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Thread: DPS vs Sustainability

  1. #1
    Ascendant
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    Default DPS vs Sustainability

    The best dps mechanic in the game, in EVERY game is called

    SUSTAINABILITY

    Highest sustainability class then becomes Mages then Rogues then Warriors then Melee Clerics then Ranged Clerics

    Oh wait but that isnt the only factor!
    There is also Utility
    Which is roughly the following Mages = Clerics > Rogues > Warriors



    Highest DPS should be then
    Ranged Clerics
    Melee Clerics
    Warriors
    Rogues
    Mages

  2. #2
    Shadowlander
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    Quote Originally Posted by Tranquility View Post
    The best dps mechanic in the game, in EVERY game is called

    SUSTAINABILITY

    Highest sustainability class then becomes Mages then Rogues then Warriors then Melee Clerics then Ranged Clerics

    Oh wait but that isnt the only factor!
    There is also Utility
    Which is roughly the following Mages = Clerics > Rogues > Warriors



    Highest DPS should be then
    Ranged Clerics
    Melee Clerics
    Warriors
    Rogues
    Mages
    Do you actually take the time to think this all up or is this post the result of you facerolling. Hopefully the latter as this is utter trash. Either a terrible troll attempt or a terrible player. Go back to WoW if you want this.

    MDPS>RDPS>Support>Tank>Healer DPS. Utility doesn't work like that. Your simple attempt to 'balance' or show how thing's should work in your world wound't help the game. Rogues should bring utility. So should warriors, and mages and clerics. Every class should have it's own utility, and the more utility you bring in your spec the less your DPS should be.

  3. #3
    Ascendant Talamare's Avatar
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    Default

    Quote Originally Posted by Afortunado View Post
    Do you actually take the time to think this all up or is this post the result of you facerolling. Hopefully the latter as this is utter trash. Either a terrible troll attempt or a terrible player. Go back to WoW if you want this.

    MDPS>RDPS>Support>Tank>Healer DPS. Utility doesn't work like that. Your simple attempt to 'balance' or show how thing's should work in your world wound't help the game. Rogues should bring utility. So should warriors, and mages and clerics. Every class should have it's own utility, and the more utility you bring in your spec the less your DPS should be.
    He was trolling my thread - http://forums.riftgame.com/showthrea...-Survivability

    Just ignore it
    It's not a damage meters fault you can't hit a certain dps and others similar to you can, it's the fault of your bad gear, bad spec, or bad rotation. So stop getting mad at the meters and invest some time into not being bad.

    DPS Mathcraft - How damage works
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    Warrior DPS Calculator *UPDATED* v0.2
    Paragon Rebalancing Suggestion

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