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Thread: bug in healing stats ?

  1. #1
    Telaran
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    Mar 2011
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    Default bug in healing stats ?

    ok last night this trinker http://rift.zam.com/en/item/EF89A68B...rit-Wolf-Totem did over 1000+ healing today its doing its default which is 950 in warden i have fluidty increses the effectivness of your over time abillites by 10 percent and no change

    and when i switch to dps soul i has better healing its at 970 and i dont have any points in
    fluidty increses the effectivness of your over time abillites by 10 percent

  2. #2
    Sword of Telara
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    Mar 2011
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    Default

    So what you're saying is last night it was influenced by the +10% HoT talent, and today they fixed it to work as intended?
    I have that trinket, and it's OP as is, be happy you have the damn thing.

  3. #3
    Telaran
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    Default

    also this http://rift.zam.com/en/item/99C3CD84...ming-Faesource
    is 539 when i go healing spec on my game which defaul is 550 wtf is going on i have done a repair 100 percent
    and its 550 on dps spec without fluidty increses the effectivness of your over time abillites by 10 percent how does that work out???

    i remember that was over 600 healing before bug?
    i think it was going 1070 or so that trinket


    did trion change it or what
    Last edited by Bloodzeed; 04-13-2011 at 07:32 AM.

  4. #4
    Telaran
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    Mar 2011
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    please can you tell me why that trinket is doing 950 when its ment to do 970 or over 1000+ with the 10 percent boost

  5. #5
    Sword of Telara
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    Quote Originally Posted by Bloodzeed View Post
    also this http://rift.zam.com/en/item/99C3CD84...ming-Faesource
    is 539 when i go healing spec on my game which defaul is 550 wtf is going on i have done a repair 100 percent
    and its 550 on dps spec without fluidty increses the effectivness of your over time abillites by 10 percent how does that work out???

    i remember that was over 600 healing before bug?
    i think it was going 1070 or so that trinket


    did trion change it or what
    That question mark in my previous post was there for a reason.

  6. #6
    Telaran
    Join Date
    Mar 2011
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    68

    Default

    fixed what i see no patch notes
    how can a healing trinker have better stats on dps without fluidty increses the effectivness of your over time abillites by 10 percent
    but have worse stats with that buff when i switch to healing soul
    Last edited by Bloodzeed; 04-13-2011 at 07:46 AM.

  7. #7
    Telaran
    Join Date
    Mar 2011
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    Default

    so when im in a dung that trinket should be doing over 1000+? its just a tool bug

  8. #8
    Telaran
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    i just checked http://rift.zam.com/en/item/99C3CD84...ming-Faesource
    in game and hover my mouse over to see what the healing was doing it was doing 550
    when it should be doing more
    shouldn't it be doing more with fluidty increses the effectivness of your over time abillites by 10 percent ?
    Last edited by Bloodzeed; 04-13-2011 at 07:59 AM.

  9. #9
    Ascendant
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    Mar 2011
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    Quote Originally Posted by Bloodzeed View Post
    i just checked http://rift.zam.com/en/item/99C3CD84...ming-Faesource
    in game and hover my mouse over to see what the healing was doing it was doing 550
    when it should be doing more
    shouldn't it be doing more with fluidty increses the effectivness of your over time abillites by 10 percent ?
    Item procs are NOT player abilities.
    Last edited by Caldern; 04-13-2011 at 09:19 AM.

  10. #10
    Telaran
    Join Date
    Mar 2011
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    Default

    i knew i was right trion just posted a msg on the server saying its a bug but the items not nerf just tooltips prob

  11. #11
    Rift Disciple
    Join Date
    Feb 2011
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    Default

    Trinket

    Trinket

    Trinket


    tyvm

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