Need a critique on a shotcaller build I came up with.
The premise behind this build is for a role which will mainly be used for calling targets, stacking heal debuffs, and providing off-heals for our 3-5 man premade. Chloro is his favorite soul so I built it around that for a PvP setting.
On to the build: http://rift.incgamers.com/soulbuilder/Build/1204
18 points in Dom is for the 50% heal debuff. You also get some nice CC, a cleanse, spell reflect, and some mana damaging tools.
32 points Chloro is for the off-heals and off-DPS. It also provides a nice anchor to build any PvP group around.
16 points Necro is for Soul Purge and the other heal debuff. Life Shift provides some synergy with Chloro in the form of another heal.
Where I have my questions are basically revolving around the Necro portion. There's really not much that provides synergy with anything else in the build but I want it for the heal debuff and Soul Purge when being focused.
Also, I haven't really played with Necro and deep Chloro in a long time
Thanks in advance
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