE stun, single target stun, and a lot more thinking that goes into keeping them mezzed, and knowing when mezz will break, etc. Some of the best memories in eq1 were with having a great enchanter that could keep multiple mobs mezzed while we took care of the others. Those types of events would bring the feeling of the risk so high sometimes because at times they would even charm one of the mobs for a bit and sometimes charm breaks and the mob is killing everyone in the group/raid after the chanter dies lol. When we were successful at doing some of those things, we felt a great deal of accomplishment, and the fun factor was in it. For the enchanter, it was more like work at times but some of them would say that if it wasn't for the fact that they have to pay attention to everything and be a major part of the event, that they wouldn't even play. Some people need that type of risk vs reward. That's how I see the dominator.
    Nice sig, that man's dark passenger is about to go off it looks like from the preview of this season.

    Sorry for the derail

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    Plane Touched Dexterm's Avatar
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    Thanks, yes, one of my favorite shows.

    To get back on point on the thread, Yes, the eq1 enchanter had the Clarity line of spells for the mana regen (Didn't have to be in group so they were sought after for that buff and for the attack speed buff). It was kind of like the clerics and their HP buff. You could go to a main contact point where there could be a lot of people and watch zone chat and wait for one of the better/higher level clerics to cast the spell to everyone in the area (AOE Buff) and then your set for buffs if you have the cleric, enchanter, and even a druid for their Spirit of Eagle buff (Runspeed + levitation buff). Then you go level. It was kind of cool. As far as soloing with the enchanter, I had friends that did it with ease (Mostly charm killing mobs).

    Even my dark passenger wants to play Rift.

  8. #8
    Ascendant
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    I hate these sorts of classes, basically everyone who wants to pvp will have Dominator as part of their build.

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    Prophet of Telara Mercury's Avatar
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    Quote Originally Posted by solarbear View Post
    I hate these sorts of classes, basically everyone who wants to pvp will have Dominator as part of their build.
    At least provide some reasoning.

    In games where these classes or specs for most classes have existed, not 'everyone' who wants to PvP had such a spec.

    On another note, what is this sharp foreign object in my back I'M HURT

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    Ascendant Nadili's Avatar
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    Quote Originally Posted by solarbear View Post
    I hate these sorts of classes, basically everyone who wants to pvp will have Dominator as part of their build.
    I don't know in EQ2 most coercers and illies are broken in pvp the pvp armor makes everyone immune to stuns and mezzes so other than dps they aren't able to do alot honestly. Probably too much so really.

  11. #11
    Rift Disciple Mellerik's Avatar
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    i think alot of people have a love/hate relationship on these classes.
    I know I do. I LOVE to play them and control the fight/encounter.
    Yet on the other hand I HATE having to go up against a well played one in PVP. They can remove you(multiples) from the fight and no one likes to be helpless feeling, thats just human nature.

    i will have this soul in my trees just not sure how much as no skills have been listed yet. Nuke/pet AND CC BOOYAH DRILL SARGENT!!!

    BLOODPACT MEMBER

  12. #12
    Prophet of Telara Mercury's Avatar
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    The Dominator will be the first post-character creation soul I pick up. I see alot of people drooling over pyro & elementalist, classes that make me go ZZZzzzz... Warlock, Chloromancer and Dominator will be what I keep switchable. Chloro+Dominator for raiding / group PvP, Warlock for soloing. Last soul spot will probably be Archon, if it really is a battlemage type.

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    Rift Disciple Mellerik's Avatar
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    I agree Ill be looking for it to be my next soul after creation. I however am going Elementalist first and Storm Caller ( if it is what I am expecting) for group raids/pvp outtings. Using pet to help solo/level.

    Hoping more is released soon on these souls trees and abilities!!

    BLOODPACT MEMBER

  14. #14
    Rift Disciple Valderen's Avatar
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    I used to play an enchanter in EQ1, and it was a blast...the need for crowd control was pretty big in that game. No game since has relied on crowd control that much. I hope that Rift offers a good opportunity for an enchanter type crowd controller but at the same time doesn't make them mandatory either.

    It's a fine line to walk, hopefully Trion can make it work.

  15. #15
    Champion of Telara Elth's Avatar
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    Quote Originally Posted by solarbear View Post
    I hate these sorts of classes, basically everyone who wants to pvp will have Dominator as part of their build.
    The trick with the ascended soul system is that it seems that they might be able to restrict specialist classes like these to pure souls because of the root system providing the abilities. I love Utility classes, I'm sick of seeing them become absorbed into the other 3 major roles because of the "I want my cake and your waffles but you can't have any of my cake" crowd.

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