Leave your servers, other servers are more active. If you don't, Trion will eventually do it for you. Server merges will be inc eventually. I was on deepstrike which was poppin with high activity as a pvp and raiding server, within 2 weeks all 5-6 big raiding guilds left. Server died. Well, it was already dead anyway. That's why the big guilds left..
Hmm I play on the Argent shard which is(also) a low populated server, but we manage our invasions in EI.
Have not been in an invasion that failed that quite some time now, so personally dont see the issue.
But we dont have to deal with PvP while doing our invasions most of the times, and guardians and defiants strive to complete the invasion goals instead of bothering eachother
IF however it happens frequently on your server(which I can understand is a *****) you might want to consider to switch shards. Personally not a big fan of this though since generally the population always have peaks and lows, and normally it will balance out over time
Last edited by NearioNL; 06-19-2012 at 02:58 AM.
Sotiria, GM of Fade Legion.. Founder of Covenant(Argent)
pew pew rogue
4/4, 2/4, 1/5
True, events rarely fail on Argent . Last one I remember was an Ei event about 2 weeks ago :P.
If you are not fast to get to the boss, you miss him :P
Immortals of Blightweald (FT 4/4 EE 4/5 GA 2/4 1/5 PB) Guild Website
Honestly, my biggest issue with El is not so much the lack of people, its the 20+ people hanging around the defense arches when it only takes 2 to protect one that bothers me while 3 guys try to complete the event.
I don't think the content should be nerfed at all. Basically (as said on this thread already) the pop of your shard is failing. It happened on Blightweald. Took some ppl a long time to admit it (including me). Just moved to Icewatch and, hey ho, all is well and busy in Telara.
I'd forgotten how good a high pop shard is. Trion won't merge the shards because it looks bad - but if they did they could well hold on to a lot of ppl that will otherwise leave. Rift is fine, but the shards just aren't.
so you call an entire region (that being EN-EU) having 1.5 active servers a good place to be at? I find that hard to believe :P
Simply put, this is long-term thinking of a topic. Short term, shard transfers won't solve the original post. Then again, I don't know why I am arguing that, as someway somehow what i post will become twisted.
On the flip side of it, there's no way I can see for them to actively combat players doing that. Why would they say everyone has to collect the splinters during the fire invasion to shoot down Scerrion? What if a player cannot make it to a rift in time, or they're being turned in too quickly? There are simply too many variables in the way people play the game to lock it down further, and locking it down would only irritate players.