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  Click here to go to the first Rift Team post in this thread.   Thread: 3.0 Artifact Books

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    Ascendant hardy83's Avatar
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    Default 3.0 Artifact Books

    I just realized around this week that some artifact sets had books. lol

    So I AH'ed it up and tried to find as many as I could, but I wan't to confirm if I have all of them or am missing some.
    I mean I don't have all the books yet, but I want to know if there's a set I'm unaware of that has a book as a reward.

    These are the ones I found so far that have books.
    • Hedfell Farms Cooking Book
    • Twisted: Delicious Hedfell Farms Recipes (these two books might actually work as recipes)
    • Navel Battles of the Tormented
    • Canus, The Industrious, God of Naps
    • Ghadaul - Skelf God of War
    • Gholing - Avatar Slayer
    • Palegic Order
    • Phydrena Goddess of Passion
    • Akvan Translations
    • Twisted: The Science of Predeterminism

    Just wondering if that's all or am I missing one. Hard to look through artifact sets you haven't collected at least one piece to.

    I've skimmed over the books, the lower half of the list are the most interesting, and I'm assuming the last on is very interesting unfortunately, on my server, the one piece I'm missing is selling for 420plat which...no. lol

    I can post the stories if people want.

    On a side note I REALLY wish the book section of your character sheet was at least organized alphabetically. It's a mess!
    Last edited by hardy83; 04-26-2015 at 02:39 PM.

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    Since no one has replied, I'll assume that's all the books.
    I suppose I'll post them here for people to read over time. I post the most lore useless, but functionally useful right now.

    Hedfell Farms Cooking Book

    Greentoe Squash Bread

    1 cup snake oil
    2 cups fae tear sugar
    1 tablespoon racid butter
    3 rotten eggs
    1 teaspoon Draumheim royal vanilla extract
    teaspoon bitter almond extract
    1 teaspoon ground cinnamaim stick
    teaspoon ground nutmeg heart
    3 cups bone-white flour
    teaspoon dried tears
    teaspoon baked alive powder
    1 teaspoon baked alive soda
    6-8 tablespoons blackhearted cocoa powder
    2 cups finely grated greentoe squash

    Pre-heat oven to 325. Grease and flour 2 small loaf pans or one large loaf pan; set aside.

    In a large bowl, cream together the oil, butter, and sugar. Add eggs, one at a time, beating well after each addition. Pain is good for the soul.

    Add the extracts.

    In another large bowl, sift together the dry ingredients. Alternating between the two, add the dry ingredients and the grated greentoe squash to the egg mixture; about cup of each per addition. Scrape the sides of the bowl often, making sure all ingredients are well blended. Nothing must be allowed to escape.

    Pour batter into the prepared loaf pan of pans. Bake about 45 minutes if using small pans and an hour and 15 minutes for one large pan, or until an inserted toothpick or knight comes out clean. Allow to cool in the pan on a cooling rack for about 20 minutes.
    Carefully remove from pan, allow to cool completely before slicing.

    Delicious Hedfell Farms Recipes

    Darkmoon’s Birthday Cookies

    1 cup butter, softened – from cow’s milk! No nightmares here!
    1 cups packed brown sugar
    2 large roc eggs, plus 1 egg yolk
    1 tablespoon dreamy vanilla
    2 cups flour
    2 teaspoons baker’s power
    teaspoon purifying salt
    teaspoon baker’s soda
    12 oz. bag miniature chocolate bits

    Make a batch of chocolate brownies or purchase some from a reputable baker in Choreburg.

    Mix butter with an Empyrean Handheld Mixing Apparatus until creamy. Add brown sugar and continue to mix until smooth. Add eggs, yolk and vanilla. Mix again until smooth. Combine flour, baker’s powder, soda and salt in a medium bowl and stir together with a wire whisk. Add the dry ingredients to the butter mixture and heat until combined. Stir in chocolate bits. Seal the dough and let it sit in a snow drift for at least an hour. Thankfully, Tarken Ascent is a short walk from Headfell Farms.

    Preheat oven to 350 degrees.

    Take cup of chilled dough and roll it into a ball. Make an indentation in the center with your thumb and place a 1-inch square piece of brownie in the center and roll the dough around it. Dwarven parchment creates an excellent surface to work on and bake for these cookies.

    Place six cookies at a time on a large baking sheet covered in parchment and bake for 18 minutes. Keep the remaining dough balls chilled while the others bake. You may need to bring some ice with you from Tarken for this but it’s worth the trouble. Cool cookies on baking sheet for a few minutes and then cool completely on a wire rack.

    If your cookies start to get too brown on the edges before they are done baking, you can place a sheet for foil over top for the last few minutes.

    Enjoy, Ascended!
    As you can see, no real lore use, but judging by the instructions, they can be used to actually make cookies or squash bread. The cookies sound good cause of the brownie in the middle. lol
    Last edited by hardy83; 04-26-2015 at 02:49 PM.

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    Navel Battles of the Tormented

    Captain Scathe and the Tormented Fleet are the scourge of the Dreaming Seas. Their exploits are infamous; the mere sighting of the Nightmare Eye is cause enough for most captains to dump their cargo and make full speed in the opposite direction. Of course, not many can outrun the nightmare pirates, who bend the very winds to their commands.

    The nightmares of mariners are not limited to shambling, seaweed corpses or vicious, bloodthirsty pirates. The most powerful sailors on the deck of the Nightmare Eye are the basic maladies and curses that plague seafarers, but brought to horrid sentient life: Oxeye, the living squall; Vang the Snake, rope on which you lose your grip at an inopportune time; Scow the Hullbreaker; Draugr, the beat below who drags air-breathers to their final doom.

    For Captain Scathe cares not one whit for treasure. He seeks to terrify the sailors of the seas, to make them abandon their gods, renounce their allegiances, and pray to him for salvation before he sinks their ship and sends them to become on with the Plane of Water.

    The trade city of Thet spends a considerable amount of its profit safeguarding its fleets from the ravages of Scathe and his band of nightmares. Not in bribes, but in sacrifices. Whole fleets are sent to die so that others may live. Sailors are lost to suffering, torture, and the devilish predilections of nightmares, merely so others can profit off the portals between the seas. Where does the real evil lie?
    Scathe is said to recount his query when he shows any new nightmarish recruit his collection of heads.

    Canus, The Industrious, God of Naps

    Shhh, sleep now, dear dreamer.
    Rest your eyes.
    Rest your legs.
    Rest your aching muscles.
    Let go your cares.

    Did you fill out all that paperwork for the bank? It was due tomorrow. You’ll need to double check it all, make sure you didn’t forget anything.

    Sleep.
    Sleep in blissful rest.
    Your weariness leaves you.
    Your aches and pains dissipate.

    You should do a puppet show like the ones in Draumheim, but make it about the history of Freemarch; you could show off Eliam’s heroics, and give him some real gravitas. You should write the script now, while you’re inspired.

    Quiet and still.
    Hush your thoughts and count your breaths.
    Enter the meditative state.
    Silence your mind and feel the comfort of your body.

    What was that against your leg? Was that the sheet of a bug? Is there a spider in the bed? You need to straighten the sheets. And if there was a spider in bed, you should just clean the whole room!

    Dream.
    Let your cares and desires sail into the boundless sea of sleep.
    Let your mind float free upon the ocean.
    Drift in the dreaming.
    Sink deep into the sea.
    Drink your fill of relaxation.

    Now you really have to go; you can’t ignore it anymore. Just get up, go, and start again. Oh, distractible Canus, let us try this again in an hour with better results.

    Ghadaul – Skelf God of War

    Ghadaul, khopesh of the seas, vanquisher of Akvan, grant me the frenzy. Let me smell the red scent in the tide and let it wash over my being. Let the battle be terrible and glorious, brief and bloody. If my enemies flee, may it be towards shore. If my enemies turn and fight, may they overlook my pod, may we feat upon them from all sides.

    Glory to you, Ghadaul, breaker of the pact, carver of bone; grant the red vision when my enemy is upon me, but keep it from me in school. The frenzy is holy, the frenzy is profane, the frenzy is my greatest weapon and my greatest curse. Give me the strength to end the glory, give me the will to regain myself.

    Holy Ghadaul, lord of blood, thresher of the night, grant me the tides of Draum, show me the dream of victory. I pilot no leviathan, I pact to no horror. I fight for the coming of the Rhenke. The time when the skelf will throw down the Akvan and ride the waves of victory. I bow to none but the Rhen, I worship none but the gods of the sea and stars.
    Grand me victory. Grant me the red frenzy.

    Gholing – Avatar Slayer

    In the beginning, the skelf were dreamed forth into the Kamoho Ocean to serve Namadraum, an avatar of a great predator fish. The skelf served Namadraum faithfully and learned from her the secrets of magic, war, and the pathways through the infinite oceans. For the Epoch of Kamoho, the skelf steered her throughout the seas, helped her hunt the leviathans of the oceans, and tended to her every need.

    Then, the last of the original clutch hatched: a skelf named Gholing. Gholing was not compelled to pact bind to Namadraum, nor any other creature. Gholing was a mighty warrior, as skelf are, and with each year of life he grew larger and more powerful. Gholing left the skelf and Namadraum and swam against the currents. He cut a bloody swath through the oceans, murdering monarch and monster alike. Over time, he grew so strong, that he underwent a Great Change, usually reserved only for the Rhens.

    On day, Gholing met Namadraum and her Rhenke once again. The oceans darkened with portent, and a lunar eclipse occurred. When this shadow passed over Draum, the Moon, he stirred in his sleep. Such was the end of the Epoch of Kamoho.

    Gholing attacked Namadraum, drawing blood. The skelf that served the immortal avatar frenzied to save her, but the violence made them mindless. Gholing, however, kept her frenzy in check. She used the red madness of her lesser siblings against them. Through skill and cunning, she wounded some and threw others into the maws of their own brothers, working her way towards the leviathan avatar.

    When the skelf regained their senses, they saw that their god and creator, Namadraum, lay slain. Her still-beating heart had been eaten by one of their own. For the first time in their existence, the skelf felt horror over a kill. Gholing was torn apart by her own siblings, who then took their own lives.

    Ever since, the last skelf of a clutch has been slain by its cluchmates. For it is prophesied that another skelf, last of its clutch, will again slay an avatar of Draum and found a Rhenke of her own. This new Rhen will reign for a thousand years, and the endless seas will be changed forever.

    Pelagic Order

    “To see an entire ocean destroyed is a terrible thing. The waters of life became corrupt, and the nereid race was snuffed out of existence in second, turning the seas red with blood. The entire layer twisted upon itself, fracturing and damaging the Plane of Water. However, it also gave my life purpose.” – Quintarus the Masked

    The Pelagic Order is a monastic crusade that operates within the plane of water to keep the various layers of oceans separate and flowing. They ensure that Draum’s dreams remain stable and that oceans to not corrupt each other. They seek out words of creation left behind by the gods. With this power, they heal the damage inflicted on the Plane of Water and keep its seas flowing freely and without corruption.

    The First Pelagic Crusade began after the mad dragon, Akylios, created a breech in the Glundro Ocean. He took his demonic forces to the mortal realm and began consuming the sanity of countless worlds. The rifts his journeys created caused the Sea of Chaos to become corrupt, to blend and bleed into other seas, such as the infinite seas of the Plane of water. This stress angered Draum, and his sleep became fitful. As he stirred, an entire layer within the Plane of Water broke down and was utterly destroyed.

    The Onir dreamfolk, who had no means to leave their plane of existence and thus escape its destruction, launched the Pelagic Crusade. They used their proximity to Tarken, and other locations imbued with power, to search for words of creation. The gods had once used these arcane words to create the mortal realm and imprison the vile Akvan. Using this divine language, the Onir crusaders healed the oceans wherever they could and sealed off the corruptive influences wherever they could not. The First Pelagic Crusade may very well have saved the entire Cosmos from the wound that mad Akylios inflicted.

    After the first Pelagic Crusade, the sanctity of the plane’s layers remained intact, and Draum slept soundly. However, the Onir now had many words of creation under their control. The Pelagic Order’s inner sanctum, led by Caeceius Esdra, became tempted to use this power to shape the planes to their whims. They used the divine words to drain power from other seas and planed, abandoning their lofty goals of healing their own seas. When Quintarus discovered what his mentor had wrought, he rallied the crusading armies against the Pelagium Citadel.

    The siege was long and brutal, but the crusaders prevailed. Once they breeched the walls, however, the Citadel exploded in a magical catastrophe. It was utterly destroyed, and no sign of Caeceius were ever found. However, this second crusade was costly. The Pelagic Order had very few crusaders remaining and grey wary about trusting outsiders. Many survivors slipped away to various temples throughout the Dreaming Seas, where they continue their task of healing the breeches between layers and planes.

    Phydrena Goddess of Passion

    In the glassy seas of Calceron, the night of its creation, upon a rock between surf and sky, the goddess Phydrena waited for Draum to rise. As she idly swirled in cool waters, warm, tropical currents flowed from her fingers and caressed the sea. Where she splashed, a gentle swell formed, and where she dove in, reefs formed and exploded with color.

    Phydrena surfaced and gazed up at the moon, which had taken the form of an immense shell. The goddess smiled and basked in its glow. “I have been swimming in your dreams, eternal one; I have seen your innermost thoughts. Your passions and desires were laid bare to me. Your vision of the seas and oceans have enchanted me.” She dove deep into the water and swam through its moonlit beauty.

    Surfacing again, she floated on her back, so the moon could contemplate her beauty. “I love you, Draum. Come to me.”

    There was a splash in distance waves, and a giant koi swam up, as big as the goddess herself. It glowed with an inner light. Together they swam through the waters; together they founded the race of Atragaria.
    Stuff the main stories go into but a bit more detail. Nice reads.
    Last edited by hardy83; 04-26-2015 at 02:49 PM.

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    Akvans Translations

    A Linguistic Analysis of Akvan Runes
    Ekhardt Mann

    Akvan English
    AKVAN The first/truth
    CRESHE Present (time/plane/location)
    OCULON Godsoul singularity
    SEFRE Planar Layer
    RACKVANA Collapse/Implode
    ANEW Ocean/Dreams
    MARTRODRAUM Avatar/Akvan God
    AFGEE Understanding/learn
    PANAR trapped imprisoned
    TAKRONO Divine Power
    DEGNA cosmos
    RICKENSHA Mathematically Sacred/eleven
    DROSH Dimension
    AKNIL Rule/conquest
    REDONNOT Mortal/Damaged
    PLOCUSH diseased
    WRE Repair/fix/change
    RACKTOONIC Destructive/Destroy/End
    AGREENA Left/scattered/Release
    CRADIFORN Blood Sacrifice
    TARKOON Escape
    SIMPO Ultrafinitism/Small
    ARGIVENE Parasite/harrier
    LOSH Arise/create
    SCROSH Souls
    WRENATO Power
    OFNAR Magic
    FULVATO Awake/Awaken
    AKFON Weapon
    AGILARN Light
    EOCON Absent
    EGARNO Fuel Devour Eat
    REVURAH Darkness
    DRAKSHAN Eternity/Infinity
    OCATA Singularity
    FERATA Infinity
    SETRONO Curse/Profane
    YAGTRO Ascension
    RARO Ancient
    ROTA Temple
    TOCHRO Creation
    LOSHRO Survive
    PLOTRISH Debris
    WECTRON Fissure/Rift
    TEHROCT Menhir/altar
    DRAKACT Sleep/heal
    ACTNOROT Return
    FADRALKNA Deliberate/Careful
    AKICKNA Explode
    SOGGROTH Chaos
    FAKONGRIC Gather/Take
    YOCKFOON Survive
    TEGOTO Demons
    DESHTONO Construct/Golem
    TRAVRAKA Expect/Want
    OKGRATA Obedience
    PAAFGEE Ignorance
    TADDRAKO Matter
    TEKKO Cold
    PAKTRO Heat/Flame
    LOSHTAK New
    EOCON Void/empty
    RATAKTRO Lost
    ROK Death
    GAFKRO Hopeless/fruitless
    SOKGROTTIC Discover/Learn
    SAROOTH Succeed
    POKRATA Remember
    TEKROK Cold Death/Blizzard
    IZKINRA Dark Star Father
    DRAKO Descend
    DRAKTRISH Rain / Falling Debris
    Interesting stuff, don't know if this works with the random speech said in the game or from that invisible NPC in Tarken, but some of the terms are interesting, like Izkinra meaning Dark Star Father.
    I don't raid so I don't know who that boss is other than some youtube videos.

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    The Science of Predeterminism

    The Science of Predeterminism

    The immortal voice of Fate, Prophet of Aia, and Prime Philosopher of the Evanescent Technocracy, Eckhart Mann commands his followers to live by his mathematical manifesto.

    One must only look back through the numerous, tragic, histories of the mortal races across the span of time to see how small their world views were. The majesty of the divine, the glory of creation, was hidden behind archaic books, scrolls and broken tablets. The truth of existence was derailed by attachment to the beauty of poetry that tried to express it. Violence was the result, as centuries later factions fought to the death of disputed interpretation and typos.

    What hope had primitive mortals of even expressing the revelation of the will of the goddess with such primitive language? It was barely above the barking and howling of an animal. Could a dog come close to understanding the majesty of eleven dimensional Akvan compressed space? Could a cricket explain the eternal, recursive journey of the Ouroboros mother of dragons? How could a mere mortal comprehend creation in their base, common tongue?

    Feel pride then, you are an Ascended devotee of Aia. A herald of the true path, one who has untangle the tapestry of creation. When I developed the calculus of destiny we could not only determine what the almighty goddess has determined for each and every one of us, but we could calculate the transcendent ecstasy you were supposed to feel to a transcendental number.

    We do not use this knowledge as another hubris as mortals are wont to do. We will not reap destruction upon creation, but as enlightened beings we will act as proper stewards and repair what was, what will be, and what should have been. The glory of these divine equations are that they will restore the paradise that creation once was, and ensure its eternal existence.

    Let us begin our study into this most important branch of divine mathematics. Let us start be taking a look at the equation most dear to you, the one that runebinds your soul into service of Aia…
    That's all the books. If I missed one PLEASE tell me so I can try and collect it. I don't know if there are any unstable books or if I missed a regular one.

    This is obviously the most interesting of all of them, for me anyways as it places a gender on Azdah, brings up eleven dimensions again among many other things.
    Also soul runebinding, whatever that is.

    Have fun reading! Took me forever to type this stuff. lol

    Edit: I apparently did miss at least one more. A twisted one that might be lore interesting too, but I don't have all the artifacts yet.
    I hope people find more books that I may have missed.

    Child of War
    The Child of War

    Upon the field of battle was brought forth a man child, who was to rule all nations with a rod of iron once the battle had won his throne.

    As the appointed time approached, there did appear upon the hill four riders. The Child did hear a great horn bellow and the armies did surge forth in battle.

    The beasts rode off in four directions and each did bring low the enemy, and planting their flag in the red ground.
    The Child did not follow but instead stood upon the hill and proclaimed: “Why dost thou not rush the bridge? These base and callous creatures will cost me my victory yet again!”

    Then a cry rang out, as if a beast of heaven was calling in the language of men. The best cried out “Come and see!”
    The Child did then abandon the bridge like is fellows, and followed the path unto the first rider.
    He beheld a white horse, a horn crudely attached. Upon which a rider carried a bow; and a crown was given unto him from his conquests.

    As the rider’s side crouched an immense wolf, bearing the name Azazu in flaming letters. The beast’s teeth dripped with blood, and glowed from within, for it had tasted the sun.

    “Help me Child! For the enemy approaches upon my seal in force. Surely I will fall to them if I face them alone.”
    The Child laughed, “Thou art like a new born babe, who hath entered unto the battle for his first day.”
    “You have brought a beast onto this fight, you are unclean! You spread the plague of the demon, whose blood I smell upon you.”

    “You will surely fall again the assembled host, and I will laugh at your misfortune.”

    The sky blazed red as the second seal was opened. A horn sounded once more, and a rider’s voice rang out, “Come and see!”

    And there went out another mount that was red, with the haunches of a lion and the head of a ram. A power was given to her that sat upon this mount to take peace from the world, the rider was dressed like the harlot of Scion, and she wielded a great sword.

    “Help me Child! The enemy comes cloaked in the veil of darkness. They scurry like the snake and will surely catch me unaware! Together we may strike them down and the seal will be our glory.”

    The Child grew angry. “I have marked that beast upon which you sit, harlot of Scion. You have purchased it with the blood of the righteous and brought ruin to all the land!”

    “I will not fight beside you, though your purpose would be the same I mark thee enemy. You are untrained in the art of war, and I will not teach thee!”

    The sky blazed once more, and the third seal was opened. A new voice rant out over the battle, it cried out “Come and see!”

    The Child approached the seal, and lo he beheld a black horse; and he that sat on him had a pair of balances in hand.

    The Child heard a voice in the midst of the four beasts say, “Whence comes the dragon? Surely it is in morn to decimate the War. I name him Akylios and weep for his prophet Jounaru.”

    The Child sneered at the rider. “Art thou a puppet whose strings are pulled upon the fae stage? Speak plainly in the tongue of men and do no dance for the pleasure of the base few learned scribes.”

    The Child left the rider of the black horse behind, he rode out into the wilderness and did cry out unto heaven.

    “Gods of the Vigil! Condemn these soldiers who would fight at my side into the flaming pit. They are not deserving of victory!”

    “Base and callous creatures! They will cost me my victory yet again! Why do you plague me with their presence? I, who am most deserving?”

    The Child did then stomp his feet and attempt to rend the ground with great leaps of anger so as not to be cast out of the battlefield.

    Then did the sky turn black as night, and the ground was corrupted by plague. The fourth seal had opened and the Child heart a cry over the battle, “Come and see!”

    And the Child looked, and beheld a pale horse: and the name of the blaze above him was Death, and Hell followed with him. And power was given unto them over the fourth part of the battle, to kill with the sword.

    The Child saw under the altar of soul them that were slain, and for the testimony which they held:

    The souls cried out with a loud voice, saying, “How long, O Child, dost thou not judge and avenge our blood on them that dwell upon this world?”

    The Child sneered at their pain. “Art thou angered my brothers? Weep and despair, for thou has lost the battle. You are but unskilled babes, abominations before my holy majesty.”

    And the Child saw the dead, small and great, stand before the pale rider, whose name was Death; and the seal remained opened: and the dead fount their resurrection.

    And Death reared upon his horse and cried, “Victory is at hand for the faithful! The third part of the sea will run with blood! Mark yourselves m brethren, so that the healer may mend your wounds!”

    The Child cried out “Death I am here! I am greatly skilled in slaughter! Why will you not mark me? Why travel with these low born souls?”

    Death regarded the wails and cries of the Child. “Oh Child. Thou art the bad see in the host of the faithful. The faults of the army are numerous, but it is but an ember next to the radiance of sin you possess.”

    The Child did throw his sword upon the ground and a great cry was uttered unto the heaven.

    Death rode out to victory with the army of souls, leaving the Child behind. “We all agree that this apocalypse would be improved if you contracted the plague! Preferably in your tongue!”

    And thus did Scion fall.
    Last edited by hardy83; 05-04-2015 at 09:01 AM.

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    Quote Originally Posted by hardy83 View Post
    Interesting stuff, don't know if this works with the random speech said in the game or from that invisible NPC in Tarken, but some of the terms are interesting, like Izkinra meaning Dark Star Father.
    I don't raid so I don't know who that boss is other than some youtube videos.
    It's not like I would just copy/paste my notes on the akvan speech into an artifact book and then knock off work early.

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    Quote Originally Posted by captaincursor View Post
    It's not like I would just copy/paste my notes on the akvan speech into an artifact book and then knock off work early.
    What are the lore implications of leaving the office early on Wednesdays?...

    Its probably that Zarpeh will die again (body, ghost, soul, nightmare, ???)... Poor Asha...
    Last edited by IonCannon; 04-27-2015 at 11:04 AM.

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    Quote Originally Posted by IonCannon View Post
    Its probably that Zarpeh will die again (body, ghost, soul, nightmare, ???)... Poor Asha...
    She'll just rebound with Cyril.

    I am NEVER going to let that one go...

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    Quote Originally Posted by Samuraiko View Post
    She'll just rebound with Cyril.

    I am NEVER going to let that one go...

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    Quote Originally Posted by Samuraiko View Post
    She'll just rebound with Cyril.

    I am NEVER going to let that one go...
    How does that little nightmare end again?

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    Quote Originally Posted by captaincursor View Post
    How does that little nightmare end again?
    Cyril: Asha.
    Asha: Cyril.
    Cyril: Everyone says we're just running from this.
    Asha: We are! Take me you big shouldered chosen of the gods!
    Ahsa: I REGRET EVERYTHING!
    Stray Thought: Love and Hate among the Progenitors are very close. The taboo of loving your enemy is quite powerful.
    Don't have pics, but I assume they just despawn in a depressing manner.

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    Quote Originally Posted by captaincursor View Post
    How does that little nightmare end again?
    Okay, true story here. I was doing the quest where you escort a dream version of Cyril around Draumheim. Right when I get to the Bottomtown location, a Defiant player comes by with the dream version of Asha in tow. And we both hear Asha and Cyril's respective comments.

    The Defiant and I both looked at each other and said, "Did... you just hear that?!"

    *nod*

    "WHAT THE HELL?!"

    We then ran together to the remaining locations to see what other delightful gems would crop up.

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  13. #13
    Ascendant Samuraiko's Avatar
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    Quote Originally Posted by hardy83 View Post
    Don't have pics, but I assume they just despawn in a depressing manner.
    Actually, no. One of them (in my case, usually Cyril, but I've had Asha do it too) suddenly turns, bellows "I REGRET EVERYTHING!", and promptly attacks you.

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    Thread of Fate Twinmoon's Avatar
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    That quest still haunts my mind - the only thing worse than that was Alsbeth and Zareph in End of Oblivion >.<

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    Ascendant Samuraiko's Avatar
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    Quote Originally Posted by Twinmoon View Post
    That quest still haunts my mind - the only thing worse than that was Alsbeth and Zareph in End of Oblivion >.<
    Oh gods, yes. Both IC and OOC, I was yelling at Zareph, "WHAT THE HELL IS WRONG WITH YOU?! I"

    But *BOY* was it satisfying to absolutely stomp Alsbeth's face in.

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