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  Click here to go to the first Rift Team post in this thread.   Thread: Minion Card Database

  1. #331
    Ascendant Crithappens's Avatar
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    Quote Originally Posted by Snedhepl View Post
    It depends on the adventure. Generally speaking the following holds true:

    10hr Adventures have a 60 minute cooldown
    8hr Adventures have a 120 minute cooldown
    15m Adventures have a 30 minute cooldown
    5m Adventures have a 15 minute cooldown.
    1m Adventures have a 15 minute cooldown

    All cooldowns for a deck automatically get cleared if you run out of cards in the deck.

    And before ranting begins: Yes I understand this is a non-obvious mechanic, it is however a generally necessary mechanic to ensure people get a variety of adventures. I'll be pondering ways to make it more obvious, but it might be a ways down the line in terms of priority.
    So you made adventures less random to make them feel more random?

    TRION IS GOING ALL APPLE ON US.
    Rahka@Wolfsbane

  2. #332
    Telaran Arkanja's Avatar
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    Quote Originally Posted by Arkanja View Post
    There isn't Intrepid Greenscale Chronicle on EU shard.
    Any chance the minion drop from Greenscale : the fallen prince? or Intrepid Greenscale will come back on EU shard?
    Can i have a reply too please?

  3. #333
    Rift Master
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    Quote Originally Posted by Snedhepl View Post
    It depends on the adventure. Generally speaking the following holds true:

    10hr Adventures have a 60 minute cooldown
    8hr Adventures have a 120 minute cooldown
    15m Adventures have a 30 minute cooldown
    5m Adventures have a 15 minute cooldown.
    1m Adventures have a 15 minute cooldown

    All cooldowns for a deck automatically get cleared if you run out of cards in the deck.

    And before ranting begins: Yes I understand this is a non-obvious mechanic, it is however a generally necessary mechanic to ensure people get a variety of adventures. I'll be pondering ways to make it more obvious, but it might be a ways down the line in terms of priority.
    Just a thought: maybe a deck like graphic that's underneath each adventure slot that grows and shrinks as the number of cards in each deck is modified.

    Also, when does the cooldown timer start: When the adventure comes up in the deck, when the adventure is started, or when the adventure is finished?

  4.   Click here to go to the next Rift Team post in this thread.   #334
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    A deck-like graphic won't work without a moderate overhaul of the system. I use the phrase 'deck' more as a metaphor when talking about the system. Internally the deck is constructed on an as needed basis whenever a new card needs to come up.

    Cooldown timers start when an adventure is completed.

    Quote Originally Posted by Caldorian View Post
    Just a thought: maybe a deck like graphic that's underneath each adventure slot that grows and shrinks as the number of cards in each deck is modified.

    Also, when does the cooldown timer start: When the adventure comes up in the deck, when the adventure is started, or when the adventure is finished?

  5. #335
    Ascendant forbiddenlake's Avatar
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    Quote Originally Posted by Snedhepl View Post
    Cooldown timers start when an adventure is completed.
    When completed or when claimed?
    Thanks for discussing with us.

  6. #336
    Telaran
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    Looks like Tasuil has been discovered. Sucks that Pyrestorm is either bugged for me or requires some obscure achievement. Up to 71 kills and no card.

    http://www.reddit.com/r/Rift/comment...l_minion_card/




    Also sucks that there appears to be a bug in getting Tasuil...
    Last edited by Winkell; 02-24-2015 at 03:28 PM.

  7.   Click here to go to the next Rift Team post in this thread.   #337
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    Completed.

    Quote Originally Posted by forbiddenlake View Post
    When completed or when claimed?
    Thanks for discussing with us.

  8.   Click here to go to the next Rift Team post in this thread.   #338
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    Since I'll personally handle anyone who doesn't get Tasuil when they should think of it less as a bug and more a chance to talk directly to me! (Okay okay, that's probably a worse fate than any bug )

    Quote Originally Posted by Winkell View Post
    Also sucks that there appears to be a bug in getting Tasuil...

  9. #339
    Rift Team Ocho's Avatar
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    Quote Originally Posted by Winkell View Post
    Looks like Tasuil has been discovered. Sucks that Pyrestorm is either bugged for me or requires some obscure achievement. Up to 71 kills and no card.

    http://www.reddit.com/r/Rift/comment...l_minion_card/

    Also sucks that there appears to be a bug in getting Tasuil...
    Heya,

    I'm happy to do some investigating if you like. Can you send me a PM with details on what you've done? I want to make sure I fully understand everything before I look into it.

  10. #340
    Telaran
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    Will do thanks.
    Last edited by Winkell; 02-24-2015 at 03:31 PM.

  11. #341
    RIFT Fan Site Operator Jonus's Avatar
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    Quote Originally Posted by Snedhepl View Post
    It depends on the adventure. Generally speaking the following holds true:

    10hr Adventures have a 60 minute cooldown
    8hr Adventures have a 120 minute cooldown
    15m Adventures have a 30 minute cooldown
    5m Adventures have a 15 minute cooldown.
    1m Adventures have a 15 minute cooldown

    All cooldowns for a deck automatically get cleared if you run out of cards in the deck.

    And before ranting begins: Yes I understand this is a non-obvious mechanic, it is however a generally necessary mechanic to ensure people get a variety of adventures. I'll be pondering ways to make it more obvious, but it might be a ways down the line in terms of priority.
    Thanks for the info on the cds Snedhepl; much appreciated!

  12. #342
    RIFT Fan Site Operator Jonus's Avatar
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    Quote Originally Posted by Snedhepl View Post
    It depends on the adventure. Generally speaking the following holds true:

    10hr Adventures have a 60 minute cooldown
    8hr Adventures have a 120 minute cooldown
    15m Adventures have a 30 minute cooldown
    5m Adventures have a 15 minute cooldown.
    1m Adventures have a 15 minute cooldown
    A further question on CDs:

    When an adventure goes off cooldown, does it get randomly added back into the adventure deck, or does it end up at the back of the adventure deck?

    Thank you!

  13. #343
    Rift Chaser Turntablist's Avatar
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    Also regarding the cooldown on the cards. Do those same rules/time limits apply to promo event/world event adventure cards as well?

  14. #344
    Soulwalker
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    Default Archaeologist Herim

    Okay so I just got Shard First (Seastone) for Arclight Master and the Archaeologist Herim minion.

    The attractor cards for Jineth are during the event only, I believe; does the same go for the cards Herim attracts?

  15.   Click here to go to the next Rift Team post in this thread.   #345
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    Generally yes. I don't make all the event cards, so it's possible someone might make one with a different cooldown, but usually they just copy information of that nature.

    Quote Originally Posted by Turntablist View Post
    Also regarding the cooldown on the cards. Do those same rules/time limits apply to promo event/world event adventure cards as well?

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