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Thread: For those that went to PAX, Gamescon

  1. #1
    Plane Touched Dexterm's Avatar
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    Aug 2010
    Orlando, FL

    Default For those that went to PAX, Gamescon

    I've been looking at a lot of the information that we've seen that came from these places and I was curious if anyone noticed how this works, in regards to the stacking of similar skills from multiple souls. For example:

    Unyeilding - Increases armor by (3/6/9/12/15)%.
    Chosen of Battle - Increases the damage done with Staves and Two Handed Maces by (2/4/6/8/10)%

    Hammer of Virtue - Melee attacks with a one handed or two handed mace or hammer deal an additional (2/4/6/8/10)% damage
    Armor of Virtue - Armor is increased by (3/6/9/12/15)%

    These 2 skills seem to be exactly the same to me by description, So does that mean that putting 5 points into each of the skills does that mean I would have +30% armor and +20% damage? The question goes the same for the increased mana regen between souls.

    Even my dark passenger wants to play Rift.

  2. #2
    Rift Chaser Scythras's Avatar
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    Sep 2010


    I can't say for sure but I'm almost certain it does in fact mean that. Otherwise it would just be a waste of points if you spent 5 points into something and got nothing out of it.

    Also, Hammer of Virtue will only affect your damage if you are using a two handed mace, not a stuff, or vice versa Chosen of Battle wont work with a one handed mace. Actually, once you read it, Chosen of Battle seems to only add 10% to your weapon damage, and Hammer of Virtue seems to add 10% damage to your actual attacks, so in fact it wouldn't be straight up 20%. It would be 10% from Hammer of Virtue, and only 10% to your weapon damage for Shaman, meaning it will probably only amount to like 4% more damage on your actual attacks since it's not taking stats or buffs into account, so it's really more like 14%, not 20. As for the armor, yes, that looks like it would be 20%.
    Last edited by Scythras; 09-23-2010 at 06:47 AM.

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