
Originally Posted by
skeet
Well, other classes can block fears, snares and stuns, heal themselves, dispell dots, put up shields, teleport out of range...
I could go on.
If you want to fight a sab, figure out what a sab CAN'T do, then do things that take advantage of that. Just like you'd treat any other class, for pete's sake!
Can you out-dps a healer? Probably not.
Counter: Stun him or interrupt his heals.
Can you go toe to toe vs. a plate wearing tank? Probably not.
Counter: Dot him up and stay out of melee range.
Can you survive getting 5 blast charges and a detonate? Probably, but it'll hurt lots.
Counter: Use LOS, dot up the sab, CC the sab, use class abilities to avoid/mitigate/block damage, etc.
See?
If you stand around and let a sab stack 5 charges on you and then detonate it, then you're going to take a lot of damage. That's 7 seconds you're not doing anything to counter the sab AND 7 seconds that the sab isn't doing anything else either. Think maybe your time would be well spent doing something to counter that incoming damage instead? LOS? Stun? Fear?
Come on, you make it out like there's no defense against an all powerful, unstoppable deathblow. Maybe if detonate ignored LOS, had infinite range and prevented all damage and CCs against the sab it WOULD be. But it doesn't do ANY of those things.
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