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  Click here to go to the first Rift Team post in this thread.   Thread: Bare Knuckled: The Return Bugged?

  1. #1
    Shadowlander
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    Default Bare Knuckled: The Return Bugged?

    I think this has happened to me twice now. I finally got a new guy to fight, and I was standing still fighting him right in front of the quest giver. I didn't step out of the ring or anything, but he just despawned in the middle of fighting him and I fail the quest. I didn't do anything except lob my spells at him like always, but he just disappeared.

  2. #2
    Telaran
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    What level are you? I believe the fights are timed so if you get one of the guys with high health and you're actually level appropriate it might be difficult to beat the timer. It happened to me several times when i was a lower level but after going back to finish the artifact set at 50 i havn't had it happen again.

  3.   Click here to go to the next Rift Team post in this thread.   #3
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    There are two main issues with this event.

    The first is a hard timer on the fight. Certain opponents (such as the Witchdoctor) that had high base health AND healing abilities could make this a near impossible fight for players lacking high DPS.

    The other issue was that some players were unable to do all 3 of their daily matches if someone else started a fight before they had done all of their 3. This could really come up if a player for any reason was unable to complete all 3 of their matches in a row (if they lost a fight for example, or got ganked, etc.).

    I believe both issues have been fixed and are slated for the 1.3 patch.

  4. #4
    Shadowlander
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    That's good to know about the timer, I didn't know there was one. However, when this happened to me the second time I hadn't been fighting him for very long, certainly not as long as I've fought other guys and completed the quest. I'm level 43 atm.

  5.   This is the last Rift Team post in this thread.   #5
    Shiny Ball of Doomy Doom Salvatrix's Avatar
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    Quote Originally Posted by Alpacafur View Post
    That's good to know about the timer, I didn't know there was one. However, when this happened to me the second time I hadn't been fighting him for very long, certainly not as long as I've fought other guys and completed the quest. I'm level 43 atm.
    It is possible that the timer was not being reset between rounds as well - there were some tertiary issues that we also found and fixed, but it was over a month ago so details escape me at the moment. But the two big ones were accounting for most of the player-reported issues with this event.

    I can say that we have made a pretty comprehensive push between 1.2 and 1.3 to fix numerous player reported issues in Scarwood Reach, everything from major issues (the construct escort quest at the Spice Road wardstone or the Defiant quest "Taking the Reigns") to minor things like spelling errors. There is still more to be done, but 1.3 should address 90+% of issues that players have reported in Scarwood over the last 6 weeks using the in-game feedback tool.

    We don't respond directly to bugs reported through the in-game tool (you need to open a GM ticket if a direct response is called for), but we DO read and address them as we are able.



    P.S. - For the players who have reported problems with the quests in the Sagespire, I unfortunately did not get to those in time for the 1.3 patch, but will try to look into those quests soon. But those reports have not been ignored either.
    Last edited by Salvatrix; 06-14-2011 at 11:52 PM.

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