I dont care if my view is biased to be honest, they are my views. Simple as that
AoE Heals - Much needed nerf, Excessive healing in PvP by spamming these
Ranged Warriors - Should exist, Reduce their Range to 15 if needed, but they NEED TO EXIST. Far too many of your mechanics royally screw over melee, and Warriors are the only who do not have a legit Ranged spec
Bard - A nerf to "leveling" bards, big deal... Give their support a real nerf
Beastmaster - heavily overnerfed. Yes they do need nerfs, but these are far too much
Champion - You call that a nerf?! Titan Strike isnt even the true problem, it just masks the problem very well. The problem is that you can use 4-8 "off the GCD" abilities in 1 second. If you really want to balance it, then make every "off the GCD" ability have a 1 second shared cooldown
Elementalist and Warlord - How about some real buffs for these 2
Paladin - Yea they are slightly OP, no this is not the thing you should be hitting
Reaver - such a massive kick in the balls here. I agree that their self healing and farming needed a nerf. Now fix the fact that Crippling Infestation and Wasting Away are completely worthless
Paragon - It feels like a overbuff, people will trade 1 OP build (BM) to another (Paragon), at the very least make SLI require Dual Wield so that we dont see 10k damage Titan Strikes
Pyromancer - I think you guys typoed the entire section of Pyromancer, I think you guys meant to actually write a list of nerfs. Dont be ashamed tho, just go ahead and change pretty much everything you wrote here
Stormcaller - Awesome new ability, Needs to be a lot deeper in the tree. You are making it so that PvP mages MUST take Stormcaller
Sab - Good Job, now as it is your style. Remember to nerf them again next patch. Since you guys seem to love kicking classes when their down.
Void Knight - Refer to my Sab comment
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