+ Reply to Thread
Page 1 of 3 1 2 3 LastLast
Results 1 to 15 of 36

Thread: Stop cry,we need just 2 changes

  1. #1
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    806

    Default Stop cry,we need just 2 changes

    A)Nerf Pyros (Hell lot)
    B)Buff Rogues

    this is what patch 1.2 needs to do.

    patch 1.3 will nerf Chloro/warlock and healing Clerics(in pvp).

    although i can balance the game in 3 days i guess it will take trion a lot of times(till 1.3 is like 2 months)

  2. #2
    Rift Disciple
    Join Date
    Feb 2011
    Posts
    129

    Default

    Quote Originally Posted by Nodisplay View Post
    A)Nerf Pyros (Hell lot)
    B)Buff Rogues

    this is what patch 1.2 needs to do.

    patch 1.3 will nerf Chloro/warlock and healing Clerics(in pvp).

    although i can balance the game in 3 days i guess it will take trion a lot of times(till 1.3 is like 2 months)

    All hail the almighty developer Nodisplay.

    /kneel


    Rank 5

  3. #3
    Telaran Kooby's Avatar
    Join Date
    Jan 2011
    Location
    Philadelphia
    Posts
    64

    Default

    Quote Originally Posted by Nodisplay View Post
    although i can balance the game in 3 days i guess it will take trion a lot of times(till 1.3 is like 2 months)
    Thank God someone came along who can balance this thing. You really should get your resume in fast before someone else figures this out too...

    http://www.trionworlds.com/en/careers/index.php

  4. #4
    Rift Disciple
    Join Date
    Feb 2011
    Posts
    129

    Default

    1) Nerf <My counter class>. A lot.
    2) Buff <My class>

    this is what patch <next patch> needs to do.

    patch <next patch + .1> will nerf <Class that I can handle just fine> and Clerics (in pvp).


    Rank 5

  5. #5
    Soulwalker saturn's Avatar
    Join Date
    Jan 2011
    Posts
    11

    Default

    Trion, let Nodisplay bi-balance the game.

  6. #6
    Rift Chaser Iselin's Avatar
    Join Date
    Jan 2011
    Posts
    352

    Default

    ****, let's just have a single 66 point PvP soul for everyone and be done with it.

  7. #7
    Champion
    Join Date
    Apr 2011
    Posts
    544

    Default

    Greetings Ascended!

    We have heard your cries and have nerfed healing to the point where health regeneration would heal better than your local healer. What's that? You say you have health potions? In order to accommodate for this new change, we've removed drinks and potions from the game. Enjoy!

  8. #8
    Rift Master GriffonHawke's Avatar
    Join Date
    Mar 2011
    Posts
    695

    Default

    The purpose of his requested patch :



    Nerf the mage classes that can kill him

    Nerf the mage class that could heal itself and keep from dying

    Nerf the clerics so they cant heal either (and already do sad damage)

    And make rogues stronger.




    So basically he wants to do bigger damage and have everyone be a free kill, since no mages or clerics could do damage or heal themselves.

    That sounds very balanced.

  9. #9
    Champion
    Join Date
    Apr 2011
    Posts
    544

    Default

    Quote Originally Posted by GriffonHawke View Post
    The purpose of his requested patch :



    Nerf the mage classes that can kill him

    Nerf the mage class that could heal itself and keep from dying

    Nerf the clerics so they cant heal either (and already do sad damage)

    And make rogues stronger.




    So basically he wants to do bigger damage and have everyone be a free kill, since no mages or clerics could do damage or heal themselves.

    That sounds very balanced.
    Rogues always clamor for the most buffs even though too many buffs will push them to pyro levels so I'm content at where they are now.

  10. #10
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    806

    Default

    i knew you will like this changes.

    oh and btw in the classic MMO design:
    Rogue is siccors,mage is paper,warrior is rock.

    Rogue > Mage
    Mage > Warrior
    Warrior > Rogue

    i kinda feel its more something like:
    Mage > Rogue
    Mage > Warrior
    Warrior > Rogue

  11. #11
    Rift Master GriffonHawke's Avatar
    Join Date
    Mar 2011
    Posts
    695

    Default

    Sorry but this is Rift, not rock paper scissors. Besides, you didnt even mention clerics.


    And that would not be balance. With good gear and skills, a warrior can kill mages, clerics, or rogues. And its the same for every class. Just because "warrior is rock and mage is paper", doesn't mean warriors cant kill mages.


    You people all want to talk about balance but you seem to think gear and skill do not exist.

  12. #12
    Rift Chaser Iselin's Avatar
    Join Date
    Jan 2011
    Posts
    352

    Default

    Quote Originally Posted by GriffonHawke View Post
    ... you didnt even mention clerics.
    Big clue there... simple is as simple does...

  13. #13
    Telaran
    Join Date
    Feb 2011
    Posts
    68

    Default

    Quote Originally Posted by Nodisplay View Post
    i knew you will like this changes.

    oh and btw in the classic MMO design:
    Rogue is siccors,mage is paper,warrior is rock.

    Rogue > Mage
    Mage > Warrior
    Warrior > Rogue

    i kinda feel its more something like:
    Mage > Rogue > clerics
    Mage > Warrior > clerics
    Warrior > Rogue > clerics

    There I fixed it <3

  14. #14
    Rift Disciple Pinke's Avatar
    Join Date
    Mar 2011
    Posts
    197

    Default

    >Implying that Clerics have problems against any class in this game.

  15. #15
    Sword of Telara
    Join Date
    Mar 2011
    Posts
    806

    Default

    Quote Originally Posted by GriffonHawke View Post
    Sorry but this is Rift, not rock paper scissors. Besides, you didnt even mention clerics.


    And that would not be balance. With good gear and skills, a warrior can kill mages, clerics, or rogues. And its the same for every class. Just because "warrior is rock and mage is paper", doesn't mean warriors cant kill mages.


    You people all want to talk about balance but you seem to think gear and skill do not exist.
    in order to know how good you will be you should consider the following things:
    1)Class = this is the most important thing
    2)Build =(in other games its 3 but here its like half from your class)
    3)Gear = because when equal class,gear will determine
    97)"skill" - because pressing buttons is not skill sorry... maybe you can go to a job interview and show off your mighty skill in pressing buttons.

+ Reply to Thread
Page 1 of 3 1 2 3 LastLast

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts