+ Reply to Thread
Page 5 of 14 FirstFirst 1 2 3 4 5 6 7 8 9 ... LastLast
Results 61 to 75 of 209

  Click here to go to the first Rift Team post in this thread.   Thread: Setting the Stage for Role-Players

  1.   Click here to go to the next Rift Team post in this thread.   #61
    Rift Team captaincursor's Avatar
    Join Date
    Apr 2010
    Posts
    305

    Default

    As clichéd as it sounds, you all seem to hang around in the taverns. Possibly because it's the only building in town with an interior. But that gives us a place to focus adding some fun features.

    Next question, and possibly some homework. Another idea that we were thinking about, and that you all mentioned was camping and picnic assets. So what are your favorite spots? Can you send us the /loc? If you don't want to reveal your secret spots to the world feel free to send it to me or Morgan via private message.

  2. #62
    Soulwalker Otterly's Avatar
    Join Date
    Mar 2011
    Posts
    5

    Default

    Hanging out in taverns is a symptom though. The game has an unfortunate, dire lack of interior locations that AREN'T taverns or inns and it forces people to concentrate in the least terrible spot to roleplay in. Like I said a few pages ago, nothing feeds RP more than having a world full of locations to explore and discover without the penalty of having to rip through a herd of mobs. Nothing is worse for RP than having to break out of character to kill trash mobs constantly, or to be forced to pretend that wolf biting your leg isn't there at all. If you're not going to remove insignificant mob aggro, you're going to need to add many more locations in towns and safe areas to feed RP in.

  3. #63
    Plane Walker Xanadu's Avatar
    Join Date
    Jan 2011
    Posts
    481

    Default

    Okay, I been giving it some thought and wanting to stay on topic here are some suggestions:

    1.) An outdoor tent city used for fairs and festivals. You could purchase one one a vendor and "drop" it in the world. It lasts 4 hours.
    2.) A Wedding Gazeebo. Like the tent city, purchasable and lasts 4 hours.
    3.) Indoor bards that play music. There is no music in the taverns. Or better yet, do something like Lotro where others can play music.
    4.) Inns taverns need to be more dimly lit.
    5.) Purchasable "sacrifices." We can place these on alters to our gods in the world and when we do, we will animate a "ritual" emote. There can be different sacrifices/ritual emotes for different gods.
    6.) Crafted Fireworks made my Apocrathies. We can set them off at parties!
    7.) Boats that go out on the sea for a few hours. Participants can go fishing, swimming, or even have a on-deck dinner party.

    See for me, I kind of get bored with the same old "tavern" role-play. Role-play should happen outdoors so that even non-roleplayers can say - "Wow look at those guys doing a ritual out here!"

  4. #64
    Plane Walker Xanadu's Avatar
    Join Date
    Jan 2011
    Posts
    481

    Default

    Quote Originally Posted by captaincursor View Post
    As clichéd as it sounds, you all seem to hang around in the taverns. Possibly because it's the only building in town with an interior. But that gives us a place to focus adding some fun features.

    Next question, and possibly some homework. Another idea that we were thinking about, and that you all mentioned was camping and picnic assets. So what are your favorite spots? Can you send us the /loc? If you don't want to reveal your secret spots to the world feel free to send it to me or Morgan via private message.
    Not to sound condesending, and I mean this with sincerity and respect, but taverns/quest hubs are really the only safe place to role-play in the game, Captain...

    The world is very mob-dense and having to kill monsters every 5 minutes breaks any roleplay. Granted there are some nice spots off the beaten path, like that island south of Sanctum or the bottom of the stairwell of Moonglade (by the falls), but those seem few and far between.
    Last edited by Xanadu; 05-12-2011 at 10:41 AM.

  5. #65
    Telaran
    Join Date
    Mar 2011
    Posts
    77

    Default Thanks

    My suggestions (working chairs, more interiors) have been mentioned by other posters. I just wanted to take a moment to thank the dev team for taking the time to reach out to RPers. It is appreciated and I for one am impressed. Thank you.

  6. #66
    Rift Chaser
    Join Date
    Mar 2011
    Posts
    366

    Default

    One place I came across while solo-questing my Defiant (so I don't know if there are Guardian quests yet that use the area) is a nice little glade on the hills between the goblin camp in Scarlet Gorge and a Guardian city in Gloamwood. The hills are very gentile, almost as if it is a designed cut-through between zones, and over-looking the Guardian town is a small area with a still pond with a couple trees around it. I was very taken by it when I first came across it and immediately thought of it as a great place to hold RP events. I don't have the loc handy, but if you zoom in on your map I believe you can see the small pond I'm referring in the grassy area of the zone-dividing cliffs to due east of Rockridge. It's within sight of a Guardian port, but Defiants will have a couple minute run I believe, other than that it's very easy to reach.
    Last edited by FuseAQM; 05-12-2011 at 11:11 AM.

  7. #67
    Soulwalker
    Join Date
    Oct 2010
    Posts
    11

    Default

    It is very encouraging to see a dev team that is actaully interested in how to make their game more RP friendly. It seems too often that the RP community in a game is treated like the minority when in fact we make up a bulk of the player base in a lot of games.

    I can't add anything new but I can add my vote to a few things such as

    Sittable chairs (Oh please!)

    Reducing the chat and emote range. (They are way waaayyy to large and in a slightly populated area they actually work against RP as you have overlapping chat.)

    Player housing. (I understand that my chars actions in game will have little to no real effect of the game world but give me a small place to call my own. Give me a few tools and itrms to put in said place and give me a sense of ownership in the game and you will have me as a subscriber for a loooong long time. And that is what is boils down to for me personally. A place that I can say "Hey, my char lives here, in this world." and makes me feel like I'm a PART of the game world and not just some random hobo traveling from town to town doing good deeds. That just makes me the Hulk.)

  8. #68
    Shadowlander Huxus's Avatar
    Join Date
    Oct 2010
    Posts
    37

    Default

    Quote Originally Posted by captaincursor View Post
    Next question, and possibly some homework. Another idea that we were thinking about, and that you all mentioned was camping and picnic assets. So what are your favorite spots? Can you send us the /loc? If you don't want to reveal your secret spots to the world feel free to send it to me or Morgan via private message.
    Camping items (such as in WoW and LotRO) are props that are often used incidentally.

    For example: I happen to be out questing in the deep woods, and I take a break to drink / eat for health and mana, and I decide to build a campfire because it adds to the immersion. Totally an RPer thing to do, even when no one is around. But, sometimes, another RPer will come by and notice. "May I share your fire, traveller?" Bam, incidental RP, facilitated by the simple creation of a campfire.

    I have to agree that the zones are very mob-dense and that can impede RP in the wild. Even outposts aren't always safe for RP because of wandering invasions. So, creating more detailed and RP-tailored "safe spots" would help. I personally don't have a huge list of out-in-the-wild RP spots, but if I find any that I think would be suitable in the near future, will post here.

  9. #69
    Shadowlander Theryl's Avatar
    Join Date
    Jan 2011
    Posts
    30

    Default

    Quote Originally Posted by captaincursor View Post
    As clichéd as it sounds, you all seem to hang around in the taverns. Possibly because it's the only building in town with an interior. But that gives us a place to focus adding some fun features.

    Next question, and possibly some homework. Another idea that we were thinking about, and that you all mentioned was camping and picnic assets. So what are your favorite spots? Can you send us the /loc? If you don't want to reveal your secret spots to the world feel free to send it to me or Morgan via private message.
    As you said, taverns are pretty much the only buildings with interiors. A few more empty spaces in towns would be nice.

    Favorite spots (I'm at work so no coords right now):

    The top of Granite Falls
    The little plateau in Silverwood north of Realm of the Fae.
    The cove at the Shimmersand/Freemarch border
    The island between Freemarch and Silverwood

    There are a lot of nice spots in the mountains along zone boundaries (Telaran creatures seem to get altitude sickness ;) ) The Scarlet Gorge/Gloamwood border has several nice groves of trees, for example.

    RIFT has a lot of very pleasant places, the trick is finding the ones that aren't overrun with mobs.

  10. #70
    Rift Chaser Rakanishu's Avatar
    Join Date
    Feb 2011
    Posts
    368

    Default

    Quote Originally Posted by FuseAQM View Post
    One place I came across while solo-questing my Defiant (so I don't know if there are Guardian quests yet that use the area) is a nice little glade on the hills between the goblin camp in Scarlet Gorge and a Guardian city in Gloamwood. The hills are very gentile, almost as if it is a designed cut-through between zones, and over-looking the Guardian town is a small area with a still pond with a couple trees around it. I was very taken by it when I first came across it and immediately thought of it as a great place to hold RP events. I don't have the loc handy, but if you zoom in on your map I believe you can see the small pond I'm referring in the grassy area of the zone-dividing cliffs to due east of Rockridge. It's within sight of a Guardian port, but Defiants will have a couple minute run I believe, other than that it's very easy to reach.
    That's exactly the place i mentioned a few posts ago. That pond is indeed a great place, but it could use a little polish: some critters running around, a few reeds, things like that.
    As it stands now, our characters are more replaceable than our gear...
    My character is not a coat hanger!

  11. #71
    Shield of Telara Arieste's Avatar
    Join Date
    Aug 2010
    Location
    Toronto
    Posts
    621

    Default

    Quote Originally Posted by captaincursor View Post
    As clichéd as it sounds, you all seem to hang around in the taverns. Possibly because it's the only building in town with an interior.
    Because it's the only place with an interior and also, because the taverns are located in something that kinda sorta looks like a city.

    This is a major issue from an immersion perspective - RIFT HAS NO CITIES. (just to clarify: this isn't a "please add housing" post)

    Meridian is a small fort. There is no housing of any kind. It mind be a nice defensible fortress but you have living space for about 50 people and only if they sleep on bookshelves.

    Granite Falls while a small village at least looks like it has a couple of houses - and it's literally like TWO or THREE.

    The only place that actually looks like a city is the burning city in freemarch (i forget name). It actually has a bunch of houses. If you copy that layout (or create similar) with that many buildings, center square, etc to a relatively safe area, people would totally hang out there and organize things. You don't need to have player housing in order to have an immersive city.

    If you want an example, simply log into LoTRO and go Bree (especially at night). It really feels like a real living city. Or New Tarantia in AoC.

    ~~~~~~~~~~~~
    That said, as a few people have mentioned, RP isn't really about sitting in taverns. People resort to that because they can't find RP or stimulus to RP out in the world.

    Invasions and rift event are the best possible reason for people to RP. But you gotta give people some better ways to interact than simply clicking "join public group". All these things would take more complex game additions, but the potential payoff is also a lot greater. Some suggestions:

    - Any kind of formations or benefit from organization for the disparate groups fighting an invasion.

    - An ability to set up some kind of central camp.

    - Instead of all the junk items that invasions drop, have them drop temporary "building blocks" that allow people to create barricades and/or defensive (or offensive) positions during invasions. (totally temporary). This would give people instant rallying and gathering places. It would draw the weaker players to hide out in the safety and strong players to protect it. (What i mean is, instead of dropping a "fire seed" that does 20k dmg, drop a "Turret piece" that lasts 2 hours, 3 of these from different players would combine to make a "Turret" that kills rift creatures. Other drops would be literal blocks that allow to create a wall, etc.

    - Create some way for players of low level in zone to auto-create an "escort" quest for higher level players to get them to safety.

    Things like are what make for roleplay. Make things happen out in the world that stimulate one player interacting with another. THIS creates roleplay.
    Are you clueless? Is this your first day on forums? Do you have trouble reading sentences? Then this guide to soul selection is for you!
    For raw and uncensored rift foruming action go to: http://www.riftflames.com

  12. #72
    Soulwalker
    Join Date
    Jan 2011
    Posts
    3

    Default

    What if you went out into the "world" and with a group of people you cleared an area of "mobs" and then were able to summon perimiter guards that would keep out the "mobs". You could then set up all kinds of purchasable "settings" such as party tents, or camping, or picnic area. While these were up, no other "mobs" could spawn in that area, etc.

    I do see a downside in this that someone could say claim the mill in gloamwood and then questers would not be able to update quests, so i suppose some griefing could be done. Maybe it could be coded so that when attempting to reload a mob that is flagged as a "named" for quest or whatnot, that mob would spawn outside the perimeter.

  13. #73
    Soulwalker
    Join Date
    May 2011
    Posts
    7

    Default

    I'm back with some more On Topic ideas:
    • Tavern Music
    • Maybe be able to buy the ability to play some premade songs on an instrument.
    • Some adjustable lighting in the tavern would be nice. They all seem to have this dark, smokey look.
    • Inns need beds. People DO sleep, and I have yet to see a bed in RIFT.
    • Sittable chairs. Yes, it deserves to be said again. This is probably the most important thing for ambience, IMO. When a whole bunch of people are gathered around a table and all of them are standing, it looks weird.
    • Decrease the number of NPCs in the tent in Meridian. I can barely move without hitting someone or hearing 5 NPC conversations. It tends to get in the way of RP.
    • I saw someone mentioned a band option. This sounds like a great idea.
    • Emotes while sitting and being able to drink standing up. You'd be surprised what a little thing like that can do for ambience.

    Okay, that's all I got again, and some of it's repeats from my last post.

    Glad to see RPers getting some attention. Thanks, Trion!

    ~Ezzran

  14. #74
    Plane Touched Arian's Avatar
    Join Date
    Feb 2011
    Location
    UK
    Posts
    253

    Default

    Quote Originally Posted by captaincursor View Post
    As clichéd as it sounds, you all seem to hang around in the taverns. Possibly because it's the only building in town with an interior. But that gives us a place to focus adding some fun features.
    Well you did raise them as the main idea you were proposing

    Next question, and possibly some homework. Another idea that we were thinking about, and that you all mentioned was camping and picnic assets. So what are your favorite spots? Can you send us the /loc? If you don't want to reveal your secret spots to the world feel free to send it to me or Morgan via private message.
    It's hard to find 'safe spots' outside the towns. I've seen a few like the shrine(?) in Riptalon Gulch that I'd love to rp in but the respawn rate of mobs is too high and when I look at RP spots I need them to be safe for low levels as well as high levels so as not to exclude guild members who are taking their time to enjoy Telara or the alts we all have. The guild rally banner means getting people there is less of a problem (though we tend to enjoy escorting low levels within reason) but having them survive when there's a massive level disparity and fast respawn means they're not really feasible.

    One thing I have noticed is the zone puzzles tend to be 'safe' we're currently visiting them at the rate of one a week & have just spent three hours in Droughtlands hanging out by the cages. The puzzle gives us enough of a hook to go there, a topic to discuss when we get there and then our characters can take it from there. Hopefully by the time we're done we'll have enough new members and alts to repeat the process, or you'll have sneaked some new ones in.

    We also do 'rift patrols' which 1.2 should make a bit easier as we can see where an invasion is happening before going there. Though again zone choice is more based on who's on line and finding a middle ground between our low levels and our capped members.

    Personally I'd like to see more RP 'spaces created in the lower zones as it allows more inclusive RP regardless of level and it's those zones that people first see and build an impression of the server RP. Argent Glade is great for that, Freemarch has... a tree in Meridian where Rpers gather for lack of anywhere else
    (Bechka, Machine Born)
    Knowledge is power: Power corrupts; Study hard , be evil

  15. #75
    Soulwalker Vond's Avatar
    Join Date
    Apr 2011
    Posts
    5

    Default

    It's thoughtful to think about changes of atmosphere that can be placed in big hubs, but it would be very easy to go overboard to the point they become distracting and mood-swingy...

    Please realize that the inclusion of non-NPC-crowded gathering spots here and there throughout the world would satisfy much of the RP desire for variety and atmosphere! They don't even have to be terribly elaborate. A hut, a lab, a chapel, a "sleepy" tavern, an amphitheater, a barricaded safe spot, a garden with a bench or two and no mobs--simple things that are a joy to find, give your character a breather and just RP.

    RPers will take any sort of unoccupied nook or building and enjoy it. The possibilities are endless if you want to tailor creative ones to particular zones. Tons of possible variety in mood.

    Sittable chairs: In NPC-populated spaces, just adding a table and chairs to many facilities make them RP friendly. A bench here and there, an empty merchant table, etc.

+ Reply to Thread
Page 5 of 14 FirstFirst 1 2 3 4 5 6 7 8 9 ... LastLast

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts