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  Click here to go to the first Rift Team post in this thread.   Thread: Is there an Aventurine cap?

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    Ascendant forbiddenlake's Avatar
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    Default Is there an Aventurine cap?

    Is there an Aventurine cap?

  2.   Click here to go to the next Rift Team post in this thread.   #2
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    Quote Originally Posted by forbiddenlake View Post
    Is there an Aventurine cap?
    In theory, yes. In practice, no. But if you start getting near 2 billion aventurines I recommend spending them before going much higher.....

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    Conveniently answered question with the news of YouTube and Gangnum Style today. Haven't people heard of unsigned integers?

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    Last edited by Caldorian; 12-03-2014 at 02:30 PM.

  4.   Click here to go to the next Rift Team post in this thread.   #4
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    While I'm sure you meant it tongue in cheek, there's also no reason to support unsigned integers for this system. Assuming you managed to earn 1 aventurine a second (which would require a whole lot of hurrying through credits), a player would hit 2 billion aventurines around the year 2087. (Was originally incorrect, now it's correct) And by then I might as well just go ahead and support 256 bit integers

    Quote Originally Posted by Caldorian View Post
    Conveniently answered question with the news of YouTube and
    Gangnum Style today. Haven't people heard of unsigned integers?

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    Last edited by Snedhepl; 12-03-2014 at 02:56 PM.

  5. #5
    Telaran
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    Quote Originally Posted by Snedhepl View Post
    While I'm sure you meant it tongue in cheek, there's also no reason to support unsigned integers for this system. Assuming you managed to earn 1 aventurine a second (which would require a whole lot of hurrying through credits), a player would hit 2 billion aventurines around the year 6014. And by then I might as well just go ahead and support 256 bit integers
    2 billion seconds is ~63 years.. not 4000. o.o

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    Quote Originally Posted by hohlistix View Post
    2 billion seconds is ~63 years.. not 4000. o.o
    Whoops! Mistakes happen. Forgot a division by 60.

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    Quote Originally Posted by Snedhepl View Post
    While I'm sure you meant it tongue in cheek, there's also no reason to support unsigned integers for this system. Assuming you managed to earn 1 aventurine a second (which would require a whole lot of hurrying through credits), a player would hit 2 billion aventurines around the year 2087. (Was originally incorrect, now it's correct) And by then I might as well just go ahead and support 256 bit integers
    In your case, yes, entirely satirical. Google's case, not quite so much.

  8. #8
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    Signed is better than unsigned because you can use some negative values to hold error info without requiring a seperate byte.

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