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Thread: Rift: War of the Healers

  1. #16
    Plane Walker Otiveht's Avatar
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    Quote Originally Posted by Madae View Post
    Now why would you think that?



    Of course you do. We've already established that you're intolerant of people that don't agree with you.
    ROFL you are exactly what this game doesn't need. go away.

  2. #17
    Champion of Telara
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    I love how one post says, "NERF HEALING" and then five posts later, there's a "HEALING IN PVP IS WORTHLESS/TOO HARD..." lol.

    1) DRAIN MANA.
    2) HEALING DEBUFFS
    3) COORDINATION/FOCUS FIRE
    4) INTERRUPTS/CC

    Nothing wrong with heals. To even do lifesaving heals requires preempative action on the healer's part due to casting times. If you're talking about aoe and uncoordinated 5 people hit 4 targets instead of 1 getting healed out by 1 bard, healers aren't the problem, its your group.

    if yer in world pvp trying to kill a healing spec cleric or something solo, I'll tell you now its a waste of time. wahh wahh about sabo charges stacking faster then cleanse... detaunt, heal, lol as his normal 2k burst hits for 1k and gets outhealed by a hot + breath of life. This is working as intended. You wanna kill healers solo you need interrupts, cc and stuns, or drain their mana.

  3. #18
    Rift Disciple
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    Team game, Bring a void knight with you, no mana = no heals.

  4. #19
    Soulwalker
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    Madae, you've been consistently posting about the need to nerf healers, but honestly you provide ZERO information supporting your claims. Unless you have numbers to back it up these types of threads are just useless crying.

    Bottom line is THIS IS A TEAM BASED GAME. I love PvP so far, because its CHALLENGING. If you're having problems with healers? Get more communication, find a group of players to run with and coordinate your cc/damage. I play with two other friends and we're having an amazing time figuring out strats, coordinating cc/healing/focus in Warfronts. There honestly isn't any classes that don't have a very simple counter. This is an INTELLIGENT game, and frankly one of the only ones to come out in the past couple of years. If you expect to be able to top charts just by facerolling, then you might as well quit now. Extremely simple solution, if you can't find people willing to play with you then you have your problem right there.

    Stop being bad.

  5. #20
    Ascendant Sharuko's Avatar
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    I know it is super frustrating going into a Warfront where they have tons of healers. One or two is fine but when it is three and four it gets annoying for other players. However, that is part of the game. I played healers in PvP for years and know I myself could change a BG/WF to my teams favor especially healing intensive PvP like Black Garden. But that is how healing is, healers need to stay up against DPS or there is no point of healers.
    Last edited by Sharuko; 03-02-2011 at 07:31 AM.
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  6. #21
    Rift Disciple Madae's Avatar
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    lol.

    Quote Originally Posted by Sharuko View Post
    I know it is super frustrating going into a Warfront where they have tons of healers. One or two is fine but when it is three and four it gets annoying for other players. However, that is part of the game. I played healers in PvP for years and know I myself could change a BG/WF to my teams favor especially healing intensive PvP like Black Garden. But that is how healing is, healers need to stay up against DPS or there is no point of healers.
    Even a tiny reduction in the amount of healing would be enough to satisfy me, or one of the other ways I've recommended in other threads. There are a variety of ways to go about balancing this problem.

  7. #22
    Soulwalker
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    Quote Originally Posted by Madae View Post
    I'm sorry my opinion offends you - perhaps you should leave.

    The game is also not fine, so... yeah, find somewhere else to complain about complaining.

    There's also so many holes in your post that it would take more time than I care to spend addressing it all.
    Your post doesn't offend him. Your 1 sided, delusional, "I can't kill a healer 1v1 omg nerf" approach offends him, and all of us to be honest. Perhaps YOU should leave.

    The game is not fine, I agree, but the issue is not with healers.

    As many have said, the basis of any army, and any good MMO is a strong healer class. It allows for long drawn out engagements with ebb and flow. I challenge you to name a single successful MMO that had a weak healer class.

    You talk like they are so overpowered that everyone plays them. I can't tell you how many warfronts I join per day where I'm the only healer, or 1 of 2. Chat is spammed with LF healer for <insert instance>

    You're just whining. Knock it off.

  8. #23
    Rift Disciple Madae's Avatar
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    Quote Originally Posted by Gerat View Post
    Your post doesn't offend him. Your 1 sided, delusional, "I can't kill a healer 1v1 omg nerf" approach offends him, and all of us to be honest. Perhaps YOU should leave.

    The game is not fine, I agree, but the issue is not with healers.

    As many have said, the basis of any army, and any good MMO is a strong healer class. It allows for long drawn out engagements with ebb and flow. I challenge you to name a single successful MMO that had a weak healer class.

    You talk like they are so overpowered that everyone plays them. I can't tell you how many warfronts I join per day where I'm the only healer, or 1 of 2. Chat is spammed with LF healer for <insert instance>

    You're just whining. Knock it off.
    No..............

  9. #24
    Rift Disciple
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    Quote Originally Posted by Madae View Post
    lol.



    Even a tiny reduction in the amount of healing would be enough to satisfy me, or one of the other ways I've recommended in other threads. There are a variety of ways to go about balancing this problem.
    I hate to be "that guy", but it balances out more at later levels. Burst damage becomes more bursty and overall damage scales better than healing once you get much past 35 or 40. Around that time you'll see top damage numbers surpassing top healing numbers sometimes, if not often.

  10. #25
    Rift Disciple Intruder313's Avatar
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    Quote Originally Posted by Azach View Post
    I hate to be "that guy", but it balances out more at later levels. Burst damage becomes more bursty and overall damage scales better than healing once you get much past 35 or 40. Around that time you'll see top damage numbers surpassing top healing numbers sometimes, if not often.
    I am L26 right now and this is why I am reserving judgement. Right now healing feels too strong and by taking 2 healers into a WF I almost guarantee a win in advance. Healing should be divisive such that people want to heal - but it should not be everything. The game should be team balanced and that team should have contribution from Healers AND tanks and DPS.
    At my tier it's almost entirely about healing so maybe too many people will be edging towards Clerics, Bards and Chloros - imagine how dull those battles will get if they become the majority.

    But at 26 I gained the ability to dramatically increase my burst damage and at 32 I see a chance to get Healing Debuffs. So until I see how that works out in the next "Tier" of play I know my current view is skewed by the paucity of such anti-healing.

  11. #26
    Plane Touched
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    Quote Originally Posted by Madae View Post
    Now why would you think that?



    Of course you do. We've already established that you're intolerant of people that don't agree with you.
    So I guess you are level 50 and have experienced level 50 pvp and pve to have a valid opinion. And I am sure your opinion is based on a few months of play with playing more than one class.

    What, you don't have that?

  12. #27
    Plane Walker ShimmerSniper's Avatar
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    There is very little wrong with healers. There are ways to counter act the mega healing they can do.

  13. #28
    Soulwalker
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    Maybe healers need to be toned down, maybe they do not. I suspect not.

    What I know is this: it would be pretty sweet if healers actually started out too powerful and in need of retooling than the other way around, which has been a recurring theme for a decade.
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  14. #29
    Champion Dao Jones's Avatar
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    Quote Originally Posted by ShimmerSniper View Post
    There is very little wrong with healers. There are ways to counter act the mega healing they can do.
    I play a healer spec'd for PvP, and this statement is true. If you come at me 1v1 with your PvE leveling spec, hoping your DPS is going to power through my healing, you're a fool and richly deserve the respawn you're about to earn. If people were able to simply stand there and DPS through our healing we wouldn't be very good at keeping anyone alive, because we'd be FF'd down seconds after we step into the arena.

    However, if you are smart, and build your role intelligently (that is the key word here), you can and will defeat healers. Interrupts, mana drains, stuns; these will all prevent me from being able to heal myself or others. Hell, I'm a Justicar - even snares and roots screw me up.

    I'm tired of people whining that their gimpy PvE leveling specs can't destroy anyone they face 1v1 in this game. PvP is a different beast, and if you don't learn to adjust, you deserve to fail.

    Think of those repeated runs back from spawn as Trion telling you "you're doing it wrong".
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  15. #30
    Rift Master Braves's Avatar
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    Quote Originally Posted by Madae View Post
    I seriously doubt anything I say will win over anyone when I say this, or that there is a good way to say it without everyone immediately jumping on it and telling me I'm wrong in a variety of ways, so I'm just going to say that I feel that healers of all types in this game need to be reworked and toned down - they are simply too powerful, and too numerous because of that fact.

    The customization afforded to players, while a great idea and something I truly like, will literally be the downfall of this game in my opinion if something is not done to balance it - and I'll admit that it's hard to do something like this effectively, especially in a game like this. Champions Online suffered from the same problem, and unfortunately their answer to fixing it was to completely change the game ala-SWG. I don't want to see that happen, but I also don't see people sticking it out in this game for the long term the way it is now.

    You can disagree all you want, but I know it will get tiresome and people will eventually quit playing because of this shortcoming. It happened in CO, and it will happen here. I really don't want that to happen, so please do something.
    You've never played a good MMO, ever.
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