+ Reply to Thread
Results 1 to 14 of 14

Thread: Best Nuking Class/Calling?

  1. #1
    Soulwalker
    Join Date
    May 2011
    Posts
    3

    Default Best Nuking Class/Calling?

    Aha hello picked up Rift today and i'm really excited.
    was wondering what the best calling/class was for large chunks of damage happening at once (Nukes) or if there isn't necessarily a best, what are the Nuking classes?

    Thanks, looking forward to trying this game out

  2. #2
    Shadowlander conspiracytheory's Avatar
    Join Date
    Apr 2011
    Posts
    25

    Default

    Roll a pyro. Everybody's doing it.

  3. #3
    Telaran Grimcast's Avatar
    Join Date
    Jan 2011
    Posts
    69

    Default

    pyro for high burst damage
    Stormcaller for best DPS

  4. #4
    Telaran
    Join Date
    Feb 2011
    Location
    U.S.A.
    Posts
    54

    Default

    Pyro is alot of fun, but for rift invasion bosses mana is a major issue.

  5. #5
    Banned Sawdomite's Avatar
    Join Date
    Apr 2011
    Posts
    844

    Default

    Quote Originally Posted by Nauvrok View Post
    Pyro is alot of fun, but for rift invasion bosses mana is a major issue.
    Hahaha, what?

  6. #6
    Rift Chaser
    Join Date
    Feb 2011
    Posts
    369

    Default

    Quote Originally Posted by Nauvrok View Post
    Pyro is alot of fun, but for rift invasion bosses mana is a major issue.
    Pyro doesn't have mana problems if you pair it with the right sub specs, just an fyi.

  7. #7
    Rift Disciple Hamish's Avatar
    Join Date
    Feb 2011
    Posts
    125

    Default

    If you seek a great amount of spike damage, look into a rogue saboteur. It takes five seconds to set up your charges, but when you detonate them people can actually feel it in the real world. As in:
    no damage
    no damage
    no damage
    no damage
    no damage
    BOOM!!!
    Hit the deck Mr. President, we're under attack! Oh wait, sorry sir. Just another sabo...

    I've heard Trion had to nerf the sabo because the amount of damage a fully juiced detonate causes actually started creating more rifts. Something about ripping holes in the space-time continuum.
    Hamcat Elora Vishten Selara Tadlos Hamacus Felonia Jenkins Jones Hamelora Nelvana Shambala Port Koliak and my GIMP Tunarri
    Altaholics Anonymous poster child. But one time or another every PvPer on every shard has died at least once by my hand.

  8. #8
    Soulwalker
    Join Date
    Apr 2011
    Posts
    14

    Default

    Quote Originally Posted by Hamish View Post
    If you seek a great amount of spike damage, look into a rogue saboteur. It takes five seconds to set up your charges, but when you detonate them people can actually feel it in the real world. As in:
    no damage
    no damage
    no damage
    no damage
    no damage
    BOOM!!!
    Hit the deck Mr. President, we're under attack! Oh wait, sorry sir. Just another sabo...

    I've heard Trion had to nerf the sabo because the amount of damage a fully juiced detonate causes actually started creating more rifts. Something about ripping holes in the space-time continuum.









    your post made me laugh.

  9. #9
    Plane Walker
    Join Date
    Mar 2011
    Posts
    461

    Default

    Mage is your choice.

  10. #10
    Plane Walker Shredicus's Avatar
    Join Date
    Apr 2011
    Posts
    408

    Default

    For FotM ownage roll a rogue for certain

    currently;

    -Sabs are exploiting a bug with deadly dance causing them to do over the top AoE AND single target damage

    -Marksmen are currently exploiting a bug with their 44 point talent eradicate. For some reason it's instant, removes 2 buffs at a time, has no cooldown, and has a greater range then any other class in the game. Apparently it's balanced though because all marksmen rouges claim to bo too incompetant to use any damaging abilities between eradicates, including but not limited to; an instant shot that its as hard as cinderburst, attack of the GCD, and a channeled spell that coninues casting while moving and continues even when line of site is broken. You'll probably be dead before the channel is over though

    -Currently assassins are exploiting a bug where they two shot you from stealth and then disappear with no fear of reprisal

    -Currently nightblades are exploiting a bug where they turned into patch 3.0 ret paladins and deal obscene damage from behind an immunity wall

    -Currently riftstalkers are exploiting a bug where they are able to grab your battlefield objective while you are attacking them, and then teleport down the field faster then you can move on a 110% mount

    -Currently FotM roguerollers are exploiting a bug that causes 3/4 of your WFs to be rogues.

    Lot of bugs with this patch

  11. #11
    Rift Chaser
    Join Date
    Feb 2011
    Posts
    369

    Default

    Quote Originally Posted by Shredicus View Post
    For FotM ownage roll a rogue for certain

    currently;

    -Sabs are exploiting a bug with deadly dance causing them to do over the top AoE AND single target damage

    -Marksmen are currently exploiting a bug with their 44 point talent eradicate. For some reason it's instant, removes 2 buffs at a time, has no cooldown, and has a greater range then any other class in the game. Apparently it's balanced though because all marksmen rouges claim to bo too incompetant to use any damaging abilities between eradicates, including but not limited to; an instant shot that its as hard as cinderburst, attack of the GCD, and a channeled spell that coninues casting while moving and continues even when line of site is broken. You'll probably be dead before the channel is over though

    -Currently assassins are exploiting a bug where they two shot you from stealth and then disappear with no fear of reprisal

    -Currently nightblades are exploiting a bug where they turned into patch 3.0 ret paladins and deal obscene damage from behind an immunity wall

    -Currently riftstalkers are exploiting a bug where they are able to grab your battlefield objective while you are attacking them, and then teleport down the field faster then you can move on a 110% mount

    -Currently FotM roguerollers are exploiting a bug that causes 3/4 of your WFs to be rogues.

    Lot of bugs with this patch
    I guess just playing a rogue is an exploit then huh?

  12. #12
    Plane Touched
    Join Date
    Feb 2011
    Posts
    246

    Default

    Quote Originally Posted by Sorrower View Post
    I guess just playing a rogue is an exploit then huh?
    lol aint it the truth I am having a ball with my 36 marksman, have the 50 claric , war and mage at 50 allready! Cant wait to see what stupid overpowered class is next.

    This is a great game just 4 50's and your allways on top, i had to make 8 level 80's in warcraft lol

  13. #13
    Ascendant phoenixfire82's Avatar
    Join Date
    Oct 2010
    Location
    Indiana
    Posts
    1,774

    Default

    Quote Originally Posted by Shredicus View Post
    For FotM ownage roll a rogue for certain

    currently;

    -Sabs are exploiting a bug with deadly dance causing them to do over the top AoE AND single target damage

    -Marksmen are currently exploiting a bug with their 44 point talent eradicate. For some reason it's instant, removes 2 buffs at a time, has no cooldown, and has a greater range then any other class in the game. Apparently it's balanced though because all marksmen rouges claim to bo too incompetant to use any damaging abilities between eradicates, including but not limited to; an instant shot that its as hard as cinderburst, attack of the GCD, and a channeled spell that coninues casting while moving and continues even when line of site is broken. You'll probably be dead before the channel is over though

    -Currently assassins are exploiting a bug where they two shot you from stealth and then disappear with no fear of reprisal

    -Currently nightblades are exploiting a bug where they turned into patch 3.0 ret paladins and deal obscene damage from behind an immunity wall

    -Currently riftstalkers are exploiting a bug where they are able to grab your battlefield objective while you are attacking them, and then teleport down the field faster then you can move on a 110% mount

    -Currently FotM roguerollers are exploiting a bug that causes 3/4 of your WFs to be rogues.

    Lot of bugs with this patch
    Lold, this is too true.

  14. #14
    Shadowlander Gatori's Avatar
    Join Date
    May 2011
    Posts
    35

    Default

    Read the patch notes.
    Some of the rogue awesomeness have been nerfed.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts