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Thread: GoS does not belong to mages

  1. #1
    Sword of Telara
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    Default GoS does not belong to mages

    give it to a tanker soul,warrior soul i guess (please note that im a rogue and i dont care to give some extras to souls that need it).

    it will be WAY more fair on a melee class and probably also more PVE oriented(it will rulz on tankers)

  2. #2
    Ascendant phoenixfire82's Avatar
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    i agree, a skill that forces you to stand in one place in order to utilize it belongs on a melee class instead. you, sir, are brilliant.

  3. #3
    Sword of Telara
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    Quote Originally Posted by phoenixfire82 View Post
    i agree, a skill that forces you to stand in one place in order to utilize it belongs on a melee class instead. you, sir, are brilliant.
    this is the only way it won't be OP.
    think about it put it when a melee attacks you.
    put it when you are taking the flag in WF.

    PUT IT IN A BOSS FIGHT- it should excel there

    so by following your logic pedestals for MM are super stupid idea because forcing a ranged class THAT CANT ATTACK FROM MELEE to stand in one place is great.
    but guess what? this skill exist
    Last edited by Nodisplay; 04-09-2011 at 01:21 PM.

  4. #4
    Ascendant phoenixfire82's Avatar
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    Quote Originally Posted by Nodisplay View Post
    this is the only way it won't be OP.
    think about it put it when a melee attacks you.
    put it when you are taking the flag in WF.

    PUT IT IN A BOSS FIGHT- it should excel there

    so by following your logic pedestals for MM are super stupid idea because forcing a ranged class THAT CANT ATTACK FROM MELEE to stand in one place is great.
    but guess what? this skill exist
    I agreed with you in my post, thus was adhering to your logic. Therefore, if my logic be flawed, one might conclude that you would wish to re-evaluate your own, good sir.

  5. #5
    Shield of Telara
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    he said tank, and yes this would be perfect for a tank, might actually give a point to tank warriors in pvp, but only against terrible pugs
    Last edited by Vespera; 04-10-2011 at 02:15 PM. Reason: Insulted Another Member

  6. #6
    General of Telara Belterra's Avatar
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    I agree, all melee callings should have their own version, rogues could get double bleed effects, warriors more damage, clerics less heal pushback etc.


    You need to look for shortcomings in yourself before you look for them in others. Otherwise, you're just a fat bluff and your word means nothing.

  7. #7
    General of Telara
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    GoS should be taken out of the game period.

    Now stop making worthless threads like this.

    Please.
    Last edited by Wenry; 04-09-2011 at 04:36 PM.

  8. #8
    Rift Master GriffonHawke's Avatar
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    "hurr oh yeah guys, everyone on the forum is saying GoS is overpowered"

    "aww dude we should so give it to some other class like warriors, and when too many people cry about that, we can pass it to clerics. We can pass the overpowered spell around like a blunt"





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  9. #9
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    Silence immunity at the very least needs to be removed from GoS. AT LEAST.

  10. #10
    Ascendant Ticklepink's Avatar
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    first time ever that mages aren't being chained silenced and chained stunned in mmos and you children cry.
    FortyFive sigbanners ~Harrow~

  11. #11
    Plane Touched Vraesh's Avatar
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    Quote Originally Posted by Wenry View Post
    GoS should be taken out of the game period.

    Now stop making worthless threads like this.

    Please.
    GoS is fine. Now stop making worthless comments in worthless threads like this.

  12. #12
    Sword of Telara
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    Quote Originally Posted by Ticklepink View Post
    first time ever that mages aren't being chained silenced and chained stunned in mmos and you children cry.
    there is a reason for it.
    a class that can attack from 30m range,can also attack from melee range,doing magical damage(TRUE damage,ignoring armor(resists are almost not exist in MMOs)),high burst,high CC


    what is a mage?
    mage should be a glass cannon...
    oh yea i see the cannon but where the hell is the glass?

  13. #13
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    "range" is of no consequence in this game, everybody is always in meelee range, no melee class will be ever without gap-closer tools.
    so if you remove the "range" objection what remains?
    Once known as Nix-Zero


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  14. #14
    Telaran
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    Simple fix for GoS for those who find it broken... Mage does 30% less dmg while inside it... Sounds fair to be fair, less damage done proportional to less damage taken. Voila, no sane person can/should complain about that suggestion... -.- Unless they're Pro-Facerollers, should be an olympic sport actually.

  15. #15
    Rift Master Dankshasta's Avatar
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    Bottom line the game is dying already, and balance is normally the most cited reason given as to why people are leaving. Mages will either get fixed or the game dies. I'm not QQing either, I'm basing this on Deepstrike's queues going from 1 minute three weeks ago to 20-25 minutes as of yesterday (saturday primetime USA). That's a bad, bad sign.
    Quote Originally Posted by Seether View Post
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