Hi, Only played Rift for 2 days and I don't know how long it's been out so maybe this is just "beginners misstake" on either my part or Rift dev part.


I rolled a Druid and put my first 5 talent points on "Increase Endurance by 1, 2, 3, 4 and 5%"
but I didn't get a single point of health from it.

I calculated like this. I had 135 in health and 15 in endurance the first time I put a point in this talent.

1 Endurance is 9 health points. 1% increased endurance is 1%out of 15 equals 15*1.01=0.15 (0.15*5=0.75) Now 0.75 percent of 15 is 3.75 so the extra health I would get is 33 points. I got zip.

I realize as I skill up for the next 4 points my health and endurance base goes up but calculated from my first point I should have increased my health by 6 or 7 depending on the int.floor/int.ceil


So am I wrong or what's the deal?