+ Reply to Thread
Results 1 to 15 of 15

Thread: To the people that think pyros are actually getting nerfed

  1. #1
    Telaran
    Join Date
    Feb 2011
    Posts
    61

    Default To the people that think pyros are actually getting nerfed

    This is what mages think of the "nerfs". More pyro dominance to come, maybe Gersh will get it right in about a year, when everyone has left.



    Quote Originally Posted by Necrolis View Post
    so people are cracking me up because some of them think the nerfs are going to make pyros easier to kill and they wont get one shotted.

    20% dmg reduction in GoS down from 30%. p2-4 gear gives you a 22% damage reduction now up from 8% so you get a 12% dmg reduction increase from gear and in GoS that gives you a 42% damage reduction after the 1.2 patch up from 38%.

    10% damage reduction while in GoS. Fulminate crits for 3.5-4k.....6-7k with the red ball of fun. 1.2 patch all p3-4 gear is going to be equivalent to t2 gear so increased stats which means increased int which means increased crit chance, increased sp, increased endurance. so all in all i bet the actual damage reduction compared to what pyros hit for now will be hardly noticable.

    so all these supposed nerfs are just kinda funny for me to read and its funny that people are like omg pyro's wont one shot me anymore!
    Flame on!

  2. #2
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    852

    Default

    sigh

    well at least my riftblade wont scale with AP anymore even at 51 points. That was gamebreaking.

  3. #3
    Rift Master
    Join Date
    Jan 2011
    Posts
    696

    Default

    Its all relative. It is a nerf, because other people are getting buffed by the same amount.

    For instance, the 8-22% decrease in damage taken from valor is a 14% decrease in damage taken. For a Pyro with GoS, this is effectively only a 4% increase from where they are now. So everyone else takes 14% less damage, while the Pyro in GoS only takes 4% less then now.

    Same with the damage. If everyone is getting a 10% damage buff, and the Pyro is getting a 10% damage nerf, then the Pyro damage will stay the same and everyone else will do 10% more damage.

    So basically:

    Pyros are getting a 4% decrease in damage taken.
    Everyone else is getting a 14% decrease in damage taken and a +10% damage buff.

    Its a nerf to the pyro, but its relative.

  4. #4
    Ascendant
    Join Date
    Feb 2011
    Posts
    1,713

    Default

    That poster failed to mention that with the increase stat on the P2-3 damage reduction also works against the pyro. So while their damage may have gone up from the gear, it has gone down from the damage reduction. More so than the damage increase.

  5. #5
    Rift Master
    Join Date
    Jan 2011
    Posts
    696

    Default

    Quote Originally Posted by MoonDragn View Post
    That poster failed to mention that with the increase stat on the P2-3 damage reduction also works against the pyro. So while their damage may have gone up from the gear, it has gone down from the damage reduction. More so than the damage increase.
    Yep, so effectively Pyros will do 14% less damage on targets with that amount of valor, and take 6% more damage then live.

  6. #6
    Ascendant
    Join Date
    Feb 2011
    Posts
    1,842

    Default

    Quote Originally Posted by Foofmonger View Post
    Its all relative. It is a nerf, because other people are getting buffed by the same amount.

    For instance, the 8-22% decrease in damage taken from valor is a 14% decrease in damage taken. For a Pyro with GoS, this is effectively only a 4% increase from where they are now. So everyone else takes 14% less damage, while the Pyro in GoS only takes 4% less then now.

    Same with the damage. If everyone is getting a 10% damage buff, and the Pyro is getting a 10% damage nerf, then the Pyro damage will stay the same and everyone else will do 10% more damage.

    So basically:

    Pyros are getting a 4% decrease in damage taken.
    Everyone else is getting a 14% decrease in damage taken and a +10% damage buff.

    Its a nerf to the pyro, but its relative.
    How is everyone getting a 10% damage buff?

  7. #7
    Prophet of Telara Kaladai's Avatar
    Join Date
    Dec 2010
    Location
    Granada
    Posts
    909

    Default

    Quote Originally Posted by DTM300 View Post
    How is everyone getting a 10% damage buff?
    Against pyros.
    Krissha@Zaviel
    Isabelpantoja@Zaviel

  8. #8
    Rift Master
    Join Date
    Jan 2011
    Posts
    696

    Default

    Quote Originally Posted by DTM300 View Post
    How is everyone getting a 10% damage buff?
    They may not be, just going off the quote in the OP where he says that its likely that the damage will remain the same due to increased stats on PvP gear.

    Chances are, its probably not a 10% damage buff, but it doesn't matter as again, its all relative.

  9. #9
    Ascendant TheLeviathan's Avatar
    Join Date
    Feb 2011
    Posts
    3,006

    Default

    I think the reason the OP finds this all so amusing is because the red ball isn't being addressed. Without squirrel abuse, you'll still have pyros abusing the red ball and hitting for 6k with fulminate and top end gear. Your mitigation might at best bring that down to 5.5k roughly? These numbers are a bit generalized, but 5k is still too hard of a hit.

    Why not just nerf them? Anyone who's played a pyro in pve will tell you that the cast times and total DPS are garbage compared to other mage DPS souls. A direct and significant nerf to pyro damage would be devestating to the soul. The highest I've seen someone min max pyro pve dps is 600 so far. For a dps raid slot, 600 is a very unfunny joke, and that's immoble DPS. If the pyro has to move, it drops even further.
    Red ball + fulminate + really craptacular dom/pyro spec trying to hard cast transmog and pray your spell lands before some squirrel punching moron eats your controlled opp proc = +1 board warrior keeping mages from being realistically balanced in PVE or PVP. 1.0-1.2's best combo in the game. RIP FOTM Pyro rollers

  10. #10
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    806

    Default

    Patch 1.2
    While flagged for pvp,the pyro deals 50% less damage to all players and players' pets
    While flagged for pvp,the cleric heals 50% less on any target.
    /10chars FTW

  11. #11
    Champion of Telara Arcshayde's Avatar
    Join Date
    Feb 2011
    Posts
    1,343

    Default

    Keep in mind the endurance reductions on the new pvp gear, classes with high burst will actually be doing better if everyone has less health. If damage and mitigation go up by 10%, that's a wash. If endurance drops by any amount, that 5k fulminate is still a 1-shot for a lot of players.
    Last edited by Arcshayde; 04-26-2011 at 11:06 AM.

  12. #12
    Shadowlander
    Join Date
    Feb 2011
    Posts
    28

    Default

    Assuming P4 gear, Pyros will be doing 22.6% less damage then they are now. That's a pretty decent nerf.

  13. #13
    Shadowlander
    Join Date
    Feb 2011
    Posts
    28

    Default

    Assuming P4 gear, Pyros will be doing 22.6% less damage then they are now. That's a pretty decent nerf.

    Quote Originally Posted by Arcshayde View Post
    that 5k fulminate is still a 1-shot for a lot of players.
    That 5k fulminate will only be hitting for 3.87k, that shouldn't be a 1 shot.

    edit: apparently hit reply with quote instead of edit
    Last edited by Yoggg; 04-26-2011 at 12:23 PM.

  14. #14
    Champion of Telara
    Join Date
    Feb 2011
    Posts
    1,186

    Default

    if gos had some real cooldown so you can actually dispell it and dont see it being recasted in no time, there would be less cry about it, but devs are ****d if they dont see why such spells should have cooldown. Why there is 3minute timer for ground again, if you can just spamm recasting it?
    This must be Gersh.
    Stop trolling.
    Die. Just die.

  15. #15
    Sword of Telara
    Join Date
    Feb 2011
    Posts
    760

    Default

    Quote Originally Posted by MoonDragn View Post
    That poster failed to mention that with the increase stat on the P2-3 damage reduction also works against the pyro. So while their damage may have gone up from the gear, it has gone down from the damage reduction. More so than the damage increase.
    Alternatively Attack still scales terribly so there will be little benefit to melee classes from the improved stats on their old gear while they also get exactly the same damage nerf that mages get.

    Basically mages and clerics get a buff to damage over warriors and rogues.

+ Reply to Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts